Wishes: Difference between revisions

Jump to navigation Jump to search
214 bytes added ,  04:53, 12 June 2022
misc edits
(cleanup)
(misc edits)
Line 41: Line 41:
{{Wish|name=cool|synopsis=Turn off cooldowns|description=In Cool Mode, the player using abilities does not cause them to go on cooldown. Abilities already on cooldown will cool down normally. Other creatures' abilities still go on cooldown.}}
{{Wish|name=cool|synopsis=Turn off cooldowns|description=In Cool Mode, the player using abilities does not cause them to go on cooldown. Abilities already on cooldown will cool down normally. Other creatures' abilities still go on cooldown.}}
{{Wish|name=idkfa|synopsis=Become nigh-impervious to common threats|description=In God Mode:
{{Wish|name=idkfa|synopsis=Become nigh-impervious to common threats|description=In God Mode:
* You cannot lose hit points.
* You cannot lose hit points.
* Your hydration is always at maximum.
* Your hydration is always at maximum.
Line 48: Line 47:
* You can move through normally impassible objects, such as walls.
* You can move through normally impassible objects, such as walls.
* You can automove (such as autoexplore) while a hostile creature is visible.
* You can automove (such as autoexplore) while a hostile creature is visible.
However, you can still die from [[Instant death|effects that kill without inflicting damage]], such as the gaze of a {{Favilink|lithofex}}.
However, you can still die from [[Instant death|effects that kill without inflicting damage]], such as the gaze of a {{Favilink|lithofex}}.
In all of the aforementioned points, "you" refers to the player body at any given time. Swapping bodies after activating God Mode will cause it to start applying to the new body.}}
In all of the aforementioned points, "you" refers to the player body at any given time. Swapping bodies after activating God Mode will cause it to start applying to the new body.}}


Line 58: Line 55:


{{Wish|name=1hp|synopsis=Drops the players {{heart}}[[HP]] to 1}}
{{Wish|name=1hp|synopsis=Drops the players {{heart}}[[HP]] to 1}}
{{Wish|name=bleed|synopsis=Make yourself [[bleeding|bleed]], albeit not very much. 0-1 damage worth of bleeding.}}
{{Wish|name=bleed|synopsis=Make yourself [[bleeding|bleed]]|description=Inflicts 0-1 damage worth of bleeding}}
{{Wish|name=checkforpart|usage=checkforpart:<part>|synopsis=Check if the player has a given part|description="Part" refers to [[Modding:Objects | game object parts]], not body parts.}}
{{Wish|name=checkforpart|usage=checkforpart:<part>|synopsis=Check if the player has a given part|description="Part" refers to [[Modding:Objects | game object parts]], not body parts.}}
{{Wish|name=chimericpart|synopsis=Add a chimeric body part to the player{{Code Reference|class=Mutations|method=HandleChimericPartWish}}}}
{{Wish|name=chimericpart|synopsis=Add a chimeric body part to the player{{Code Reference|class=Mutations|method=HandleChimericPartWish}}}}
{{Wish|name=clean|synopsis=Remove all effects and stat penalties from the player body}}
{{Wish|name=clean|synopsis=Remove all effects and stat penalties from the player body}}
{{Wish|name=cleaneffects|synopsis=Remove all effects from the player body}}
{{Wish|name=cleaneffects|synopsis=Remove all effects from the player body}}
{{Wish|name=clearstatshifts|synopsis=Clear all stat changes on the player, including those from currently equipped items. For those stats to reapply, they must be reequipped.}}
{{Wish|name=clearstatshifts|synopsis=Clear all stat changes on the player|description=Includes stat changes granted from currently equipped items. For item-granted to be reapplied, the item must be reequipped.}}
{{Wish|name=cloacasurprise|synopsis=Cause effect of eating the [[Cloaca Surprise]]}}
