Fitted with filters

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with filters
Category

Helmet,Mask

Restrictions

Cannot be applied to items that already filter gas.

Rarity

Uncommon

Tinkerable

yes

Tinker skill

Tinker I

Bit required

<2>

AutotinkerableCan appear spontaneously on an
item you create with tinkering.

no

Value multiplier

1.2

+1

+1

no

OverloadableWhether this mod is power-load sensitive, and
can be further enhanced by the overloaded mod
?

no

Distorts realityWhether this item is susceptible
to normality effects
?

no

ID

ModFilters

Fitted with filters: This item protects against breathing in dangerous gases.

The fitted with filters mod can be applied to helmets or masks and will reduce the effect of gases on its wearer.

This mod also prevents critically failing saves against gases when you roll a 1 out of 20 on the save roll.

Scaling

The power of the fitted with filters mod depends on the item tier it is added to.

  • When added to a tier 1 item, it has power equal to a vinewood sap mask
  • When added to a tier 6 item, it has power equal to a gas mask
  • When added to a tier 8 item, such as a zetachrome apex, it is more powerful than a gas mask and offers the highest level of gas protection available.

When added to a tier 8 item, the fitted with filters mod has the following effects on the wearer: [1]

  • They are affected by gases that have an effect when inhaled as if the density of those gases were 50 less than their actual density.
  • They receive +10 to saves against inhaled gases and cannot critically fail these saves.
  • They take 10% less damage from damaging gases (including ones that don't need to be inhaled to have an effect, such as corrosive gas).

Additional Notes

Wearing more than one item that is fitted with filters or similar item such as vinewood sap mask or gas mask causes the effects to stack. They work even from a Floating Nearby slot if magnetized.

You can't apply this mod to something that already filters gas, such as a gas mask.

The with filters mod can be applied to helmets or masks. Additionally, if the serene visage or terrifying visage mod is applied to a non-helmet/non-mask item, such as a plastifer bonnet or other hat, that item then becomes eligible for mask-based mods, including with filters.[2][3]

Eligible Equipment

Item Tier Effective
Density Reduction
Save Bonus Damage
Reduction
dazzle cheek 8 50% +10 10%
mental aggregator 8 50% +10 10%
psychodyne helmet 8 50% +10 10%
zetachrome apex 8 50% +10 10%
flawless crysteel coronet 7 45% +9 9%
murmur mask 7 45% +9 9%
psychic meridian 7 45% +9 9%
crysteel coronet 6 40% +8 8%
fullerite armet 5 35% +7 7%
ganglionic teleprojector 4 30% +6 6%
leafy helm 4 30% +6 6%
chain coif 3 25% +5 5%
electric snail shell 3 25% +5 5%
fork-horned helm 3 25% +5 5%
miner's helmet 3 25% +5 5%
steel helmet 3 25% +5 5%
knollworm skull 2 20% +4 4%
frowning moon mask 1 15% +3 3%
gentling mask 1 15% +3 3%
Issachari sun veil 1 15% +3 3%
smiling sun mask 1 15% +3 3%
sun and moon mask 1 15% +3 3%

References

This information is reliable as of patch 2.0.201.114.
  1. XRL.World.Parts.GasMask
  2. XRL.World.Parts.ModHorrifying
  3. XRL.World.Parts.ModSerene