Wishes: Difference between revisions

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47 bytes added ,  04:18, 12 June 2022
cleanup
m (fixed a typo; "village merker" -> "village marker")
(cleanup)
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{{Wish|name=calm|synopsis=Turn off AI|description=In Calm Mode, AI behavior does not run. This causes most creatures to remain in place and do nothing, but, for example, {{Favilink|segmented mirthworm|plural}} will continue to spawn more mirthworms.}}
{{Wish|name=calm|synopsis=Turn off AI|description=In Calm Mode, AI behavior does not run. This causes most creatures to remain in place and do nothing, but, for example, {{Favilink|segmented mirthworm|plural}} will continue to spawn more mirthworms.}}
{{Wish|name=cool|synopsis=Turn off cooldowns|description=In Cool Mode, the player using abilities does not cause them to go on cooldown. Abilities already on cooldown will cool down normally. Other creatures' abilities still go on cooldown.}}
{{Wish|name=cool|synopsis=Turn off cooldowns|description=In Cool Mode, the player using abilities does not cause them to go on cooldown. Abilities already on cooldown will cool down normally. Other creatures' abilities still go on cooldown.}}
{{Wish|name=idkfa|synopsis=Become nigh-impervious to common threats|description=In God Mode:
{{Wish|name=idkfa|synopsis=Become nigh-impervious to common threats|description=In God Mode:


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One special mode, identified in the key mapping menu as {{Qud text|ExploreZone}}, is not accessible through a wish. To access it, follow the instructions for [[#Binding the wish command|binding the wish command]], but substitute {{Qud text|ExploreZone}} in place of {{Qud text|Wish}}. <code>ExploreZone</code> causes the entire zone the player body is in to remain revealed while it's active.
One special mode, identified in the key mapping menu as {{Qud text|ExploreZone}}, is not accessible through a wish. To access it, follow the instructions for [[#Binding the wish command|binding the wish command]], but substitute {{Qud text|ExploreZone}} in place of {{Qud text|Wish}}. <code>ExploreZone</code> causes the entire zone the player body is in to remain revealed while it's active.


== Character stats and effects ==
== Character stats, effects, and information ==


{{Wish|name=1hp|synopsis=Drops the players {{heart}}[[HP]] to 1}}
{{Wish|name=bleed|synopsis=Make yourself [[bleeding|bleed]], albeit not very much. 0-1 damage worth of bleeding.}}
{{Wish|name=bleed|synopsis=Make yourself [[bleeding|bleed]], albeit not very much. 0-1 damage worth of bleeding.}}
 
{{Wish|name=checkforpart|usage=checkforpart:<part>|synopsis=Check if the player has a given part|description="Part" refers to [[Modding:Objects | game object parts]], not body parts.}}
{{Wish | name = chimericpart | synopsis = Add a chimeric body part to the player{{Code Reference | class = Mutations | method = HandleChimericPartWish}}}}
{{Wish|name=chimericpart|synopsis=Add a chimeric body part to the player{{Code Reference|class=Mutations|method=HandleChimericPartWish}}}}
 
{{Wish|name=clean|synopsis=Remove all effects and stat penalties from the player body}}
{{Wish|name=clean|synopsis=Remove all effects and stat penalties from the player body}}
{{Wish|name=cleaneffects|synopsis=Remove all effects from the player body}}
{{Wish|name=cleaneffects|synopsis=Remove all effects from the player body}}
{{Wish|name=clearstatshifts|synopsis=Clear all stat changes on the player, including those from currently equipped items. For those stats to reapply, they must be reequipped.}}
{{Wish|name=clearstatshifts|synopsis=Clear all stat changes on the player, including those from currently equipped items. For those stats to reapply, they must be reequipped.}}
{{Wish|name=cloacasurprise|synopsis=Cause effect of eating the [[Cloaca Surprise]]}}
{{Wish|name=cloacasurprise|synopsis=Cause effect of eating the [[Cloaca Surprise]]}}
{{Wish|name=confusion|usage=confusion:<duration>:<level>|synopsis=Confuse the player character}}
{{Wish|name=confusion|usage=confusion:<duration>:<level>|synopsis=Confuse the player character}}
{{Wish|name=cooktestunits|usage=cooktestunits:<domain,domain>|synopsis=Apply a random cooking basic effect with the given domains}}
{{Wish|name=cooktestunits|usage=cooktestunits:<domain,domain>|synopsis=Apply a random cooking basic effect with the given domains}}
{{Wish|name=cooktestfull|usage=cooktestunits:<domain,domain>|synopsis=Apply a random cooking effect with the given domains}}
{{Wish|name=cooktestfull|usage=cooktestunits:<domain,domain>|synopsis=Apply a random cooking effect with the given domains}}
{{Wish|name=daze|synopsis=[[dazed|Daze]] yourself for 2–8 turns}}
{{Wish|name=daze|synopsis=[[dazed|Daze]] yourself for 2–8 turns}}
{{Wish|name=decapitateme|synopsis=Decapitate one of your heads|description=As usual for decapitation, you will die immediately if this leaves you with no heads, but merely bleed severely if you still have at least one. Either way, you will be blamed for your own death if you die this way.}}
{{Wish|name=decapitateme|synopsis=Decapitate one of your heads|description=As usual for decapitation, you will die immediately if this leaves you with no heads, but merely bleed severely if you still have at least one. Either way, you will be blamed for your own death if you die this way.}}
{{Wish|name=dismember|usage=dismember:<limb name>|synopsis=Dismember a specified limb}}
{{Wish|name=dismember|usage=dismember:<limb name>|synopsis=Dismember a specified limb}}
{{Wish|name=effect|usage=effect:<effect id>|synopsis=Apply an effect to the player}}
{{Wish|name=effect|usage=effect:<effect id>|synopsis=Apply an effect to the player}}
{{Wish|name=famished|synopsis=Become famished}}
{{Wish|name=famished|synopsis=Become famished}}
{{Wish|name=hungry|synopsis=Become hungry}}
{{Wish|name=hungry|synopsis=Become hungry}}
 
{{Wish|name=iamconfused|synopsis=Inflict [[confusion]] on the player}}
{{Wish|name=itemnaming|usage=itemnaming[:<kill>[:<influence>]]|synopsis=Grants the player an opportunity to rename an item.|description=You can simply wish <code>itemnaming</code> for the simplest version of this wish. <code>kill</code> and <code>influence</code> will treat the naming opportunity as if it was inspired by killing or having an interaction with the specified thing(s). For example, <code>itemnaming:Madpole</code> to name the item as if you just killed a {{favilink|Madpole}}, or <code>itemnaming::Q Girl</code> to name the item as if you were inspired by {{favilink|Q Girl}}.}}
{{Wish|name=itemnaming|usage=itemnaming[:<kill>[:<influence>]]|synopsis=Grants the player an opportunity to rename an item.|description=You can simply wish <code>itemnaming</code> for the simplest version of this wish. <code>kill</code> and <code>influence</code> will treat the naming opportunity as if it was inspired by killing or having an interaction with the specified thing(s). For example, <code>itemnaming:Madpole</code> to name the item as if you just killed a {{favilink|Madpole}}, or <code>itemnaming::Q Girl</code> to name the item as if you were inspired by {{favilink|Q Girl}}.}}
{{Wish|name=shownamingchances|synopsis=Show chance to rename an object}}
{{Wish|name=shownamingchances|synopsis=Show chance to rename an object}}
{{Wish|name=license|usage=license[:<tier>]|synopsis=Increase license tier by a specified amount, or 20 if amount is not specified}}
{{Wish|name=license|usage=license[:<tier>]|synopsis=Increase license tier by a specified amount, or 20 if amount is not specified}}
{{Wish|name=lost|synopsis=Inflicts [[lost]] on the player}}
{{Wish|name=lost|synopsis=Inflicts [[lost]] on the player}}
{{Wish|name=notlost|synopsis=Remove the lost effect}}
{{Wish|name=notlost|synopsis=Remove the lost effect}}
{{Wish|name=mutation|usage=mutation:<id>|synopsis=Add a specific mutation}}
{{Wish|name=mutation|usage=mutation:<id>|synopsis=Add a specific mutation}}
{{Wish|name=mutationbgone|usage=mutationbgone[:<id>]|synopsis=Remove a mutation{{Code Reference | namespace = XRL.Wish | class = MutationBGoneWishHandler}}.|description=It is generally easiest to use this wish without specifying an ID (i.e. simply wish <code>mutationbgone</code>). Doing so will open a menu that allows you to pick the mutation you wish to remove.}}
{{Wish|name=mutationbgone|usage=mutationbgone[:<id>]|synopsis=Remove a mutation{{Code Reference | namespace = XRL.Wish | class = MutationBGoneWishHandler}}.|description=It is generally easiest to use this wish without specifying an ID (i.e. simply wish <code>mutationbgone</code>). Doing so will open a menu that allows you to pick the mutation you wish to remove.}}
{{Wish|name=pro|synopsis=Set all attributes to 40|description={{Space}}
{{Wish|name=pro|synopsis=Set all attributes to 40|description={{Space}}


