Grounding shunts: Difference between revisions
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Only compatible with True Kin genotypes{{)}}}} | Only compatible with True Kin genotypes{{)}}}} | ||
| categories = Cybernetics | | categories = Cybernetics | ||
| gameversion = 2.0. | | gameversion = 2.0.207.72 | ||
}} | }} | ||
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{{ | {{Cybernetics data infobox}} | ||
{{name}} is a lower cost [[feet]] exclusive [[cybernetic]] which grants the user a 50% resistance to [[electrical]] [[damage]]. This bonus is considered permanent and can stack with other sources of electrical [[resistance]]. | |||
==Advantages & Disadvantages== | |||
{{opinion}} | |||
===Advantages=== | |||
*Useful against [[creatures]] who are capable of electrical damage such as {{favilink| Electrofuge|plural}} and {{favilink|Quatravolt glider|plural}}. | |||
*When electrical damage is encountered it's often in extremely high bursts, such as the deadly discharge of massed {{favilink|Aloe volta|plural}}, having a 50% reduction to all electrical damage could be potentially lifesaving in that and similar scenarios. | |||
*Low cost allows for installation with little impact on the user's ability to install additional implants. | |||
===Disadvantages=== | |||
*Few enemies are generally capable of electric damage, limiting the usefulness of resisting it. | |||
*{{favilink|rubbergum injector|plural}} especially when augmented with {{favilink|intravenous port}} provide a higher bonus (100 compared to 50) and generally last long enough to survive most instances of electrical damage. Provided the user is able to find enough of the tonic to use whenever needed. | |||
{{ | ==Tips== | ||
{{spoiler}} | |||
*Makes both {{favilink|arc winder|plural}} and {{favilink|high-voltage arc winder|plural}} substantially safer to fire, allowing the user to shoot even pointblank targets with limited risk. | |||
*Can be used to help lower the damage of the incredibly dangerous {{favilink|Irisdual Beam}} possessed by the [[Girsh Nephilim]]. The damage of the beam is equally split between 7 damage types including the 4 [[resistance|elemental resistances]] which are all calculated separately depending on the user's resistance to each. Meaning that all types of elemental resistance will provide at least a marginal reduction in damage taken. | |||
{{Cybernetics Navbox}} | {{Cybernetics Navbox}} |