Bell of Rest
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Bell of Rest |
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Infobox data from game version 2.0.207.72
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The Bell of Rest is a unique presence in the Tomb of the Eaters.
Overview
A player who has the Mark of Death on their body is affected by the Bell of Rest. The Bell of Rest rings every 300 turns, with a countdown that appears in purple text in the message log. At the end of the countdown, the player is teleported to a random Place of Rest. The places of rest are spaces marked with a checkerboard-like tile. If the player is in a place of rest, they receive an effect called Tomb-tethered. If the player is Tomb-tethered when the Bell of Rest rings, they will not be teleported.
In the Folk Catacombs, the Places of Rest are scattered around randomly. However, as the player progresses to less damaged areas of the Tomb, Places of Rest are more reliably available in the intact crypts. There is usually at least one Place of Rest per zone.
If the zone is re-entered after completing the Tomb's quest, the teleportation effect of the Bell of Rest is disabled, and the Tomb can be freely explored. This is true even if the player has tattooed the Mark of Death on their body again. However, the Tomb-tethered alert will still appear whenever they move onto a checkerboard tile region.
Trivia
- While there is an object named Bell of Rest defined in the game's object blueprints, it is not placed anywhere in the game world, and it does not directly control the Tomb of the Eaters' 'recall' system.[1] However, the definition for Bell of Rest specifies that if it were to be destroyed, the Bell of Rest in the Tomb would cease to function.[2][3]