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This does not remove any temporary effects that boost attributes, such as {{favilink|Ego Projection}}.}}
This does not remove any temporary effects that boost attributes, such as {{favilink|Ego Projection}}.}}
{{Wish|name=removepart|usage=removepart:<part>|synopsis=Remove the specified part from the currently controlled creature.|description="Part" refers to [[Modding:Objects | game object parts]], not body parts.}}
{{Wish|name=removepart|usage=removepart:<part>|synopsis=Remove the specified part from the currently controlled creature.|description="Part" refers to [[Modding:Objects | game object parts]], not body parts.}}
{{Wish|name=showmygender|synopsis=Show the player's gender}}
{{Wish|name=showmygender|synopsis=Show the player's gender}}
{{Wish|name=showstatshifts|synopsis=Displays all stat changes currently applied to the player, and from what source.}}
{{Wish|name=showstatshifts|synopsis=Displays all stat changes currently applied to the player, and from what source.}}
{{Wish|name=fast|synopsis=Set speed to 500}}
{{Wish|name=fast|synopsis=Set speed to 500}}
{{Wish|name=slow|synopsis=Set speed to 25}}
{{Wish|name=slow|synopsis=Set speed to 25}}
{{Wish|name=spend|synopsis=Spend points randomly via AI algorithm}}
{{Wish|name=spend|synopsis=Spend points randomly via AI algorithm}}
{{Wish|name=stat|usage=stat:<statid>:<value>|synopsis=Modifies the player's base stat value by the indicated amount.|description={{Space}}
{{Wish|name=stat|usage=stat:<statid>:<value>|synopsis=Modifies the player's base stat value by the indicated amount.|description={{Space}}


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This wish can be used to give yourself mutation points by setting <code>MP</code>.}}
This wish can be used to give yourself mutation points by setting <code>MP</code>.}}
{{Wish|name=statbonus|usage=statbonus:<statid>:<value>|synopsis=Modifies the player's stat bonus by the indicated amount.|description=Same arguments as <code>stat</code>. Accepts a positive or negative number. The stat bonus typically tracks temporary adjustments to a stat, such as those gained by wearing equipment that boosts a stat. Using this wish will have a similar effect. For example, extra stat points added by this wish are ignored when attempting to buy a new skill that requires a certain stat value.}}
{{Wish|name=statbonus|usage=statbonus:<statid>:<value>|synopsis=Modifies the player's stat bonus by the indicated amount.|description=Same arguments as <code>stat</code>. Accepts a positive or negative number. The stat bonus typically tracks temporary adjustments to a stat, such as those gained by wearing equipment that boosts a stat. Using this wish will have a similar effect. For example, extra stat points added by this wish are ignored when attempting to buy a new skill that requires a certain stat value.}}
{{Wish|name=statpenalty|usage=statpenalty:<statid>:<value>|synopsis=Modifies the player's stat penalty by the indicated amount.|description=Same arguments as <code>stat</code>. Accepts a positive or a negative number.}}
{{Wish|name=statpenalty|usage=statpenalty:<statid>:<value>|synopsis=Modifies the player's stat penalty by the indicated amount.|description=Same arguments as <code>stat</code>. Accepts a positive or a negative number.}}


{{Wish|name=supermutant|synopsis=Get all mutations}}
{{Wish|name=supermutant|synopsis=Get all mutations}}
{{Wish|name=trip|synopsis=Go [[prone]]}}
{{Wish|name=trip|synopsis=Go [[prone]]}}
{{Wish|name=unequip|usage=unequip:<limb name>|synopsis=Forcefully unequip the specified limb on the player.}}
{{Wish|name=unequip|usage=unequip:<limb name>|synopsis=Forcefully unequip the specified limb on the player.}}
 
{{Wish|name=whatami|synopsis=Display player body blueprint}}
{{Wish|name=xpmul|usage=xpmul:<amount>|synopsis=Set the global XP multiplier}}
{{Wish|name=xpmul|usage=xpmul:<amount>|synopsis=Set the global XP multiplier}}
{{Wish|name=xp|usage=xp:<amount>|synopsis=Grant XP. This can get very loud.}}
{{Wish|name=xp|usage=xp:<amount>|synopsis=Grant XP. This can get very loud.}}
{{Wish|name=xpverbose|usage=xpverbose:<amount>|synopsis=Grant XP but does not skip level-up popups}}
{{Wish|name=xpverbose|usage=xpverbose:<amount>|synopsis=Grant XP but does not skip level-up popups}}


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{{Wish|name=conv|usage=conv:<id>[:<speakerblueprint>]|synopsis=Start a conversation}}
{{Wish|name=conv|usage=conv:<id>[:<speakerblueprint>]|synopsis=Start a conversation}}
{{Wish|name=convnode|usage=convnode:<id>:<startnode>[:<speakerblueprint>]|synopsis=Start a conversation at a specific node}}
{{Wish|name=convnode|usage=convnode:<id>:<startnode>[:<speakerblueprint>]|synopsis=Start a conversation at a specific node}}


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{{Wish|name=glotrotonset|synopsis=Give yourself glotrot onset}}
{{Wish|name=glotrotonset|synopsis=Give yourself glotrot onset}}
{{Wish|name=glotrot|synopsis=Give yourself glotrot}}
{{Wish|name=glotrot|synopsis=Give yourself glotrot}}
{{Wish|name=glotrotfinal|synopsis=Give yourself glotrot at its final stage – Nnnnnnnnnn.}}
{{Wish|name=glotrotfinal|synopsis=Give yourself glotrot at its final stage – Nnnnnnnnnn.}}
{{Wish|name=cureglotrot|synopsis=Cure yourself of glotrot}}
{{Wish|name=cureglotrot|synopsis=Cure yourself of glotrot}}
{{Wish|name=ironshankonset|synopsis=Give yourself ironshank onset}}
{{Wish|name=ironshankonset|synopsis=Give yourself ironshank onset}}
{{Wish|name=ironshank|synopsis=Give yourself ironshank}}
{{Wish|name=ironshank|synopsis=Give yourself ironshank}}
{{Wish|name=cureironshank|synopsis=Cure yourself of ironshank}}
{{Wish|name=cureironshank|synopsis=Cure yourself of ironshank}}
 
{{Wish|name=monochrome|synopsis=Inflicts [[monochrome]] on the player}}
{{Wish|name=monochromeonset|synopsis=Inflicts monochrome onset on the player}}
{{Wish|name=fungone|synopsis=Remove itchy skin and spores}}
{{Wish|name=fungone|synopsis=Remove itchy skin and spores}}
{{Wish|name=glowcrust|synopsis=Get infected with [[glowcrust]]}}
{{Wish|name=glowcrust|synopsis=Get infected with [[glowcrust]]}}
{{Wish|name=curefungus|synopsis=Cure and clean all fungal infections}}
{{Wish|name=curefungus|synopsis=Cure and clean all fungal infections}}


== Factions ==
== Factions ==


{{Wish|name=allhated|synopsis=Become hated by all factions}}
{{Wish|name=allloved|synopsis=Become loved by all factions}}
{{Wish|name=clearfactionmembership|synopsis=Clear player's faction membership}}
{{Wish|name=clearfactionmembership|synopsis=Clear player's faction membership}}
{{Wish|name=factionrep|usage=factionrep:<id>:<amount>|synopsis=Modify rep with a given [[faction]]}}
{{Wish|name=factionrep|usage=factionrep:<id>:<amount>|synopsis=Modify rep with a given [[faction]]}}
 
{{Wish|name=showrandomfaction|synopsis=Display a random faction name}}
{{Wish|name=showrandomfactionexceptbeasts|synopsis=Display a random faction name, except [[Beasts]]}}
{{Wish|name=showrandomfactionshortname|synopsis=Display a random faction's short name}}
{{Wish|name=showrandomoldfaction|synopsis=Display a random old faction name}}
{{Wish|name=traveler|synopsis=Become neutral with all factions}}
{{Wish|name=traveler|synopsis=Become neutral with all factions}}
{{Wish|name=wandermode|synopsis=Become neutral with all hostile factions}}
{{Wish|name=wandermode|synopsis=Become neutral with all hostile factions}}


== Going places ==
== Going places ==


{{Wish|name=blink|synopsis=Teleport to a specific tile.}}
{{Wish|name=blink|synopsis=Teleport to a specific tile}}
 
