Bell of Rest: Difference between revisions
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| inheritingfrom = InorganicObject | | inheritingfrom = InorganicObject | ||
| desc = A hideous specimen. | | desc = A hideous specimen. | ||
| gameversion = 2.0. | | gameversion = 2.0.207.72 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
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== Overview == | == Overview == | ||
{{Excerpt|Tomb of the Eaters#The Bell of Rest}} | {{Excerpt|Tomb of the Eaters#The Bell of Rest}} | ||
== Trivia == | |||
* While there is an object named {{name}} defined in the game's object blueprints, it is not placed anywhere in the game world, and it does not directly control the Tomb of the Eaters' 'recall' system.{{Code Reference|namespace=XRL|class=ITombAnchorSystem}} However, the definition for {{name}} specifies that if it were to be destroyed, the Bell of Rest in the Tomb would cease to function.{{Code Reference|class=BellOfRest|method=HandleEvent(BeforeDestroyObjectEvent)}}{{Code Reference|namespace=XRL|class=ITombAnchorSystem|method=OnEndTurn}} | |||
{{References|2.0.209.43}} |