Grounding shunts
Jump to navigation
Jump to search
grounding shunts
1 lb. Weight | |
Complexity
|
3 |
---|---|
Character
|
ç |
ID?
|
GroundingShunts |
Spawns in
|
|
Infobox data from game version 2.0.207.72
|
Cybernetic Info
License point cost
|
2 |
---|---|
Slots
|
Feet |
Destroyed when removed
|
No |
grounding shunts is a lower cost feet exclusive cybernetic which grants the user a 50% resistance to electrical damage. This bonus is considered permanent and can stack with other sources of electrical resistance.
Advantages & Disadvantages
This section is opinion-based. Your mileage may vary.
Advantages
- Useful against creatures who are capable of electrical damage such as
electrofuges and
quatravolt gliders.
- When electrical damage is encountered it's often in extremely high bursts, such as the deadly discharge of massed
aloe voltas, having a 50% reduction to all electrical damage could be potentially lifesaving in that and similar scenarios.
- Low cost allows for installation with little impact on the user's ability to install additional implants.
Disadvantages
- Few enemies are generally capable of electric damage, limiting the usefulness of resisting it.
rubbergum injectors especially when augmented with
intravenous port provide a higher bonus (100 compared to 50) and generally last long enough to survive most instances of electrical damage. Provided the user is able to find enough of the tonic to use whenever needed.
Tips
![]() |
Spoiler Warning: This article contains information normally only found in the course of advancing the main quest line. |
Spoiler Warning: This article contains information normally only found in the course of advancing the main quest line.
- Makes both
arc winders and
high-voltage arc winders substantially safer to fire, allowing the user to shoot even pointblank targets with limited risk.
- Can be used to help lower the damage of the incredibly dangerous
Irisdual Beam possessed by the Girsh Nephilim. The damage of the beam is equally split between 7 damage types including the 4 elemental resistances which are all calculated separately depending on the user's resistance to each. Meaning that all types of elemental resistance will provide at least a marginal reduction in damage taken.