{{Wish|name=cloacasurprise|synopsis=Cause effect of eating the [[Cloaca Surprise]]}}
{{Wish|name=confusion|usage=confusion:<duration>:<level>|synopsis=Confuse the player character}}
{{Wish|name=confusion|usage=confusion:<duration>:<level>|synopsis=Confuse the player character}}
Line 75: Line 72:
{{Wish|name=hungry|synopsis=Become hungry}}
{{Wish|name=hungry|synopsis=Become hungry}}
{{Wish|name=iamconfused|synopsis=Inflict [[confusion]] on the player}}
{{Wish|name=iamconfused|synopsis=Inflict [[confusion]] on the player}}
{{Wish|name=itemnaming|usage=itemnaming[:<kill>[:<influence>]]|synopsis=Grants the player an opportunity to rename an item.|description=You can simply wish <code>itemnaming</code> for the simplest version of this wish. <code>kill</code> and <code>influence</code> will treat the naming opportunity as if it was inspired by killing or having an interaction with the specified thing(s). For example, <code>itemnaming:Madpole</code> to name the item as if you just killed a {{favilink|Madpole}}, or <code>itemnaming::Q Girl</code> to name the item as if you were inspired by {{favilink|Q Girl}}.}}
{{Wish|name=itemnaming|usage=itemnaming[:<kill>[:<influence>]]|synopsis=Grants the player an opportunity to rename an item|description=You can simply wish <code>itemnaming</code> for the simplest version of this wish. <code>kill</code> and <code>influence</code> will treat the naming opportunity as if it was inspired by killing or having an interaction with the specified thing(s). For example, <code>itemnaming:Madpole</code> to name the item as if you just killed a {{favilink|Madpole}}, or <code>itemnaming::Q Girl</code> to name the item as if you were inspired by {{favilink|Q Girl}}.}}
{{Wish|name=shownamingchances|synopsis=Show chance to rename an object}}
{{Wish|name=shownamingchances|synopsis=Show chance to rename an object}}
{{Wish|name=license|usage=license[:<tier>]|synopsis=Increase license tier by a specified amount, or 20 if amount is not specified}}
{{Wish|name=license|usage=license[:<tier>]|synopsis=Increase license tier by a specified amount, or 20 if amount is not specified}}
Line 81: Line 78:
{{Wish|name=notlost|synopsis=Remove the lost effect}}
{{Wish|name=notlost|synopsis=Remove the lost effect}}
{{Wish|name=mutation|usage=mutation:<id>|synopsis=Add a specific mutation}}
{{Wish|name=mutation|usage=mutation:<id>|synopsis=Add a specific mutation}}
{{Wish|name=mutationbgone|usage=mutationbgone[:<id>]|synopsis=Remove a mutation{{Code Reference | namespace = XRL.Wish | class = MutationBGoneWishHandler}}.|description=It is generally easiest to use this wish without specifying an ID (i.e. simply wish <code>mutationbgone</code>). Doing so will open a menu that allows you to pick the mutation you wish to remove.}}
{{Wish|name=mutationbgone|usage=mutationbgone[:<id>]|synopsis=Remove a mutation{{Code Reference|namespace=XRL.Wish|class=MutationBGoneWishHandler}}.|description=It is generally easiest to use this wish without specifying an ID (i.e. simply wish <code>mutationbgone</code>). Doing so will open a menu that allows you to pick the mutation you wish to remove.}}
{{Wish|name=pro|synopsis=Set all attributes to 40|description={{Space}}
{{Wish|name=pro|synopsis=Set all attributes to 40|description={{Space}}


Line 87: Line 84:


This does not remove any temporary effects that boost attributes, such as {{favilink|Ego Projection}}.}}
This does not remove any temporary effects that boost attributes, such as {{favilink|Ego Projection}}.}}
{{Wish|name=removepart|usage=removepart:<part>|synopsis=Remove the specified part from the currently controlled creature.|description="Part" refers to [[Modding:Objects | game object parts]], not body parts.}}
