Commerce: Difference between revisions
m excerpt note |
Sketch out a table of calculated buy & sell price modifiers |
||
(2 intermediate revisions by 2 users not shown) | |||
Line 14: | Line 14: | ||
The multiplier cannot be higher than 0.95(achievable with +9 Ego modifier or +7 Ego modifier with [[Snake Oiler]]) and the multiplier cannot be lower than .05 (-5 Ego modifier). | The multiplier cannot be higher than 0.95(achievable with +9 Ego modifier or +7 Ego modifier with [[Snake Oiler]]) and the multiplier cannot be lower than .05 (-5 Ego modifier). | ||
When buying an item from a trader, | When buying an item from a trader, the value of the item in question is ''divided'' by this multiplier. When an item is sold by the player, its value is ''multiplied'' by the multiplier. | ||
{| class="wikitable" | |||
! Ego/Trade Modifier | |||
! Sell Price | |||
! Buy Price | |||
! Buy:Sell Ratio | |||
|- | |||
| -5 or lower | |||
| .05 | |||
| 20 | |||
| 400 | |||
|- | |||
| -4 | |||
| .07 | |||
| 14.3 | |||
| 204 | |||
|- | |||
| -3 (or {{qud text|&Kgl&ro&Rt&rr&Kot&y|notxml}}) | |||
| .14 | |||
| 7.14 | |||
| 51.0 | |||
|- | |||
| -2 | |||
| .21 | |||
| 4.76 | |||
| 22.7 | |||
|- | |||
| -1 | |||
| .28 | |||
| 3.57 | |||
| 12.8 | |||
|- | |||
| 0 | |||
| .35 | |||
| 2.86 | |||
| 8.16 | |||
|- | |||
| +1 | |||
| .42 | |||
| 2.38 | |||
| 5.67 | |||
|- | |||
| +2 | |||
| .49 | |||
| 2.04 | |||
| 4.16 | |||
|- | |||
| +3 | |||
| .56 | |||
| 1.79 | |||
| 3.19 | |||
|- | |||
| +4 | |||
| .63 | |||
| 1.59 | |||
| 2.52 | |||
|- | |||
| +5 | |||
| .70 | |||
| 1.43 | |||
| 2.04 | |||
|- | |||
| +6 | |||
| .77 | |||
| 1.30 | |||
| 1.69 | |||
|- | |||
| +7 | |||
| .84 | |||
| 1.19 | |||
| 1.42 | |||
|- | |||
| +8 | |||
| .91 | |||
| 1.10 | |||
| 1.21 | |||
|- | |||
| +9 or higher | |||
| .95 | |||
| 1.05 | |||
| 1.11 | |||
|} | |||
== Reputation Effect on Trade Prices == | == Reputation Effect on Trade Prices == | ||
Line 46: | Line 128: | ||
<math> \text{Reputation} = \text{Commerce}/10</math> | <math> \text{Reputation} = \text{Commerce}/10</math> | ||
Reputation cannot go lower than 1, and | Reputation cannot go lower than 1, and an object that has no specified value defaults to 10 reputation. | ||
==Book Experience Formula== | ==Book Experience Formula== |