{{Wish|name=crossintobright|synopsis=Cross into [[Brightsheol]]|description='''WARNING:''' Crossing into Brightsheol PERMANENTLY ENDS your character's run. You may be looking for the wish <code>thinworld</code> instead.}}
{{Wish|name=crossintobright|synopsis=Crosses your character into [[Brightsheol]].|description='''WARNING:''' Crossing into Brightsheol PERMANENTLY ENDS your character's run. You may be looking for the wish <code>thinworld</code> instead.}}
 
{{Wish|name=godown|usage=godown:<n>|synopsis=Go down <code>n</code> levels|description={{Space}}
{{Wish|name=godown|usage=godown:<n>|synopsis=Go down <code>n</code> levels|description={{Space}}
You'll go down <code>n</code> levels, or go up -<code>n</code> levels if <code>n</code> is negative.}}
You'll go down <code>n</code> levels, or go up -<code>n</code> levels if <code>n</code> is negative.}}
{{Wish|name=where?|synopsis=Outputs the current zone ID to message log and Player.log}}
{{Wish|name=where?|synopsis=Outputs the current zone ID to message log and Player.log}}
{{Wish|name=where|synopsis=Same as <code>where?</code> but also includes coordinates and only prints to message log}}
{{Wish|name=where|synopsis=Same as <code>where?</code> but also includes coordinates and only prints to message log}}
{{Wish|name=goto|usage=goto:<n>|synopsis=Go to the specified zone}}
{{Wish|name=goto|usage=goto:<n>|synopsis=Go to the specified zone}}
{{Wish|name=returntoqud|synopsis=Return to Qud from the thin world}}
{{Wish|name=returntoqud|synopsis=Return to Qud from the thin world}}
{{Wish|name=sultantomb1|synopsis=Go to JoppaWorld.53.3.0.2.6 at (39,14).}}
{{Wish|name=sultantomb1|synopsis=Go to JoppaWorld.53.3.0.2.6 at (39,14).}}
{{Wish|name=sultantomb6|synopsis=Go to JoppaWorld.53.3.1.0.1 at (39,14).}}
{{Wish|name=sultantomb6|synopsis=Go to JoppaWorld.53.3.1.0.1 at (39,14).}}
{{Wish|name=thinworld|synopsis=Enter the thin world}}
{{Wish|name=thinworld|synopsis=Enter the thin world}}
{{Wish|name=thinworldx|synopsis=Same as <code>thinworld</code>}}
{{Wish|name=thinworldx|synopsis=Same as <code>thinworld</code>}}
 
{{Wish|name=xy|synopsis=Show the player's (X, Y) location}}
{{Wish|name=zone|usage=zone:<id>|synopsis=Teleport to a zone based on its ID}}
{{Wish|name=zone|usage=zone:<id>|synopsis=Teleport to a zone based on its ID}}


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{{Wish|name=questdebug|synopsis=Open a dialog with quest options}}
{{Wish|name=questdebug|synopsis=Open a dialog with quest options}}
{{Wish|name=startquest|usage=startquest:<quest name>|synopsis=Start a quest}}
{{Wish|name=startquest|usage=startquest:<quest name>|synopsis=Start a quest}}
{{Wish|name=quest|usage=quest:<quest name>|synopsis=Same as <code>startquest</code>}}
{{Wish|name=quest|usage=quest:<quest name>|synopsis=Same as <code>startquest</code>}}
{{Wish|name=finishqueststep|usage=finishqueststep:<quest name>:<step name>|synopsis=Finish a single step of a quest}}
{{Wish|name=finishqueststep|usage=finishqueststep:<quest name>:<step name>|synopsis=Finish a single step of a quest}}
{{Wish|name=completequest|usage=completequest:<quest name>|synopsis=Complete a quest}}
{{Wish|name=completequest|usage=completequest:<quest name>|synopsis=Complete a quest}}
{{Wish|name=stage2|synopsis=Complete quests and grant XP and gear for early game}}
{{Wish|name=stage2|synopsis=Complete quests and grant XP and gear for early game}}
{{Wish|name=stage3|synopsis=Complete quests and grant XP and gear for pre-Golgotha}}
{{Wish|name=stage3|synopsis=Complete quests and grant XP and gear for pre-Golgotha}}
{{Wish|name=stage4|synopsis=Complete quests and grant XP and gear for post-Golgotha}}
{{Wish|name=stage4|synopsis=Complete quests and grant XP and gear for post-Golgotha}}
{{Wish|name=stage5|synopsis=Complete quests and grant XP and gear for pre-[[A Call to Arms]]}}
{{Wish|name=stage5|synopsis=Complete quests and grant XP and gear for pre-[[A Call to Arms]]}}
{{Wish|name=stage6|synopsis=Complete quests and grant XP and gear for pre-[[Pax Klanq, I Presume?]]}}
{{Wish|name=stage6|synopsis=Complete quests and grant XP and gear for pre-[[Pax Klanq, I Presume?]]}}
{{Wish|name=stage8|usage=stage8 OR tombbetastart|synopsis=Complete quests and grant XP and gear for just before finishing [[Pax Klanq, I Presume?]]}}
{{Wish|name=stage8|usage=stage8 OR tombbetastart|synopsis=Complete quests and grant XP and gear for just before finishing [[Pax Klanq, I Presume?]]}}
 
{Wish|name=stage11|usage=stage11 OR reefjump|synopsis=Completes all main quests and teleports the player to [[Gyl]]}}
{{Wish|name=sherlock|synopsis=Complete [[Find Eskhind]], start [[Kith and Kin]], add all clues to the journal, and spawn [[Neelahind]]}}
{{Wish|name=sherlock|synopsis=Complete [[Find Eskhind]], start [[Kith and Kin]], add all clues to the journal, and spawn [[Neelahind]]}}
{{Wish|name=hindrenawardtest|usage=hindrenawardtest,<Motive>,<Circumstance>,<Thief>|synopsis=Grant a reward for [[Kith and Kin]] based on the arguments}}
{{Wish|name=hindrenawardtest|usage=hindrenawardtest,<Motive>,<Circumstance>,<Thief>|synopsis=Grant a reward for [[Kith and Kin]] based on the arguments}}
{{Wish|name=finishallquests|synopsis=Finish all quests in the journal}}
{{Wish|name=finishallquests|synopsis=Finish all quests in the journal}}
 
{{Wish|name=othowander1|synopsis=Trigger {{favilink|Otho}}'s behavior of talking to Barathrum and returning after [[Decoding the Signal]]}}
{{Wish|name=othowander1|synopsis=Trigger {{favilink|Otho}}'s behavior of talking to Barathrum and returning after [[Decoding the Signal]].}}
 
{{Wish|name=markofdeath|synopsis=Toggle the mark of death}}
{{Wish|name=markofdeath|synopsis=Toggle the mark of death}}
{{Wish|name=markofdeath?|synopsis=Check if the mark of death is on or not}}
{{Wish|name=markofdeath?|synopsis=Check if the mark of death is on or not}}


== Journal Secrets ==
== Journal Secrets ==


{{Wish|name=filljournal|synopsis=Fills the Chronology section of the journal with nonsense.}}
{{Wish|name=filljournal|synopsis=Fills the Chronology section of the journal with nonsense}}
 
{{Wish|name=reshephgospel|synopsis=Reveals the sultan history of [[Resheph]]|description=Reveals the entire sultan history of Resheph, adding all revealed secrets to the journal.}}
{{Wish|name=reshephgospel|synopsis=Reveals the sultan history of [[Resheph]].|description=Reveals the entire sultan history of Resheph, adding all revealed secrets to the journal.}}
{{Wish|name=reveal1sultanhistory|synopsis=Reveals the sultan history of one sultan|description=Reveals the entire [[sultan]] history of one sultan other than Resheph, adding all revealed secrets to the journal. Using this wish more than once won't reveal the secrets of another sultan. The wish can only reveal a single sultan's secrets for the current world seed.}}
 
{{Wish|name=revealobservations|synopsis=Reveals all ''Gossip and Lore'' secrets}}
{{Wish|name=reveal1sultanhistory|synopsis=Reveals the sultan history of one sultan.|description=Reveals the entire [[sultan]] history of one sultan other than Resheph, adding all revealed secrets to the journal. Using this wish more than once won't reveal the secrets of another sultan. The wish can only reveal a single sultan's secrets for the current world seed.}}
{{Wish|name=sultanhistory|synopsis=Reveals the sultan history of all sultans|description=Reveals the entire sultan history of all sultans, including Resheph. All revealed secrets are added to the journal.}}
 
{{Wish|name=sultanreveal|synopsis=Reveals all [[historic locations]] in the current world}}
{{Wish|name=revealobservations|synopsis=Reveals all ''Gossip and Lore'' secrets.}}
{{Wish|name=villagereveal|synopsis=Reveals all [[villages]] in the current world and displays their village marker tiles on the map}}
 
