Scalding steam: Difference between revisions
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{{Item | {{Item | ||
| title = {{Qud text|scalding steam}} | | title = {{Qud text|scalding steam}} | ||
| image = scalding steam.png | | image = scalding steam.png | ||
| gif = scalding steam animated.gif | | gif = scalding steam animated.gif | ||
| inhaled = no | |||
| seeping = no | | seeping = no | ||
| id = SteamGas | | id = SteamGas | ||
| colorstr = &Y^y | | colorstr = &Y^y | ||
| tilecolors = Y | |||
| renderstr = ▓ | | renderstr = ▓ | ||
| inheritingfrom = Gas | | inheritingfrom = Gas | ||
| desc = Hot aerosol swells as it starts to dissipate into air. | | desc = Hot aerosol swells as it starts to dissipate into air. | ||
| categories = Gases | | categories = Gases | ||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
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{{name}} is a gas that is generated from {{favilink|water}} reaching vapor temperature, which is | {{name|caps}} is a gas that is generated from {{favilink|water}} reaching vapor temperature, which is 100T. If something contacts steam, they will take 0.18 * GasDensity [[heat]] damage. If created from vaporizing water, the density is drams/20. This means a 2,000 dram pool of water will turn into a 100 density {{Name}} cloud, dealing about 18 heat damage upon contact. This damage can be resisted if the object has heat resistance. <ref><code>XRL.World.Parts.GasSteam</code></ref> | ||
Being killed by {{Name}} generates a unique death message: | |||
{{Qud quote|You were cooked.}} | |||
==References== | ==References== | ||
<references/> | <references/> | ||
{{Gas Navbox}} |
Latest revision as of 12:33, 19 January 2024
scalding steam
Inhaled?
|
no |
---|---|
Seeping?
|
no |
Character
|
▓ |
ID?
|
SteamGas |
Infobox data from game version 2.0.206.57
|
scalding steam
Hot aerosol swells as it starts to dissipate into air.
Scalding steam is a gas that is generated from water reaching vapor temperature, which is 100T. If something contacts steam, they will take 0.18 * GasDensity heat damage. If created from vaporizing water, the density is drams/20. This means a 2,000 dram pool of water will turn into a 100 density scalding steam cloud, dealing about 18 heat damage upon contact. This damage can be resisted if the object has heat resistance. [1]
Being killed by scalding steam generates a unique death message:
You were cooked. |
References
- ↑
XRL.World.Parts.GasSteam