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(updating to match gas mask and vinewood sap mask) |
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| desc = &CFitted with filters: This item protects against dangerous gases. | | desc = &CFitted with filters: This item protects against dangerous gases. | ||
}} | }} | ||
The {{name}} mod can be applied to [[helmets]] or [[masks]] | The '''Fitted {{name}}''' mod can be applied to [[helmets]] or [[masks]] and will reduce the effect of [[gases]] on its wearer. | ||
== Scaling == | == Scaling == | ||
The power of the {{name}} mod depends on the item tier it is added to. | The power of the '''Fitted {{name}}''' mod depends on the item tier it is added to. | ||
* When added to a [[tier]] 1 item, it has power equal to a {{favilink|vinewood sap mask}} | * When added to a [[tier]] 1 item, it has power equal to a {{favilink|vinewood sap mask}} | ||
* When added to a tier 6 item, it has power equal to a {{favilink|gas mask}} | * When added to a tier 6 item, it has power equal to a {{favilink|gas mask}} | ||
* When added to a tier 8 item, such as a {{favilink|zetachrome apex}}, it is more powerful than a '''gas mask''' and offers the highest level of gas protection available. | * When added to a tier 8 item, such as a {{favilink|zetachrome apex}}, it is more powerful than a '''gas mask''' and offers the highest level of gas protection available. | ||
When added to a tier 8 item, the {{name}} mod has the following effects:{{Code Reference|namespace=XRL.World.Parts|class=GasMask|name=GasMask}} | When added to a tier 8 item, the '''Fitted {{name}}''' mod has the following effects:{{Code Reference|namespace=XRL.World.Parts|class=GasMask|name=GasMask}} | ||
* | * They are affected by gases that have an effect when inhaled as if the density of those gases were 50 less than their actual density. | ||
* | * They receive +10 to [[save | saves]] against inhaled gases and cannot critically fail these saves. | ||
* | * They take 10% less damage from damaging gases (including ones that don't need to be inhaled to have an effect, such as {{Favilink | corrosive gas}}). | ||
== Additional Notes == | == Additional Notes == | ||
Wearing more than one item that is '''Fitted {{name}}''' or similar item such as {{Favilink | vinewood sap mask}} or {{favilink|gas mask}} causes the effects to stack. They work even from a [[Floating Nearby]] slot if [[magnetized]]. | |||
You can't apply this mod to something that already filters gas, such as a {{favilink|gas mask}}. | You can't apply this mod to something that already filters gas, such as a {{favilink|gas mask}}. | ||
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The {{name}} mod can be applied to [[helmets]] or [[masks]]. Additionally, if the [[serene visage]] or [[terrifying visage]] mod is applied to a non-helmet/non-mask item, such as a {{favilink|plastifer bonnet}} or other [[hats|hat]], that item then becomes eligible for mask-based mods, including {{name}}.{{Code Reference|class=ModHorrifying}}{{Code Reference|class=ModSerene}} | The {{name}} mod can be applied to [[helmets]] or [[masks]]. Additionally, if the [[serene visage]] or [[terrifying visage]] mod is applied to a non-helmet/non-mask item, such as a {{favilink|plastifer bonnet}} or other [[hats|hat]], that item then becomes eligible for mask-based mods, including {{name}}.{{Code Reference|class=ModHorrifying}}{{Code Reference|class=ModSerene}} | ||
{{references|2.0.201. | {{references|2.0.201.114}} | ||
{{Mod Navbox}} | {{Mod Navbox}} |
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