{{Wish|name=removepart|usage=removepart:<part>|synopsis=Remove the specified part from the currently controlled creature|description="Part" refers to [[Modding:Objects | game object parts]], not body parts.}}
{{Wish|name=showmygender|synopsis=Show the player's gender}}
{{Wish|name=showmygender|synopsis=Show the player's gender}}
{{Wish|name=showstatshifts|synopsis=Displays all stat changes currently applied to the player, and from what source.}}
{{Wish|name=showstatshifts|synopsis=Displays all stat changes currently applied to the player, and from what source}}
{{Wish|name=fast|synopsis=Set speed to 500}}
{{Wish|name=fast|synopsis=Set speed to 500}}
{{Wish|name=slow|synopsis=Set speed to 25}}
{{Wish|name=slow|synopsis=Set speed to 25}}
{{Wish|name=spend|synopsis=Spend points randomly via AI algorithm}}
{{Wish|name=spend|synopsis=Spend points randomly via AI algorithm}}
{{Wish|name=stat|usage=stat:<statid>:<value>|synopsis=Modifies the player's base stat value by the indicated amount.|description={{Space}}
{{Wish|name=stat|usage=stat:<statid>:<value>|synopsis=Modifies the player's base stat value by the indicated amount|description={{Space}}


Accepts the following as arguments: <code>Hitpoints</code>,<code>AV</code>, <code>DV</code>, <code>Strength</code>, <code>Agility</code>, <code>Toughness</code>, <code>Intelligence</code>, <code>Willpower</code>, <code>Ego</code>, <code>Energy</code>, <code>Speed</code>, <code>MoveSpeed</code>, <code>XP</code>, <code>XPValue</code>, <code>SP</code>, <code>MP</code>, <code>AP</code>, <code>MA</code>, <code>HeatResistance</code>, <code>ColdResistance</code>, <code>ElectricResistance</code>, <code>AcidResistance</code>, and <code>Level</code>. Case sensitive, must be typed exactly as shown. Accepts a positive or a negative number.
Accepts the following as arguments: <code>Hitpoints</code>,<code>AV</code>, <code>DV</code>, <code>Strength</code>, <code>Agility</code>, <code>Toughness</code>, <code>Intelligence</code>, <code>Willpower</code>, <code>Ego</code>, <code>Energy</code>, <code>Speed</code>, <code>MoveSpeed</code>, <code>XP</code>, <code>XPValue</code>, <code>SP</code>, <code>MP</code>, <code>AP</code>, <code>MA</code>, <code>HeatResistance</code>, <code>ColdResistance</code>, <code>ElectricResistance</code>, <code>AcidResistance</code>, and <code>Level</code>. Case sensitive, must be typed exactly as shown. Accepts a positive or a negative number.


This wish can be used to give yourself mutation points by setting <code>MP</code>.}}
This wish can be used to give yourself mutation points by setting <code>MP</code>.}}
{{Wish|name=statbonus|usage=statbonus:<statid>:<value>|synopsis=Modifies the player's stat bonus by the indicated amount.|description=Same arguments as <code>stat</code>. Accepts a positive or negative number. The stat bonus typically tracks temporary adjustments to a stat, such as those gained by wearing equipment that boosts a stat. Using this wish will have a similar effect. For example, extra stat points added by this wish are ignored when attempting to buy a new skill that requires a certain stat value.}}
{{Wish|name=statbonus|usage=statbonus:<statid>:<value>|synopsis=Modifies the player's stat bonus by the indicated amount|description=Same arguments as <code>stat</code>. Accepts a positive or negative number. The stat bonus typically tracks temporary adjustments to a stat, such as those gained by wearing equipment that boosts a stat. Using this wish will have a similar effect. For example, extra stat points added by this wish are ignored when attempting to buy a new skill that requires a certain stat value.}}