{{Wish|name=revealsettlements|synopsis=Reveals the locations of all villages, but does not show the village marker tile until you actually visit}}
{{Wish|name=sultanhistory|synopsis=Reveals the sultan history of all sultans.|description=Reveals the entire sultan history of all sultans, including Resheph. All revealed secrets are added to the journal.}}
{{Wish|name=revealmapnotes|synopsis=Reveals all pre-generated Location secrets for the current world|description=Reveals everything that would appear in the "Locations" section of the journal, including historic sites, ruins, villages, natural features, merchants, lairs, oddities, and more. Note that the player may still find additional dynamically-generated location-type secrets if they explore the world after using this command, such as the location of randomly-generated dromad caravans or weeps. Ruins and villages are entirely determined during initial world generation, so you will no longer discover any new ruins or villages after using this wish.}}
 
{{Wish|name=revealsecret|usage=revealsecret:<secret id>|synopsis=Reveals a specific journal secret|description=Most journal secrets are assigned a random identifier, so you can only use this wish to reveal certain locations that have a unique, predetermined journal secret ID.
{{Wish|name=sultanreveal|synopsis=Reveals all [[historic locations]] in the current world.}}
 
{{Wish|name=villagereveal|synopsis=Reveals all [[villages]] in the current world and displays their village marker tiles on the map.}}
 
{{Wish|name=revealsettlements|synopsis=Reveals the locations of all villages, but does not show the village marker tile until you actually visit.}}
 
{{Wish|name=revealmapnotes|synopsis=Reveals all pre-generated Location secrets for the current world.|description=Reveals everything that would appear in the "Locations" section of the journal, including historic sites, ruins, villages, natural features, merchants, lairs, oddities, and more. Note that the player may still find additional dynamically-generated location-type secrets if they explore the world after using this command, such as the location of randomly-generated dromad caravans or weeps. Ruins and villages are entirely determined during initial world generation, so you will no longer discover any new ruins or villages after using this wish.}}
 
{{Wish|name=revealsecret|usage=revealsecret:<secret id>|synopsis=Reveals a specific journal secret.|description=Most journal secrets are assigned a random identifier, so you can only use this wish to reveal certain locations that have a unique, predetermined journal secret ID.


The following locations have a predetermined secret ID that you can use with this wish:
The following locations have a predetermined secret ID that you can use with this wish:
Line 273: Line 200:
* {{favilink|Kindrish}}: <code>~kindrish</code>
* {{favilink|Kindrish}}: <code>~kindrish</code>
* gyl: <code>$recomingnook</code>
* gyl: <code>$recomingnook</code>
* {{favilink|Mamon Souldrinker}}: <code>$mamonvillage</code>
* {{favilink|Mamon Souldrinker}}: <code>$mamonvillage</code>
* {{favilink|Oboroqoru|Oboroqoru's Lair}}: <code>$oboroqorulair</code>
* {{favilink|Oboroqoru|Oboroqoru's Lair}}: <code>$oboroqorulair</code>
* {{favilink|the hydropon}}: <code>$hydropon</code>
* {{favilink|the hydropon}}: <code>$hydropon</code>
}}
}}
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{{Wish|name=allskills|synopsis=Add ''all'' skills}}
{{Wish|name=allskills|synopsis=Add ''all'' skills}}
{{Wish|name=skill:<skillID>|synopsis=Add a skill by its internal class ID (ex: <code>skill:Survival_Camp</code>)}}
{{Wish|name=skill:<skillID>|synopsis=Add a skill by its internal class ID (ex: <code>skill:Survival_Camp</code>)}}
{{Wish|name=skill:<skill name>|synopsis=Add a skill by its skill name (ex: <code>skill:make camp</code>)}}
{{Wish|name=skill:<skill name>|synopsis=Add a skill by its skill name (ex: <code>skill:make camp</code>)}}
{{Wish|name=axer|synopsis=Add all [[Axe]] skills}}
{{Wish|name=axer|synopsis=Add all [[Axe]] skills}}
{{Wish|name=cluber|synopsis=Add all [[Cudgel]] skills}}
{{Wish|name=cluber|synopsis=Add all [[Cudgel]] skills}}
{{Wish|name=fencer|synopsis=Add all [[Long Blade]] skills}}
{{Wish|name=fencer|synopsis=Add all [[Long Blade]] skills}}
{{Wish|name=masterchef|synopsis=Add all [[Cooking and Gathering]] skills and some ingredients}}
{{Wish|name=masterchef|synopsis=Add all [[Cooking and Gathering]] skills and some ingredients}}
{{Wish|name=sblader|synopsis=Add all [[Short Blade]] skills}}
{{Wish|name=sblader|synopsis=Add all [[Short Blade]] skills}}
{{Wish|name=skillpoints|synopsis=Add 20,000 skill points}}
{{Wish|name=skillpoints|synopsis=Add 20,000 skill points}}
{{Wish|name=smartass|synopsis=Add all [[Tinkering]] skills and recipes}}
{{Wish|name=smartass|synopsis=Add all [[Tinkering]] skills and recipes}}


Line 308: Line 226:
Object IDs are listed on each wiki page in the '''ID''' field of the infobox.
Object IDs are listed on each wiki page in the '''ID''' field of the infobox.


{{Wish|name=placeobjecttest:<ObjectID>|synopsis=Places 200 of <ObjectID> into the current zone.|description=Note that the ObjectID must be an exact, case-sensitive, match on the object's ID or this wish will not work.
{{Wish|name=placeobjecttest:<ObjectID>|synopsis=Places 200 of <ObjectID> into the current zone|description=Note that the ObjectID must be an exact, case-sensitive, match on the object's ID or this wish will not work.


Example: <code>placeobjecttest:Flamethrower</code>}}
Example: <code>placeobjecttest:Flamethrower</code>}}
{{Wish|name=allbox|synopsis=Create a chest with every object in the game}}
{{Wish|name=allbox|synopsis=Create a chest with every object in the game}}
{{Wish|name=clone|synopsis=Clone yourself|description={{Space}}
{{Wish|name=clone|synopsis=Clone yourself|description={{Space}}


Line 319: Line 235:


To clone someone other than the current player body, use <code>swap</code> to become someone else before using <code>clone</code>.}}
To clone someone other than the current player body, use <code>swap</code> to become someone else before using <code>clone</code>.}}
 
{{Wish|name=baetylrewardarmor|synopsis=Generates a random piece of armor as if it where rewarded for completing a {{favilink|baetyl}}'s request}}
{{Wish|name=datadisk|usage=datadisk|synopsis=Pick a data disk for any tinkerable item}}
{{Wish|name=baetylrewardartifact|synopsis=Generates a random artifact as if it where rewarded for completing a {{favilink|baetyl}}'s request}}
 
{{Wish|name=baetylrewarditem|synopsis=Generates a random item as if it where rewarded for completing a {{favilink|baetyl}}'s request}}
{{Wish|name=baetylrewardmelee|synopsis=Generates a random melee weapon as if it where rewarded for completing a {{favilink|baetyl}}'s request}}
{{Wish|name=baetylrewardmissile|synopsis=Generates a random missile weapon as if it where rewarded for completing a {{favilink|baetyl}}'s request}}
{{Wish|name=bits|usage=bits[:<>]|synopsis=Add tinkering bits specified}}
{{Wish|name=cryotube|synopsis=Generates a random cryotube in the current zone}}
{{Wish|name=cyber|synopsis=Test cyber terminal |description=Generates a {{favilink|becoming nook}} with an adjacent cybernetics rack containing 21 different cybernetics, and places 12 {{favilink|cybernetics credit wedge|plural}} in the players inventory.}}
{{Wish|name=datadisk|usage=datadisk|synopsis=Pick the data disk of any tinkerable item to acquire}}
{{Wish|name=EarlRelic|synopsis=Create a relic based on a some old non-current version of Spindle negotiation with [[frogs]] and [[fish]]}}
{{Wish|name=EarlRelic|synopsis=Create a relic based on a some old non-current version of Spindle negotiation with [[frogs]] and [[fish]]}}
 
{{Wish|name=extraculthunter|synopsis=Spawn a cult esper hunter}}
{{Wish|name=extrasolohunter|synopsis=Spawn a solo esper hunter}}
{{Wish|name=factionencounter:<FactionName>|synopsis=Creates a faction encounter in the current zone|description=While this will technically work with any faction, it will only work "properly" with factions defined in the <code>GenericFactionPopulation</code> population table, which includes [[Pariahs]], [[Bears]], [[Arachnids]], [[Tortoises]], [[Antelopes]], [[Apes]], [[Barathrumites]], [[Birds]], [[Mechanimists]], [[Seekers of the Sightless Way]], and [[Putus Templar]] (as of patch 2.0.201.58). That's because the game defines some special logic for these supported factions in PopulationTables.xml.}}
{{Wish|name=factionheirloom|usage=factionheirloom:<faction id>|synopsis=Generate relic based on heirloom (similar to Spindle reward) for [[faction]]}}
{{Wish|name=factionheirloom|usage=factionheirloom:<faction id>|synopsis=Generate relic based on heirloom (similar to Spindle reward) for [[faction]]}}
{{Wish|name=glass|synopsis=Generate a historic relic associated with glass}}
{{Wish|name=glass|synopsis=Generate a historic relic associated with glass}}
 
