Commerce: Difference between revisions

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Sketch out a table of calculated buy & sell price modifiers
 
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The multiplier cannot be higher than 0.95(achievable with +9 Ego modifier or +7 Ego modifier with [[Snake Oiler]]) and the multiplier cannot be lower than .05 (-5 Ego modifier).  
The multiplier cannot be higher than 0.95(achievable with +9 Ego modifier or +7 Ego modifier with [[Snake Oiler]]) and the multiplier cannot be lower than .05 (-5 Ego modifier).  


When buying an item from a trader, this multiplier is divided by the value of the item in question. When the item is sold, the value is multiplied by the multiplier.
When buying an item from a trader, the value of the item in question is ''divided'' by this multiplier. When an item is sold by the player, its value is ''multiplied'' by the multiplier.
 
{| class="wikitable"
! Ego/Trade Modifier
! Sell Price
! Buy Price
! Buy:Sell Ratio
|-
| -5 or lower
| .05
| 20
| 400
|-
| -4
| .07
| 14.3
| 204
|-
| -3 (or {{qud text|&Kgl&ro&Rt&rr&Kot&y|notxml}})
| .14
| 7.14
| 51.0
|-
| -2
| .21
| 4.76
| 22.7
|-
| -1
| .28
| 3.57
| 12.8
|-
| 0
| .35
| 2.86
| 8.16
|-
| +1
| .42
| 2.38
| 5.67
|-
| +2
| .49
| 2.04
| 4.16
|-
| +3
| .56
| 1.79
| 3.19
|-
| +4
| .63
| 1.59
| 2.52
|-
| +5
| .70
| 1.43
| 2.04
|-
| +6
| .77
| 1.30
| 1.69
|-
| +7
| .84
| 1.19
| 1.42
|-
| +8
| .91
| 1.10
| 1.21
|-
| +9 or higher
| .95
| 1.05
| 1.11
|}


== Reputation Effect on Trade Prices ==
== Reputation Effect on Trade Prices ==
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<math> \text{Reputation} = \text{Commerce}/10</math>
<math> \text{Reputation} = \text{Commerce}/10</math>


Reputation cannot go lower than 1, and if an object that has no specified value defaults to 10 reputation.
Reputation cannot go lower than 1, and an object that has no specified value defaults to 10 reputation.


==Book Experience Formula==
==Book Experience Formula==