{{Wish|name=statpenalty|usage=statpenalty:<statid>:<value>|synopsis=Modifies the player's stat penalty by the indicated amount.|description=Same arguments as <code>stat</code>. Accepts a positive or a negative number.}}
{{Wish|name=statpenalty|usage=statpenalty:<statid>:<value>|synopsis=Modifies the player's stat penalty by the indicated amount|description=Same arguments as <code>stat</code>. Accepts a positive or a negative number.}}


{{Wish|name=supermutant|synopsis=Get all mutations}}
{{Wish|name=supermutant|synopsis=Get all mutations}}
{{Wish|name=trip|synopsis=Go [[prone]]}}
{{Wish|name=trip|synopsis=Go [[prone]]}}
{{Wish|name=unequip|usage=unequip:<limb name>|synopsis=Forcefully unequip the specified limb on the player.}}
{{Wish|name=unequip|usage=unequip:<limb name>|synopsis=Forcefully unequip the specified limb on the player}}
{{Wish|name=whatami|synopsis=Display player body blueprint}}
{{Wish|name=whatami|synopsis=Display player body blueprint}}
{{Wish|name=xpmul|usage=xpmul:<amount>|synopsis=Set the global XP multiplier}}
{{Wish|name=xpmul|usage=xpmul:<amount>|synopsis=Set the global XP multiplier}}
{{Wish|name=xp|usage=xp:<amount>|synopsis=Grant XP. This can get very loud.}}
{{Wish|name=xp|usage=xp:<amount>|synopsis=Grant XP|description=Warning: this can get very loud.}}
{{Wish|name=xpverbose|usage=xpverbose:<amount>|synopsis=Grant XP but does not skip level-up popups}}
{{Wish|name=xpverbose|usage=xpverbose:<amount>|synopsis=Grant XP without skipping level-up popups}}


== Conversations ==
== Conversations ==
Line 118: Line 115:
{{Wish|name=glotrotonset|synopsis=Give yourself glotrot onset}}
{{Wish|name=glotrotonset|synopsis=Give yourself glotrot onset}}
{{Wish|name=glotrot|synopsis=Give yourself glotrot}}
{{Wish|name=glotrot|synopsis=Give yourself glotrot}}
{{Wish|name=glotrotfinal|synopsis=Give yourself glotrot at its final stage – Nnnnnnnnnn.}}
{{Wish|name=glotrotfinal|synopsis=Give yourself glotrot at its final stage}}
{{Wish|name=cureglotrot|synopsis=Cure yourself of glotrot}}
{{Wish|name=cureglotrot|synopsis=Cure yourself of glotrot}}
{{Wish|name=ironshankonset|synopsis=Give yourself ironshank onset}}
{{Wish|name=ironshankonset|synopsis=Give yourself ironshank onset}}
Line 148: Line 145:
{{Wish|name=godown|usage=godown:<n>|synopsis=Go down <code>n</code> levels|description={{Space}}
{{Wish|name=godown|usage=godown:<n>|synopsis=Go down <code>n</code> levels|description={{Space}}
You'll go down <code>n</code> levels, or go up -<code>n</code> levels if <code>n</code> is negative.}}
You'll go down <code>n</code> levels, or go up -<code>n</code> levels if <code>n</code> is negative.}}
{{Wish|name=where?|synopsis=Outputs the current zone ID to message log and Player.log}}
{{Wish|name=gates|synopsis=Brings up a list of all {{favilink|gate}} locations|description= Only gives a list, will not add the locations to your journal.}}
{{Wish|name=where|synopsis=Same as <code>where?</code> but also includes coordinates and only prints to message log}}
{{Wish|name=goclam|synopsis=Teleports the player to [[Tzimtzlum]]}}
{{Wish|name=goto|usage=goto:<n>|synopsis=Go to the specified zone}}
{{Wish|name=goto|usage=goto:<n>|synopsis=Go to the specified zone}}
{{Wish|name=hydropon|synopsis=Teleports the player to {{favilink|the hydropon}}}}
{{Wish|name=returntoqud|synopsis=Return to Qud from the thin world}}
{{Wish|name=returntoqud|synopsis=Return to Qud from the thin world}}
{{Wish|name=sultantomb1|synopsis=Go to JoppaWorld.53.3.0.2.6 at (39,14).}}
{{Wish|name=sultantomb1|synopsis=Go to JoppaWorld.53.3.0.2.6 at (39,14)}}
{{Wish|name=sultantomb6|synopsis=Go to JoppaWorld.53.3.1.0.1 at (39,14).}}
{{Wish|name=sultantomb6|synopsis=Go to JoppaWorld.53.3.1.0.1 at (39,14)}}