{{Wish|name=sultanrelics|synopsis=Generate a couple sultan relics}}
{{Wish|name=sultanrelics|synopsis=Generates a couple sultan relics.}}
 
{{Wish|name=extraculthunter|synopsis=Spawn a cult esper hunter}}
 
{{Wish|name=extrasolohunter|synopsis=Spawn a solo esper hunter}}
 
{{Wish|name=leadslugs|synopsis=Get a lot of {{favilink|lead slug|plural}}}}
{{Wish|name=leadslugs|synopsis=Get a lot of {{favilink|lead slug|plural}}}}
 
{{Wish|name=makevillage|synopsis=Build a village}}
{{Wish|name=maxmod|synopsis=Set the mod chance to 999|description=This results in all moddable items, such as weapons, spawning with the maximum number of [[Item Mods|mods]] (3).}}
{{Wish|name=minime|synopsis=Create an evil twin}}
{{Wish|name=object|usage=object:<id>|synopsis=Create an object based on its blueprint name}}
{{Wish|name=object|usage=object:<id>|synopsis=Create an object based on its blueprint name}}
{{Wish|name=playerlevelmob|synopsis=Spawn a mob around the player's level}}
{{Wish|name=playerlevelmob|synopsis=Spawn a mob around the player's level}}
{{Wish|name=randomitems|synopsis=Spawn an assortment of random items|description=Twenty random items are created in the same cell as the player body. These are not always “items” in the sense that they can be picked up; for example, {{Favilink|hologram of Eater|plural}} can be spawned.}}
{{Wish|name=randomitems|synopsis=Spawn an assortment of random items|description=Twenty random items are created in the same cell as the player body. These are not always “items” in the sense that they can be picked up; for example, {{Favilink|hologram of Eater|plural}} can be spawned.}}
 
{{Wish|name=RandomNoTakeObject|synopsis=Spawns a random object that has the NoTake tag}}
{{Wish|name=RandomNoTakeObject|synopsis=Spawns a random object that has the NoTake tag.}}
 
{{Wish|name=randomrelic|usage=randomrelic:<n>|synopsis=Generate <code>n</code> random relics}}
{{Wish|name=randomrelic|usage=randomrelic:<n>|synopsis=Generate <code>n</code> random relics}}
{{Wish|name=relic|synopsis=Generate all historic relics and a random one for each type}}
{{Wish|name=relic|synopsis=Generate all historic relics and a random one for each type}}
{{Wish|name=factionencounter:<FactionName>|synopsis=Creates a faction encounter in the current zone|description=While this will technically work with any faction, it will only work "properly" with factions defined in the <code>GenericFactionPopulation</code> population table, which includes [[Pariahs]], [[Bears]], [[Arachnids]], [[Tortoises]], [[Antelopes]], [[Apes]], [[Barathrumites]], [[Birds]], [[Mechanimists]], [[Seekers of the Sightless Way]], and [[Putus Templar]] (as of patch 2.0.201.58). That's because the game defines some special logic for these supported factions in PopulationTables.xml.}}
{{Wish|name=smartitem|usage=smartitem:<id>|synopsis=Create a sapient item|description={{Missing info|Which qualities?}}
{{Wish|name=smartitem|usage=smartitem:<id>|synopsis=Create a sapient item|description={{Missing info|Which qualities?}}
An object blueprint is chosen from among blueprints with certain qualities using a Levenshtein distance algorithm, and an object of the closest matching blueprint is created in the same cell as the player body.
An object blueprint is chosen from among blueprints with certain qualities using a Levenshtein distance algorithm, and an object of the closest matching blueprint is created in the same cell as the player body.
Line 356: Line 267:


'''Speculation:''' There is no apparent way to influence the player attitude. It's likely that this feature is incomplete.}}
'''Speculation:''' There is no apparent way to influence the player attitude. It's likely that this feature is incomplete.}}
 
{{Wish|name=spawn|usage=spawn:<object>}}
{{Wish|name=sultantest|usage=sultantest:<attributes>|synopsis=Create a sultan dungeon in this parasang with the given attributes}}
{{Wish|name=testhero|usage=testhero:<base type>|synopsis=Create a legendary creature|description=<code>base type</code> can be most any object blueprint. If you specify something that normally doesn't have a brain, it will be given one.}}
{{Wish|name=testhero|usage=testhero:<base type>|synopsis=Create a legendary creature|description=<code>base type</code> can be most any object blueprint. If you specify something that normally doesn't have a brain, it will be given one.}}


{{Wish|name=spawn|usage=spawn:<object>}}
===Removing Things===
 
{{Wish|name=geno|usage=geno:<name>|synopsis=Destroy all of a type of thing nearby|description=Obliterate all objects with the named blueprint in the zone the player is in. Objects that normally drop things upon destruction do not do so when destroyed this way. It's possible to destroy the player body with this wish, which normally results in the end of the run.}}
{{Wish|name=maxmod|synopsis=Set the mod chance to 999|description=This results in all moddable items, such as weapons, spawning with the maximum number of [[Item Mods|mods]] (3).}}
{{Wish|name=deathgeno|usage=deathgeno:<name>|synopsis=Kill all of a type of thing nearby|description=Works the same as <code>geno</code> except acts as if the things where killed naturally (potentially leaving things behind) instead of simply removing them from existence.}}


== Rolling dice ==
== Rolling dice ==


{{Wish|name=roll|usage=roll:<die expression>|synopsis=Roll dice based on a die expression}}
{{Wish|name=roll|usage=roll:<die expression>|synopsis=Roll dice based on a die expression}}
{{Wish|name=rollmax|usage=rollmax:<die expression>|synopsis=Get the maximum value of a die expression}}
{{Wish|name=rollmax|usage=rollmax:<die expression>|synopsis=Get the maximum value of a die expression}}
{{Wish|name=rollmin|usage=rollmin:<die expression>|synopsis=Get the minimum value of a die expression}}
{{Wish|name=rollmin|usage=rollmin:<die expression>|synopsis=Get the minimum value of a die expression}}
{{Wish|name=rollcached|usage=rollcached:<dice expression>}}
{{Wish|name=rollcached|usage=rollcached:<dice expression>}}
{{Wish|name=rollmaxcached|usage=rollmaxcached:<dice expression>}}
{{Wish|name=rollmaxcached|usage=rollmaxcached:<dice expression>}}
{{Wish|name=rollmincached|usage=rollmincached:<dice expression>}}
{{Wish|name=rollmincached|usage=rollmincached:<dice expression>}}


== Miscellaneous ==
== Miscellaneous ==


{{Wish|name=a|usage=a:<word>|synopsis=Returns "a" or "an" depending on the word entered.}}
{{Wish|name=a|usage=a:<word>|synopsis=Returns "a" or "an" depending on the word entered}}
 
{{Wish|name=auditblueprints|synopsis=Audit blueprints}}
{{Wish|name=auditblueprints|synopsis=Audit blueprints}}
{{Wish|name=beguile|synopsis=Make something your follower (but not in the same way as [[Beguile]])}}
{{Wish|name=beguile|synopsis=Make something your follower (but not in the same way as [[Beguile]])}}
{{Wish|name=bits|usage=bits[:<>]|synopsis=Add tinkering bits}}
{{Wish|name=bodyparttypes|synopsis=Dump list of all body part types}}
{{Wish|name=bodyparttypes|synopsis=Dump list of all body part types}}
{{Wish|name=bookfuck|synopsis=Random generate a Markov page from 10 books and save into <code>.rtf</code> files}}
{{Wish|name=bookfuck|synopsis=Random generate a Markov page from 10 books and save into <code>.rtf</code> files}}
{{Wish|name=bookfuckonefile|synopsis=Like bookfuck, but save all into one big file}}
{{Wish|name=bookfuckonefile|synopsis=Like bookfuck, but save all into one big file}}
{{Wish|name=bordertest|synopsis=Test screenbuffer performance}}
{{Wish|name=bordertest|synopsis=Test screenbuffer performance}}
 
{{Wish|name=bpxml|usage=bpxml:<blueprint id>|synopsis=Print's a blueprint's XML data to screen message log}}
{{Wish|name=bpxml|usage=bpxml:<blueprint id>|synopsis=Print's a blueprint's XML data to screen message log.}}
 
{{Wish|name=checkforpart|usage=checkforpart:<part>|synopsis=Check if the player has a given part|description="Part" refers to [[Modding:Objects | game object parts]], not body parts.}}
 
