Girsh Agolgot: Difference between revisions

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Updated by egocarib with game version 2.0.207.72 using QBE v1.0rc2
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| gender = male
| gender = male
| inventory = {{inventory|Nephal_Claw|2|no|100|no}}
| inventory = {{inventory|Nephal_Claw|2|no|100|no}}
| skills = {{SkillID to name|Discipline_IronMind}} </br>{{SkillID to name|Endurance_ShakeItOff}}
| mutations = {{creature mutation|{{MutationID to name|DarkVision}}|1|38}} </br>{{creature mutation|{{MutationID to name|IrisdualBeam}}|5|38}} </br>{{creature mutation|{{MutationID to name|Regeneration}}|10|38}}
| mutations = {{creature mutation|{{MutationID to name|DarkVision}}|1|38}} </br>{{creature mutation|{{MutationID to name|IrisdualBeam}}|5|38}} </br>{{creature mutation|{{MutationID to name|Regeneration}}|10|38}}
| desc = A creature of immensity mounts the upper eyeline. The monstrous slumping head is moted with warts and freckles, and a soaking wattle rains putrid sauce on the floor. Years of slouching under pipeworks has smashed =pronouns.possessive= diacalyptus spine, and the sponginess of matter has left =pronouns.objective= boiling and sick from =pronouns.possessive= surroundings. Finally, irisdual light churning under =pronouns.possessive= tx-glass skin is filtered to a sickening hue and radiates out of body in lituus spirals.
| desc = A creature of immensity mounts the upper eyeline. The monstrous slumping head is moted with warts and freckles, and a soaking wattle rains putrid sauce on the floor. Years of slouching under pipeworks has smashed =pronouns.possessive= diacalyptus spine, and the sponginess of matter has left =pronouns.objective= boiling and sick from =pronouns.possessive= surroundings. Finally, irisdual light churning under =pronouns.possessive= tx-glass skin is filtered to a sickening hue and radiates out of body in lituus spirals.
| categories = Creatures
| categories = Creatures
| gameversion = 2.0.207.72
| gameversion = 2.0.209.40
}}
}}
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== This creature burns bright in the chord of {{name}} ==
== This creature burns bright in the chord of {{name}} ==
Defeating Girsh Agologot will give all remaining Girsh +4 arms with spotted claws.
Killing {{name}} or pacifying him via the water ritual will cause him to drop the {{f|circle of light in the chord of Agolgot}}, which grants +2 arms with spotted claws (natural [[Long Blade|long blades]] with 3d6 damage) whilst equipped. Killing him will also give all remaining Girsh +4 arms with spotted claws; this does not happen when pacifying him.
 
They will also drop the {{favilink|Circle of light in the chord of Agolgot}}, which grants +2 arms with spotted claws whilst equipped.


== Trivia ==
== Trivia ==