{{Wish|name=thinworld|synopsis=Enter the thin world}}
{{Wish|name=thinworld|synopsis=Enter the thin world}}
{{Wish|name=thinworldx|synopsis=Same as <code>thinworld</code>}}
{{Wish|name=thinworldx|synopsis=Same as <code>thinworld</code>}}
{{Wish|name=where?|synopsis=Outputs the current zone ID to message log and Player.log}}
{{Wish|name=where|synopsis=Same as <code>where?</code> but also includes coordinates and only prints to message log}}
{{Wish|name=xy|synopsis=Show the player's (X, Y) location}}
{{Wish|name=xy|synopsis=Show the player's (X, Y) location}}
{{Wish|name=zone|usage=zone:<id>|synopsis=Teleport to a zone based on its ID}}
{{Wish|name=zone|usage=zone:<id>|synopsis=Teleport to a zone based on its ID}}
Line 250: Line 250:
{{Wish|name=factionheirloom|usage=factionheirloom:<faction id>|synopsis=Generate relic based on heirloom (similar to Spindle reward) for [[faction]]}}
{{Wish|name=factionheirloom|usage=factionheirloom:<faction id>|synopsis=Generate relic based on heirloom (similar to Spindle reward) for [[faction]]}}
{{Wish|name=glass|synopsis=Generate a historic relic associated with glass}}
{{Wish|name=glass|synopsis=Generate a historic relic associated with glass}}
{{Wish|name=sultanrelics|synopsis=Generate a couple sultan relics}}
{{Wish|name=item|synopsis=Generate a random jewel-encrusted item}}
{{Wish|name=leadslugs|synopsis=Get a lot of {{favilink|lead slug|plural}}}}
{{Wish|name=leadslugs|synopsis=Get a lot of {{favilink|lead slug|plural}}}}
{{Wish|name=makevillage|synopsis=Build a village}}
{{Wish|name=makevillage|synopsis=Build a village in the current zone}}
{{Wish|name=maxmod|synopsis=Set the mod chance to 999|description=This results in all moddable items, such as weapons, spawning with the maximum number of [[Item Mods|mods]] (3).}}
{{Wish|name=maxmod|synopsis=Set the mod chance to 999|description=This results in all moddable items, such as weapons, spawning with the maximum number of [[Item Mods|mods]] (3).}}
{{Wish|name=minime|synopsis=Create an evil twin}}
{{Wish|name=minime|usage=minime OR eviltwin|synopsis=Create an evil twin}}
{{Wish|name=object|usage=object:<id>|synopsis=Create an object based on its blueprint name}}
{{Wish|name=object|usage=object:<id>|synopsis=Create an object based on its blueprint name}}
{{Wish|name=playerlevelmob|synopsis=Spawn a mob around the player's level}}
{{Wish|name=playerlevelmob|synopsis=Spawn a mob around the player's level}}
Line 261: Line 261:
{{Wish|name=randomrelic|usage=randomrelic:<n>|synopsis=Generate <code>n</code> random relics}}
{{Wish|name=randomrelic|usage=randomrelic:<n>|synopsis=Generate <code>n</code> random relics}}
{{Wish|name=relic|synopsis=Generate all historic relics and a random one for each type}}
{{Wish|name=relic|synopsis=Generate all historic relics and a random one for each type}}
{{Wish|name=rivertest|synopsis=Generates a river in the current zone}}
{{Wish|name=roadtest|synopsis=Generates a road in the current zone}}
{{Wish|name=slynthasterisk|synopsis=Generates a {{favilink|N-pointed asterisk|10-pointed asterisk}}}}
{{Wish|name=smartitem|usage=smartitem:<id>|synopsis=Create a sapient item|description={{Missing info|Which qualities?}}
{{Wish|name=smartitem|usage=smartitem:<id>|synopsis=Create a sapient item|description={{Missing info|Which qualities?}}
An object blueprint is chosen from among blueprints with certain qualities using a Levenshtein distance algorithm, and an object of the closest matching blueprint is created in the same cell as the player body.
An object blueprint is chosen from among blueprints with certain qualities using a Levenshtein distance algorithm, and an object of the closest matching blueprint is created in the same cell as the player body.