{{Wish|name=clearach!!!|synopsis=Erase your achievements|description=The wish will prompt if you really want to clear your achievements. If you select yes:
{{Wish|name=clearach!!!|synopsis=Erase your achievements|description=The wish will prompt if you really want to clear your achievements. If you select yes:


Line 407: Line 302:


{{Wish|name=copy|synopsis=Copy whatever is in the specified cell}}
{{Wish|name=copy|synopsis=Copy whatever is in the specified cell}}
{{Wish|name=cyber|synopsis=Test cyber terminal}}
{{Wish|name=day|synopsis=Set the time to day}}
{{Wish|name=day|synopsis=Set the time to day}}
{{Wish|name=disablemarkup|synopsis=Disable markup parsing, leaving colored text <nowiki>{{C|Like this}}</nowiki>.}}
{{Wish|name=disablemarkup|synopsis=Disable markup parsing, leaving colored text <nowiki>{{C|Like this}}</nowiki>.}}
{{Wish|name=dude|synopsis=Get a creature from the current zone's population}}
{{Wish|name=dude|synopsis=Get a creature from the current zone's population}}
{{Wish|name=enablemarkup|synopsis=Re-enable markup parsing if it was disabled.}}
{{Wish|name=enablemarkup|synopsis=Re-enable markup parsing if it was disabled.}}
{{Wish|name=eventtest|synopsis=Time how long end turn events are}}
{{Wish|name=eventtest|synopsis=Time how long end turn events are}}
{{Wish|name=exception|synopsis=A useful wish which attempts to answer the age old question of what 10 divided by 0 is}}
{{Wish|name=exception|synopsis=A useful wish which attempts to answer the age old question of what 10 divided by 0 is}}
{{Wish|name=explodingpalm|synopsis=Dismember all limbs and decapitate an adjacent creature}}
{{Wish|name=explodingpalm|synopsis=Dismember all limbs and decapitate an adjacent creature}}
{{Wish|name=factionsheeter|synopsis=Outputs factionsheet.csv which is a table of all factions and the number of creatures in that faction, grouped by tier.}}
{{Wish|name=factionsheeter|synopsis=Outputs factionsheet.csv which is a table of all factions and the number of creatures in that faction, grouped by tier.}}
{{Wish|name=find|usage=find:<blueprint>|synopsis=Search the zone for an object with a particular blueprint}}
{{Wish|name=find|usage=find:<blueprint>|synopsis=Search the zone for an object with a particular blueprint}}
{{Wish|name=findduplicaterecipes|synopsis=Find duplicate tinker recipes}}
{{Wish|name=findduplicaterecipes|synopsis=Find duplicate tinker recipes}}
{{Wish|name=findfarmers|synopsis=Find all objects with the default farmer sprite}}
{{Wish|name=findfarmers|synopsis=Find all objects with the default farmer sprite}}
{{Wish|name=fungalvision|synopsis=Act as if you ate an {{favilink|Eater's flesh}}|description=IMPORTANT: This visual effect '''cannot be removed from your character''' once wished for!<ref>[https://bitbucket.org/bbucklew/cavesofqud-public-issue-tracker/issues/3031 marked as a wontfix issue]</ref> If you really need to remove it, you'll have to install and use [https://gist.github.com/egocarib/2b5e1568b93c0a03e41de95bfacfd09c some custom wish code].}}
{{Wish|name=fungalvision|synopsis=Act as if you ate an {{favilink|Eater's flesh}}|description=IMPORTANT: This visual effect '''cannot be removed from your character''' once wished for!<ref>[https://bitbucket.org/bbucklew/cavesofqud-public-issue-tracker/issues/3031 marked as a wontfix issue]</ref> If you really need to remove it, you'll have to install and use [https://gist.github.com/egocarib/2b5e1568b93c0a03e41de95bfacfd09c some custom wish code].}}
{{Wish|name=garbagetest|synopsis=Test the garbage collector}}
{{Wish|name=garbagetest|synopsis=Test the garbage collector}}
{{Wish|name=geno|usage=geno:<name>|synopsis=Destroy all of a type of thing nearby|description=Obliterate all objects with the named blueprint in the zone the player is in. Objects that normally drop things upon destruction do not do so when destroyed this way. It's possible to destroy the player body with this wish, which normally results in the end of the run.}}
{{Wish|name=deathgeno|usage=deathgeno:<name>|synopsis=Works the same as <code>geno</code> except acts as if the creatures where killed naturally (potentially leaving things behind) instead of simply removing them from existence.}}
{{Wish|name=groundliquid|synopsis=Display the ground liquid in the player's cell}}
{{Wish|name=groundliquid|synopsis=Display the ground liquid in the player's cell}}
{{Wish|name=hasblueprintbeenseen|usage=hasblueprintbeenseen:<blueprint>|synopsis=When supplied the name of an object blueprint as defined in <code>ObjectBlueprints.xml</code>, returns whether or not the player has seen that object.}}
{{Wish|name=hasblueprintbeenseen|usage=hasblueprintbeenseen:<blueprint>|synopsis=When supplied the name of an object blueprint as defined in <code>ObjectBlueprints.xml</code>, returns whether or not the player has seen that object.}}
{{Wish|name=heapshot|synopsis=Take a heap snapshot}}
{{Wish|name=heapshot|synopsis=Take a heap snapshot}}
{{Wish|name=highpools|synopsis=Output max(?) Event Pool allocations}}
{{Wish|name=highpools|synopsis=Output max(?) Event Pool allocations}}
{{Wish|name=highreg|synopsis=Has no function, and returns a message saying that it only works in the Unity editor.}}
{{Wish|name=highreg|synopsis=Has no function, and returns a message saying that it only works in the Unity editor.}}
{{Wish|name=makevillage|synopsis=Build a village}}
{{Wish|name=mazetest|synopsis=Test recursive backtrack maze generator}}
{{Wish|name=mazetest|synopsis=Test recursive backtrack maze generator}}
{{Wish|name=memcheck|synopsis=Check memory}}
{{Wish|name=memcheck|synopsis=Check memory}}
{{Wish|name=minime|synopsis=Create an evil twin}}
{{Wish|name=nanoterm|synopsis=Build a test cyber terminal}}
{{Wish|name=night|synopsis=Set the time to night}}
{{Wish|name=night|synopsis=Set the time to night}}
{{Wish|name=objdump|synopsis=Send all objects to <code>ObjectDump.txt</code>}}
{{Wish|name=objdump|synopsis=Send all objects to <code>ObjectDump.txt</code>}}
{{Wish|name=optionspop|synopsis=Test the options popup}}
{{Wish|name=optionspop|synopsis=Test the options popup}}
{{Wish|name=playeronly|synopsis=Remove everyone but the player from the action queue|description=The action queue is the collection of game actors that are given the opportunity to take actions. Removing someone from the action queue means they will not be able to take any actions until they get added back to the queue somehow. This wish removes everyone but the player, so that the player is the only one who can act.
{{Wish|name=playeronly|synopsis=Remove everyone but the player from the action queue|description=The action queue is the collection of game actors that are given the opportunity to take actions. Removing someone from the action queue means they will not be able to take any actions until they get added back to the queue somehow. This wish removes everyone but the player, so that the player is the only one who can act.


Line 475: Line 334:


{{Wish|name=pluralize|usage=pluralize:<word>|synopsis=Get the plural form of a word|description=A guess at the plural form of the word entered is shown in a pop-up. The wish is aware of some irregular plurals, such as “deer”, but largely applies rules based on the final letters of the phrase entered. For phrases including the word “of”, the plural suffix is added to the part of the phrase before “of”, rather than at the end.}}
{{Wish|name=pluralize|usage=pluralize:<word>|synopsis=Get the plural form of a word|description=A guess at the plural form of the word entered is shown in a pop-up. The wish is aware of some irregular plurals, such as “deer”, but largely applies rules based on the final letters of the phrase entered. For phrases including the word “of”, the plural suffix is added to the part of the phrase before “of”, rather than at the end.}}
{{Wish|name=popuptest|synopsis=Test popups}}
{{Wish|name=popuptest|synopsis=Test popups}}
{{Wish|name=powergrid|synopsis=Generate a power grid in the zone}}
{{Wish|name=powergrid|synopsis=Generate a power grid in the zone}}
{{Wish|name=powergriddebug|synopsis=Like <code>powergrid</code> but with more debug logging}}
{{Wish|name=powergriddebug|synopsis=Like <code>powergrid</code> but with more debug logging}}
{{Wish|name=powergridruin|synopsis=Generate a damaged power grid in the zone}}
{{Wish|name=powergridruin|synopsis=Generate a damaged power grid in the zone}}
{{Wish|name=purgeobjectcache!|synopsis=Purge the object cache}}
{{Wish|name=purgeobjectcache!|synopsis=Purge the object cache}}
{{Wish|name=rebuild|synopsis=Rebuild the current zone}}
{{Wish|name=rebuild|synopsis=Rebuild the current zone}}
{{Wish|name=rebuildbody|usage=rebuildbody:<asAnatomy>|synopsis=When supplied an anatomy defined in <code>Bodies.xml</code>, rebuilds the player's body according to that anatomy.}}
{{Wish|name=rebuildbody|usage=rebuildbody:<asAnatomy>|synopsis=When supplied an anatomy defined in <code>Bodies.xml</code>, rebuilds the player's body according to that anatomy.}}
{{Wish|name=reequip|synopsis=Re-equip using AI equip routine}}
{{Wish|name=reequip|synopsis=Re-equip using AI equip routine}}
{{Wish|name=regionalize|synopsis=Test the regionalizer}}
{{Wish|name=regionalize|synopsis=Test the regionalizer}}
{{Wish|name=reload|synopsis=Reload game files|description=This reloads the game assets, such as <code>ObjectBlueprints.xml</code>, from all active mods. Almost everything is reloaded, but some things are not:
{{Wish|name=reload|synopsis=Reload game files|description=This reloads the game assets, such as <code>ObjectBlueprints.xml</code>, from all active mods. Almost everything is reloaded, but some things are not:


