Boosterbot: Difference between revisions
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{{name|pluralcaps}} attack by shooting [[tonics]] and {{favilink|empty injector|plural}}. Their {{favilink|booster gun}} requires them to skip two turns after firing. The non-empty injectors they start with don't drop on death. However, if the robot is made non-hostile, they can be traded for. | {{name|pluralcaps}} attack by shooting [[tonics]] and {{favilink|empty injector|plural}}. Their {{favilink|booster gun}} requires them to skip two turns after firing. The non-empty injectors they start with don't drop on death. However, if the robot is made non-hostile, they can be traded for. | ||
==Trivia== | |||
*Their description previously was "This ancient medical robot is shaped like a squat, friendly dwarf, with their painted features long worn away to swaths of pitted metal. They reach a helpful arm out, holding a stubby booster injector, ready to cheerfully cleanse the world of all its varied disease." | |||
{{Robots Navbox}} | {{Robots Navbox}} | ||
[[Category:Robots]] | [[Category:Robots]] |