Line 268: Line 271:
'''Speculation:''' There is no apparent way to influence the player attitude. It's likely that this feature is incomplete.}}
'''Speculation:''' There is no apparent way to influence the player attitude. It's likely that this feature is incomplete.}}
{{Wish|name=spawn|usage=spawn:<object>}}
{{Wish|name=spawn|usage=spawn:<object>}}
{{Wish|name=sultanrelics|synopsis=Generate a couple sultan relics}}
{{Wish|name=sultantest|usage=sultantest:<attributes>|synopsis=Create a sultan dungeon in this parasang with the given attributes}}
{{Wish|name=sultantest|usage=sultantest:<attributes>|synopsis=Create a sultan dungeon in this parasang with the given attributes}}
{{Wish|name=testhero|usage=testhero:<base type>|synopsis=Create a legendary creature|description=<code>base type</code> can be most any object blueprint. If you specify something that normally doesn't have a brain, it will be given one.}}
{{Wish|name=testhero|usage=testhero:<base type>|synopsis=Create a legendary creature|description=<code>base type</code> can be most any object blueprint. If you specify something that normally doesn't have a brain, it will be given one.}}
Line 303: Line 307:
{{Wish|name=copy|synopsis=Copy whatever is in the specified cell}}
{{Wish|name=copy|synopsis=Copy whatever is in the specified cell}}
{{Wish|name=day|synopsis=Set the time to day}}
{{Wish|name=day|synopsis=Set the time to day}}
{{Wish|name=disablemarkup|synopsis=Disable markup parsing, leaving colored text <nowiki>{{C|Like this}}</nowiki>.}}
{{Wish|name=disablemarkup|synopsis=Disable markup parsing, leaving colored text <nowiki>{{C|Like this}}</nowiki>}}
{{Wish|name=dude|synopsis=Get a creature from the current zone's population}}
{{Wish|name=dude|synopsis=Get a creature from the current zone's population}}
{{Wish|name=enablemarkup|synopsis=Re-enable markup parsing if it was disabled.}}
{{Wish|name=enablemarkup|synopsis=Re-enable markup parsing if it was disabled}}
{{Wish|name=eventtest|synopsis=Time how long end turn events are}}
{{Wish|name=eventtest|synopsis=Time how long end turn events are}}
{{Wish|name=exception|synopsis=A useful wish which attempts to answer the age old question of what 10 divided by 0 is}}
{{Wish|name=exception|synopsis=A useful wish which attempts to answer the age old question of what 10 divided by 0 is}}
{{Wish|name=explodingpalm|synopsis=Dismember all limbs and decapitate an adjacent creature}}
{{Wish|name=explodingpalm|synopsis=Dismember all limbs and decapitate an adjacent creature}}
{{Wish|name=factionsheeter|synopsis=Outputs factionsheet.csv which is a table of all factions and the number of creatures in that faction, grouped by tier.}}
{{Wish|name=factionsheeter|synopsis=Outputs factionsheet.csv|description=Generates a table of all factions and the number of creatures in that faction, grouped by tier.}}
{{Wish|name=find|usage=find:<blueprint>|synopsis=Search the zone for an object with a particular blueprint}}
{{Wish|name=find|usage=find:<blueprint>|synopsis=Search the zone for an object with a particular blueprint}}
{{Wish|name=findduplicaterecipes|synopsis=Find duplicate tinker recipes}}
{{Wish|name=findduplicaterecipes|synopsis=Find duplicate tinker recipes}}
Line 316: Line 320:
{{Wish|name=garbagetest|synopsis=Test the garbage collector}}
{{Wish|name=garbagetest|synopsis=Test the garbage collector}}
{{Wish|name=groundliquid|synopsis=Display the ground liquid in the player's cell}}