Line 500: Line 349:


This may not be an exhaustive list.}}
This may not be an exhaustive list.}}
{{Wish|name=seed|usage=seed:<n>|synopsis=Set the world seed}}
{{Wish|name=seed|usage=seed:<n>|synopsis=Set the world seed}}
{{Wish|name=sheeter|synopsis=Outputs two files: monstersheet.csv and monstersheet_short.csv. |description=The game will try to iterate through every creature and calculate average damage, {{AV}}AV, {{DV}}DV, Strength, EXP, and such. The game usually crashes before the csvs are fully filled out.}}
{{Wish|name=sheeter|synopsis=Outputs two files: monstersheet.csv and monstersheet_short.csv. |description=The game will try to iterate through every creature and calculate average damage, {{AV}}AV, {{DV}}DV, Strength, EXP, and such. The game usually crashes before the csvs are fully filled out.}}
{{Wish|name=shove|synopsis=Shove a nearby object in a direction}}
{{Wish|name=shove|synopsis=Shove a nearby object in a direction}}
{{Wish|name=showcooldownminima|synopsis=Report all cooldowns}}
{{Wish|name=showcooldownminima|synopsis=Report all cooldowns}}
{{Wish|name=showgenders|synopsis=Display all gender strings}}
{{Wish|name=showgenders|synopsis=Display all gender strings}}
{{Wish|name=showintproperty|usage=showintproperty:<prop>|synopsis=Display player int property value}}
{{Wish|name=showintproperty|usage=showintproperty:<prop>|synopsis=Display player int property value}}
{{Wish|name=showpronounsets|synopsis=Show all pronoun sets}}
{{Wish|name=showpronounsets|synopsis=Show all pronoun sets}}
{{Wish|name=showrandomfaction|synopsis=Display a random faction name}}
{{Wish|name=showrandomfactionexceptbeasts|synopsis=Display a random faction name, except [[Beasts]]}}
{{Wish|name=showrandomfactionshortname|synopsis=Display a random faction's short name}}
{{Wish|name=showrandomoldfaction|synopsis=Display a random old faction name}}
{{Wish|name=showstringproperty|usage=showstringproperty:<prop>|synopsis=Display player string property value}}
{{Wish|name=showstringproperty|usage=showstringproperty:<prop>|synopsis=Display player string property value}}
{{Wish|name=somethinggoeswrong|synopsis=Something goes wrong in the thin world}}
{{Wish|name=somethinggoeswrong|synopsis=Something goes wrong in the thin world}}
{{Wish|name=sultanmuralwalltest|synopsis=Test sultan murals}}
{{Wish|name=sultanmuralwalltest|synopsis=Test sultan murals}}
{{Wish|name=sultantest|usage=sultantest:<attributes>|synopsis=Create a sultan dungeon in this parasang with the given attributes}}
{{Wish|name=sultantest|usage=sultantest:<attributes>|synopsis=Create a sultan dungeon in this parasang with the given attributes}}
{{Wish|name=swap|synopsis=Swap bodies with an adjacent target|description=Unlike with {{favilink|Domination}}, swapping bodies in this way has an indefinite duration, and your previous body can act on its own.}}
{{Wish|name=swap|synopsis=Swap bodies with an adjacent target|description=Unlike with {{favilink|Domination}}, swapping bodies in this way has an indefinite duration, and your previous body can act on its own.}}
{{Wish|name=test437|synopsis=Show each [[Modding:Code page 437|code page 437]] character}}
{{Wish|name=test437|synopsis=Show each [[Modding:Code page 437|code page 437]] character}}
{{Wish|name=testcardinal|synopsis=Test cardinal numbers}}
{{Wish|name=testcardinal|synopsis=Test cardinal numbers}}
{{Wish|name=testearl|synopsis=Test the Spindle negotiation with [[dogs]], [[cannibals]], [[dromad merchants|dromads]], and [[girsh]]}}
{{Wish|name=testearl|synopsis=Test the Spindle negotiation with [[dogs]], [[cannibals]], [[dromad merchants|dromads]], and [[girsh]]}}
{{Wish|name=testendmessage|synopsis=Outputs the ending popup when you've completed the last implemented main story quest.}}
{{Wish|name=testendmessage|synopsis=Outputs the ending popup when you've completed the last implemented main story quest.}}
{{Wish|name=testmadness|synopsis=Test [[Pax Klanq]] madness}}
{{Wish|name=testmadness|synopsis=Test [[Pax Klanq]] madness}}
{{Wish|name=testmarkup|synopsis=Test text shaders}}
{{Wish|name=testmarkup|synopsis=Test text shaders}}
{{Wish|name=testobjects|synopsis=Test all possible dynamic encounter objects}}
{{Wish|name=testobjects|synopsis=Test all possible dynamic encounter objects}}
{{Wish|name=testordinal|synopsis=Test ordinal numbers}}
{{Wish|name=testordinal|synopsis=Test ordinal numbers}}
{{Wish|name=testpets|synopsis=Test all possible village pet objects}}
{{Wish|name=testpets|synopsis=Test all possible village pet objects}}
{{Wish|name=testpop|synopsis=Test the population manager}}
{{Wish|name=testpop|synopsis=Test the population manager}}
{{Wish|name=testrig|synopsis=Grant [[Wayfaring]], {{favilink|Teleportation}}, and {{favilink|Clairvoyance}}}}
{{Wish|name=testrig|synopsis=Grant [[Wayfaring]], {{favilink|Teleportation}}, and {{favilink|Clairvoyance}}}}
{{Wish|name=testsifrah|synopsis=Initiates a test version of the Sifrah minigame.}}
{{Wish|name=testsifrah|synopsis=Initiates a test version of the Sifrah minigame.}}
{{Wish|name=teststringbuilder|synopsis=Unit test string builder}}
{{Wish|name=teststringbuilder|synopsis=Unit test string builder}}
{{Wish|name=testzoneparse|synopsis=Outputs Zone ID, parse result, and whether it matches on rebuild.}}
{{Wish|name=testzoneparse|synopsis=Outputs Zone ID, parse result, and whether it matches on rebuild.}}
{{Wish|name=togglementalshields|synopsis=Toggle [[Mental shield]]}}
{{Wish|name=togglementalshields|synopsis=Toggle [[Mental shield]]}}
{{Wish|name=topevents|synopsis=Display top event IDs}}
{{Wish|name=topevents|synopsis=Display top event IDs}}
{{Wish|name=tunneltest|synopsis=Test tunnel system. May be terminated by pressing x.}}
{{Wish|name=tunneltest|synopsis=Test tunnel system. May be terminated by pressing x.}}
{{Wish|name=villageprops|synopsis=List properties of current village}}
{{Wish|name=villageprops|synopsis=List properties of current village}}
{{Wish|name=wavetilegen|synopsis=Test tilegen}}
{{Wish|name=wavetilegen|synopsis=Test tilegen}}
{{Wish|name=weather|synopsis=Show weather information}}
{{Wish|name=weather|synopsis=Show weather information}}
{{Wish|name=websplat|synopsis=Test phase web splats}}
{{Wish|name=websplat|synopsis=Test phase web splats}}
{{Wish|name=whatami|synopsis=Display player body blueprint}}
{{Wish|name=xy|synopsis=Show the player's (X, Y) location}}
{{Wish|name=zonebuilders|synopsis=Shows the ZoneBuilder classes used for the current zone.}}
{{Wish|name=zonebuilders|synopsis=Shows the ZoneBuilder classes used for the current zone.}}


