Amaranthine prism: Difference between revisions

(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
 
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| renderstr = ^
| renderstr = ^
| extra = {{Extra info|cursed = yes | flametemperature = 8550}}
| extra = {{Extra info|cursed = yes | flametemperature = 8550}}
| inheritingfrom = Armor
| inheritingfrom = BaseFloat
| willpower = -8
| willpower = -8
| ego = +8
| ego = +8
| wornon = Floating Nearby
| wornon = Floating Nearby
| supportedmods = None
| desc = A starless, triangular prism of black glass.
| desc = A starless, triangular prism of black glass.


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{{Qud shader|C|{{(}}+1 Ego{{)}}}}
{{Qud shader|C|{{(}}+1 Ego{{)}}}}
| categories = Floating Nearby
| categories = Floating Nearby
| gameversion = 2.0.201.114
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
The {{name}} is a cursed (cannot be unequipped once equipped) item that cannot be unequipped when put on. Fetching this item is one of the quest steps in [[Raising Indrix]]. It is found on {{favilink|Mamon Souldrinker}}. If the player wears this while speaking to {{favilink|Warden Indrix}}, he will attack you.
The {{name}} is a cursed item that cannot be unequipped once equipped. Fetching this item is one of the quest steps in [[Raising Indrix]]. It is found on {{favilink|Mamon Souldrinker}}. If the player wears this while speaking to {{favilink|Warden Indrix}}, he will attack you.


On first equip, the prism only grants +1 [[ego]] and -1 [[willpower]]. The player will also be granted an [[achievement]]. However, every 4,800 turns (or 4 days), both the ego bonus and willpower penalty will increase by one.  
On first equip, the prism only grants +1 [[ego]] and -1 [[willpower]]. The player will also be granted an [[achievement#Go_on._Do_it.|achievement]]. However, every 4,800 turns (or 4 days), both the ego bonus and willpower penalty will increase by one.  


As the [[ego]] of the player grows, the name of the prism also changes color.
As the [[ego]] of the player grows, the name of the prism also changes color.
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==Astral Burdening==
==Astral Burdening==
If the player has this equipped and becomes [[astrally burdened]] or [[astrally tethered]] there is a percentage change based on the intensity of the reality stabilization effect for the player to be dazed for one turn.{{Code Reference | namespace = XRL.World.Parts.Effects | class = RealityStabilized}}
If the player has this equipped and becomes [[astrally burdened]] or [[astrally tethered]] there is a percentage chance based on the intensity of the reality stabilization effect for the player to be dazed for one turn.{{Code Reference | namespace = XRL.World.Parts.Effects | class = RealityStabilized}}


==Precognition==
==Precognition==
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{{qud quote|From across the psychic sea, you feel the glare of unseen eyes. Someone is disappointed in you.}}
{{qud quote|From across the psychic sea, you feel the glare of unseen eyes. Someone is disappointed in you.}}


The player character will lose -100 reputation with [[Highly entropic beings]] and 2-5 [[Space-Time Vortex]]es will randomly spawn at a distance between 5-11 cells away from the player.
The player character will lose -100 reputation with [[Highly entropic beings]] and 2-5 {{favilink id|Space-Time Vortex|plural}} will randomly spawn at a distance between 5-11 cells away from the player.


==Recall Story==
==Recall Story==
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{{speculation}}
{{speculation}}
*Amaranth is the name of a genus of flowering plants, a color, and a dye, better known as Red No. 2, that was a common food additive in the United States before being banned in 1976 following concerns it was carcinogenic.<ref>https://en.wikipedia.org/wiki/Amaranth_(dye)</ref>
*Amaranth is the name of a genus of flowering plants, a color, and a dye, better known as Red No. 2, that was a common food additive in the United States before being banned in 1976 following concerns it was carcinogenic.<ref>https://en.wikipedia.org/wiki/Amaranth_(dye)</ref>
* The [[sheaf of tattered parchment]] mentions "Ol' Uri", who might be Uri the jeweler from the story.  This could imply that the late jasper miner was in fact his apprentice (later in life perhaps).
* The {{Name}} is one of multiple items that reference a figure named [[Uri]].
*The {{Name}} is functionally indestructible. Attacking the prism while it is on the ground returns the message "You fail to damage the Amaranthine prism!"
*The {{Name}} is functionally indestructible. Attacking the prism while it is on the ground returns the message "You fail to damage the Amaranthine prism!"


==References==
==References==
<references />


{{Floating Nearby Objects Navbox}}
[[Category:Unique items]]
[[Category:Unique items]]
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