{{Wish|name=groundliquid|synopsis=Display the ground liquid in the player's cell}}
{{Wish|name=hasblueprintbeenseen|usage=hasblueprintbeenseen:<blueprint>|synopsis=When supplied the name of an object blueprint as defined in <code>ObjectBlueprints.xml</code>, returns whether or not the player has seen that object.}}
{{Wish|name=hasblueprintbeenseen|usage=hasblueprintbeenseen:<blueprint>|synopsis=When supplied the name of an object blueprint as defined in <code>ObjectBlueprints.xml</code>, returns whether or not the player has seen that object}}
{{Wish|name=heapshot|synopsis=Take a heap snapshot}}
{{Wish|name=heapshot|synopsis=Take a heap snapshot}}
{{Wish|name=highpools|synopsis=Output max(?) Event Pool allocations}}
{{Wish|name=highpools|synopsis=Output max(?) Event Pool allocations}}
Line 350: Line 354:
This may not be an exhaustive list.}}
This may not be an exhaustive list.}}
{{Wish|name=seed|usage=seed:<n>|synopsis=Set the world seed}}
{{Wish|name=seed|usage=seed:<n>|synopsis=Set the world seed}}
{{Wish|name=sheeter|synopsis=Outputs two files: monstersheet.csv and monstersheet_short.csv. |description=The game will try to iterate through every creature and calculate average damage, {{AV}}AV, {{DV}}DV, Strength, EXP, and such. The game usually crashes before the csvs are fully filled out.}}
{{Wish|name=sheeter|synopsis=Outputs two files: monstersheet.csv and monstersheet_short.csv |description=The game will try to iterate through every creature and calculate average damage, {{AV}}AV, {{DV}}DV, Strength, EXP, and such. The game usually crashes before the csvs are fully filled out.}}
{{Wish|name=shove|synopsis=Shove a nearby object in a direction}}
{{Wish|name=shove|synopsis=Shove a nearby object in a direction}}
{{Wish|name=showcooldownminima|synopsis=Report all cooldowns}}
{{Wish|name=showcooldownminima|synopsis=Report all cooldowns}}
Line 372: Line 376:
{{Wish|name=testpop|synopsis=Test the population manager}}
{{Wish|name=testpop|synopsis=Test the population manager}}
{{Wish|name=testrig|synopsis=Grant [[Wayfaring]], {{favilink|Teleportation}}, and {{favilink|Clairvoyance}}}}
{{Wish|name=testrig|synopsis=Grant [[Wayfaring]], {{favilink|Teleportation}}, and {{favilink|Clairvoyance}}}}
{{Wish|name=testsifrah|synopsis=Initiates a test version of the Sifrah minigame.}}
{{Wish|name=testsifrah|synopsis=Initiates a test version of the Sifrah minigame}}
{{Wish|name=teststringbuilder|synopsis=Unit test string builder}}
{{Wish|name=teststringbuilder|synopsis=Unit test string builder}}
{{Wish|name=testzoneparse|synopsis=Outputs Zone ID, parse result, and whether it matches on rebuild.}}
{{Wish|name=testzoneparse|synopsis=Outputs Zone ID, parse result, and whether it matches on rebuild}}
{{Wish|name=togglementalshields|synopsis=Toggle [[Mental shield]]}}
{{Wish|name=togglementalshields|synopsis=Toggle [[Mental shield]]}}
{{Wish|name=topevents|synopsis=Display top event IDs}}
{{Wish|name=topevents|synopsis=Display top event IDs}}
{{Wish|name=tunneltest|synopsis=Test tunnel system. May be terminated by pressing x.}}
{{Wish|name=tunneltest|synopsis=Test tunnel system|description= This may be terminated by pressing x.}}
{{Wish|name=villageprops|synopsis=List properties of current village}}
{{Wish|name=villageprops|synopsis=List properties of current village}}
{{Wish|name=wavetilegen|synopsis=Test tilegen}}
{{Wish|name=wavetilegen|synopsis=Test tilegen}}