== Wishes with unlisted functions ==
== Wishes with unlisted functions ==
{{Missing info|What do these wishes do? How are they used?}}
{{Missing info|What do these wishes do? How are they used?}}
{{Wish|name=allhated|synopsis=Become hated by all factions}}
{{Wish|name=allloved|synopsis=Become loved by all factions}}
{{Wish|name=auditrenderlayers}}
{{Wish|name=auditrenderlayers}}
{{Wish|name=baetylrewardarmor|synopsis=Generates a random piece of armor as if it where rewarded for completing a {{favilink|baetyl}}'s request}}
{{Wish|name=baetylrewardartifact|synopsis=Generates a random artifact as if it where rewarded for completing a {{favilink|baetyl}}'s request}}
{{Wish|name=baetylrewarditem|synopsis=Generates a random item as if it where rewarded for completing a {{favilink|baetyl}}'s request}}
{{Wish|name=baetylrewardmelee|synopsis=Generates a random melee weapon as if it where rewarded for completing a {{favilink|baetyl}}'s request}}
{{Wish|name=baetylrewardmissile|synopsis=Generates a random missile weapon as if it where rewarded for completing a {{favilink|baetyl}}'s request}}
{{Wish|name=blueprint}}
{{Wish|name=blueprint}}
{{Wish|name=buildscriptmods}}
{{Wish|name=buildscriptmods}}
{{Wish|name=clearnavcache}}
{{Wish|name=clearnavcache}}
{{Wish|name=clearprefs}}
{{Wish|name=clearprefs}}
{{Wish|name=configobjectfinderfilters}}
{{Wish|name=configobjectfinderfilters}}
{{Wish|name=eviltwin|synopsis=Generates an evil twin of the player}}
{{Wish|name=eviltwin|synopsis=Generates an evil twin of the player}}
{{Wish|name=expand}}
{{Wish|name=expand}}
{{Wish|name=fire|synopsis=Select an adjasent object or creature to set aflame}}
{{Wish|name=fire|synopsis=Select an adjasent object or creature to set aflame}}
{{Wish|name=gainmp}}
{{Wish|name=gainmp}}
{{Wish|name=gamestate}}
{{Wish|name=gamestate}}
{{Wish|name=getstringgamestate|usage=getstringgamestate(?)}}
{{Wish|name=getstringgamestate|usage=getstringgamestate(?)}}
{{Wish|name=goclam|synopsis=Teleports the player to [[Tzimtzlum]]}}
{{Wish|name=goclam|synopsis=Teleports the player to [[Tzimtzlum]]}}
{{Wish|name=hydraulics}}
{{Wish|name=hydraulics}}
{{Wish|name=hydraulicsglass}}
{{Wish|name=hydraulicsglass}}
{{Wish|name=hydraulicsmetal}}
{{Wish|name=hydraulicsmetal}}
{{Wish|name=hydraulicsplastic}}
{{Wish|name=hydraulicsplastic}}
{{Wish|name=hydraulicsruin}}
{{Wish|name=hydraulicsruin}}
{{Wish|name=hydropon|synopsis=Teleports the player to {{favilink|the hydropon}}}}
{{Wish|name=hydropon|synopsis=Teleports the player to {{favilink|the hydropon}}}}
{{Wish|name=iamconfused|synopsis=Inflict [[confusion]] on the player}}
{{Wish|name=idall}}
{{Wish|name=idall}}
{{Wish|name=idallhere}}
{{Wish|name=idallhere}}
{{Wish|name=impl}}
{{Wish|name=impl}}
{{Wish|name=item}}
{{Wish|name=item}}
{{Wish|name=listtags}}
{{Wish|name=listtags}}
{{Wish|name=maket2}}
{{Wish|name=maket2}}
{{Wish|name=mechpower}}
{{Wish|name=mechpower}}
{{Wish|name=memtest}}
{{Wish|name=memtest}}
{{Wish|name=monochrome|synopsis=Inflicts [[monochrome]] on the player}}
{{Wish|name=monochromeonset|synopsis=Inflicts monochrome onset on the player}}
{{Wish|name=objtest}}
{{Wish|name=objtest}}
{{Wish|name=opinion}}
{{Wish|name=opinion}}
{{Wish|name=pushgameview|usage=pushgameview <view>}}
{{Wish|name=pushgameview|usage=pushgameview <view>}}
{{Wish|name=regeneratedefaultequipment}}
{{Wish|name=regeneratedefaultequipment}}
{{Wish|name=reputation}}
{{Wish|name=reputation}}
{{Wish|name=rewish}}
{{Wish|name=rewish}}
{{Wish|name=rivertest|synopsis=Generates a river in the current zone}}
{{Wish|name=rivertest|synopsis=Generates a river in the current zone}}
{{Wish|name=roadtest|synopsis=Generates a road in the current zone}}
{{Wish|name=roadtest|synopsis=Generates a road in the current zone}}
{{Wish|name=setintproperty}}
{{Wish|name=setintproperty}}
{{Wish|name=setstringgamestate|usage=setstringgamestate(?)}}
{{Wish|name=setstringgamestate|usage=setstringgamestate(?)}}
{{Wish|name=slynthasterisk|synopsis=Generates a {{favilink|N-pointed asterisk|10-pointed asterisk}}}}
{{Wish|name=slynthasterisk|synopsis=Generates a {{favilink|N-pointed asterisk|10-pointed asterisk}}}}
{{Wish|name=slynthquest}}
{{Wish|name=slynthquest}}
{{Wish|name=sparks|synopsis=Generates sparks particle effect}}
{{Wish|name=sparks|synopsis=Generates sparks particle effect}}
{{Wish|name=stage10}}
{{Wish|name=stage10}}
{{Wish|name=stage11 OR reefjump|synopsis=Completes all main quests and teleports the player to [[Gyl]]}}
{{Wish|name=stage3a}}
{{Wish|name=stage3a}}
{{Wish|name=stage9}}
{{Wish|name=stage9}}
{{Wish|name=stage9b}}
{{Wish|name=stage9b}}
{{Wish|name=stage9c}}
{{Wish|name=stage9c}}
{{Wish|name=stage9d}}
{{Wish|name=stage9d}}
{{Wish|name=stage9e}}
{{Wish|name=stage9e}}
{{Wish|name=stage9f}}
{{Wish|name=stage9f}}
{{Wish|name=stage9u}}
{{Wish|name=stage9u}}
{{Wish|name=statpenality}}
{{Wish|name=statpenality}}
{{Wish|name=sultanmuralwalltest2}}
{{Wish|name=sultanmuralwalltest2}}
{{Wish|name=sultanquests}}
{{Wish|name=sultanquests}}
{{Wish|name=tombbeta}}
{{Wish|name=tombbeta}}
{{Wish|name=tombbetaend}}
{{Wish|name=tombbetaend}}
{{Wish|name=tombbetainside}}
{{Wish|name=tombbetainside}}
{{Wish|name=understandpartial}}
{{Wish|name=understandpartial}}
{{Wish|name=what|synopsis=Lists everything in the current tile}}
{{Wish|name=what|synopsis=Lists everything in the current tile}}
{{Wish|name=wish}}
{{Wish|name=wish}}
{{Wish|name=wordrel:<word>|synopsis=Brings up a list of related words}}
{{Wish|name=wordrel:<word>|synopsis=Brings up a list of related words}}
{{Wish|name=zap|synopsis=Discharge electricity in the specified direction}}
{{Wish|name=zap|synopsis=Discharge electricity in the specified direction}}
{{Wish|name=allaggroxp}}
{{Wish|name=allaggroxp}}
{{Wish|name=gates|synopsis=Brings up a list of all {{favilink|gate}} locations}}
{{Wish|name=gates|synopsis=Brings up a list of all {{favilink|gate}} locations}}
{{Wish|name=1hp|synopsis=Drops the players {{heart}}[[HP]] to 1}}
{{Wish|name=flushandrebuild}}
{{Wish|name=flushandrebuild}}
{{Wish|name=impl|synopsis=Tests ImplosionSplat}}
{{Wish|name=impl|synopsis=Tests ImplosionSplat}}
{{Wish|name=zoneconnections}}
{{Wish|name=zoneconnections}}
{{Wish|name=freezezones}}
{{Wish|name=freezezones}}
{{Wish|name=clearfrozen}}
{{Wish|name=clearfrozen}}
{{Wish|name=cryotube|synopsis=Generates a random cryotube in the current zone}}
{{Wish|name=ensurevoids|synopsis=Makes pathways to any inaccessible areas of the current zone}}
{{Wish|name=ensurevoids|synopsis=Makes pathways to any inaccessible areas of the current zone}}
{{Wish|name=svardymstorm|synopsis=Starts a svardym storm, only works when in {{favilink|lake hinnom}} or the {{favilink|palladium reef}}}}
{{Wish|name=svardymstorm|synopsis=Starts a svardym storm, only works when in {{favilink|lake hinnom}} or the {{favilink|palladium reef}}}}


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