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Object IDs are listed on each wiki page in the '''ID''' field of the infobox. | Object IDs are listed on each wiki page in the '''ID''' field of the infobox. | ||
{{Wish|name=allbox|synopsis=Create a chest with every object in the game}} | {{Wish|name=allbox|synopsis=Create a chest with every object in the game}} | ||
{{Wish|name=baetylrewardarmor|synopsis=Generates a random piece of armor as if it where rewarded for completing a {{favilink|baetyl}}'s request}} | {{Wish|name=baetylrewardarmor|synopsis=Generates a random piece of armor as if it where rewarded for completing a {{favilink|baetyl}}'s request}} | ||
{{Wish|name=baetylrewardartifact|synopsis=Generates a random artifact as if it where rewarded for completing a {{favilink|baetyl}}'s request}} | {{Wish|name=baetylrewardartifact|synopsis=Generates a random artifact as if it where rewarded for completing a {{favilink|baetyl}}'s request}} | ||
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{{Wish|name=baetylrewardmissile|synopsis=Generates a random missile weapon as if it where rewarded for completing a {{favilink|baetyl}}'s request}} | {{Wish|name=baetylrewardmissile|synopsis=Generates a random missile weapon as if it where rewarded for completing a {{favilink|baetyl}}'s request}} | ||
{{Wish|name=bits|usage=bits[:<>]|synopsis=Add tinkering bits specified}} | {{Wish|name=bits|usage=bits[:<>]|synopsis=Add tinkering bits specified}} | ||
{{Wish|name=clone|synopsis=Clone yourself|description={{Space}} | |||
A clone of the player body is created in the chosen direction, occupying the same cell as anything else that was already there. | |||
To clone someone other than the current player body, use <code>swap</code> to become someone else before using <code>clone</code>.}} | |||
{{Wish|name=cryotube|synopsis=Generates a random cryotube in the current zone}} | {{Wish|name=cryotube|synopsis=Generates a random cryotube in the current zone}} | ||
{{Wish|name=cyber|synopsis=Test cyber terminal |description=Generates a {{favilink|becoming nook}} with an adjacent cybernetics rack containing 21 different cybernetics, and places 12 {{favilink|cybernetics credit wedge|plural}} in the players inventory.}} | {{Wish|name=cyber|synopsis=Test cyber terminal |description=Generates a {{favilink|becoming nook}} with an adjacent cybernetics rack containing 21 different cybernetics, and places 12 {{favilink|cybernetics credit wedge|plural}} in the players inventory.}} | ||
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{{Wish|name=minime|usage=minime OR eviltwin|synopsis=Create an evil twin}} | {{Wish|name=minime|usage=minime OR eviltwin|synopsis=Create an evil twin}} | ||
{{Wish|name=object|usage=object:<id>|synopsis=Create an object based on its blueprint name}} | {{Wish|name=object|usage=object:<id>|synopsis=Create an object based on its blueprint name}} | ||
{{Wish|name=placeobjecttest:<ObjectID>|synopsis=Places 200 of <ObjectID> into the current zone|description=Note that the ObjectID must be an exact, case-sensitive, match on the object's ID or this wish will not work. | |||
Example: <code>placeobjecttest:Flamethrower</code>}} | |||
{{Wish|name=playerlevelmob|synopsis=Spawn a mob around the player's level}} | {{Wish|name=playerlevelmob|synopsis=Spawn a mob around the player's level}} | ||
{{Wish|name=randomitems|synopsis=Spawn an assortment of random items|description=Twenty random items are created in the same cell as the player body. These are not always “items” in the sense that they can be picked up; for example, {{Favilink|hologram of Eater|plural}} can be spawned.}} | {{Wish|name=randomitems|synopsis=Spawn an assortment of random items|description=Twenty random items are created in the same cell as the player body. These are not always “items” in the sense that they can be picked up; for example, {{Favilink|hologram of Eater|plural}} can be spawned.}} |
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