{{Wish|name=weather|synopsis=Show weather information}}
{{Wish|name=weather|synopsis=Show weather information}}
{{Wish|name=websplat|synopsis=Test phase web splats}}
{{Wish|name=websplat|synopsis=Test phase web splats}}
{{Wish|name=zonebuilders|synopsis=Shows the ZoneBuilder classes used for the current zone.}}
{{Wish|name=zonebuilders|synopsis=Shows the ZoneBuilder classes used for the current zone}}


== Wishes with unlisted functions ==
== Wishes with unlisted functions ==
{{Missing info|What do these wishes do? How are they used?}}
{{Missing info|What do these wishes do? How are they used?}}
{{Wish|name=auditrenderlayers}}
{{Wish|name=auditrenderlayers}}
{{Wish|name=blueprint}}
{{Wish|name=blueprint|synopsis=Displays the blueprint name of an item in the specified adjacent tile}}
{{Wish|name=buildscriptmods}}
{{Wish|name=buildscriptmods}}
{{Wish|name=clearnavcache}}
{{Wish|name=clearnavcache}}
{{Wish|name=clearprefs}}
{{Wish|name=clearprefs}}
{{Wish|name=configobjectfinderfilters}}
{{Wish|name=configobjectfinderfilters}}
{{Wish|name=eviltwin|synopsis=Generates an evil twin of the player}}
{{Wish|name=expand}}
{{Wish|name=expand}}
{{Wish|name=fire|synopsis=Select an adjasent object or creature to set aflame}}
{{Wish|name=fire|synopsis=Select an adjasent object or creature to set aflame}}
Line 398: Line 401:
{{Wish|name=gamestate}}
{{Wish|name=gamestate}}
{{Wish|name=getstringgamestate|usage=getstringgamestate(?)}}
{{Wish|name=getstringgamestate|usage=getstringgamestate(?)}}
{{Wish|name=goclam|synopsis=Teleports the player to [[Tzimtzlum]]}}
{{Wish|name=hydraulics}}
{{Wish|name=hydraulics}}
{{Wish|name=hydraulicsglass}}
{{Wish|name=hydraulicsglass}}
Line 404: Line 406:
{{Wish|name=hydraulicsplastic}}
{{Wish|name=hydraulicsplastic}}
{{Wish|name=hydraulicsruin}}
{{Wish|name=hydraulicsruin}}
{{Wish|name=hydropon|synopsis=Teleports the player to {{favilink|the hydropon}}}}
{{Wish|name=idall}}
{{Wish|name=idall}}
{{Wish|name=idallhere}}
{{Wish|name=idallhere}}
{{Wish|name=impl}}
{{Wish|name=impl|synopsis=Generates an implosion visual effect}}
{{Wish|name=item}}
{{Wish|name=listtags}}
{{Wish|name=listtags}}
{{Wish|name=maket2}}
{{Wish|name=maket2}}
Line 419: Line 419:
{{Wish|name=reputation}}
{{Wish|name=reputation}}
{{Wish|name=rewish}}
{{Wish|name=rewish}}
{{Wish|name=rivertest|synopsis=Generates a river in the current zone}}
{{Wish|name=roadtest|synopsis=Generates a road in the current zone}}
{{Wish|name=setintproperty}}
{{Wish|name=setintproperty}}
{{Wish|name=setstringgamestate|usage=setstringgamestate(?)}}
{{Wish|name=setstringgamestate|usage=setstringgamestate(?)}}
{{Wish|name=slynthasterisk|synopsis=Generates a {{favilink|N-pointed asterisk|10-pointed asterisk}}}}
{{Wish|name=slynthquest}}
{{Wish|name=slynthquest}}
{{Wish|name=sparks|synopsis=Generates sparks particle effect}}
{{Wish|name=sparks|synopsis=Generates sparks particle effect}}
Line 447: Line 444:
{{Wish|name=zap|synopsis=Discharge electricity in the specified direction}}
{{Wish|name=zap|synopsis=Discharge electricity in the specified direction}}
{{Wish|name=allaggroxp}}
{{Wish|name=allaggroxp}}
{{Wish|name=gates|synopsis=Brings up a list of all {{favilink|gate}} locations}}
{{Wish|name=flushandrebuild}}
{{Wish|name=flushandrebuild}}
{{Wish|name=impl|synopsis=Tests ImplosionSplat}}
{{Wish|name=zoneconnections}}
{{Wish|name=zoneconnections}}
{{Wish|name=freezezones}}
{{Wish|name=freezezones}}
2,158

edits

Navigation menu