Tomb of the Eaters: Difference between revisions

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The {{name}} is a the game's largest dungeon-like area. It plays a central role in the main quest.
The {{name}} is a the game's largest dungeon-like area. It plays a central role in the main quest.


The tomb is enormous. It fills an entire [[parasang]] (3x3 [[zones]]) and extends for twelve total levels upward and downward throughout that entire area, making for a total area of more than 100 zones. The tomb's exterior perimeter, which passes through 16 zones and encircles the Tomb's entire parasang, is constructed of {{favilink id|SultanWall_Ornate_Period5|carved stone from the sultanate}} of each of the five sultans that preceded [[Resheph]]. This carved stone perimeter is dotted with many recesses that are filled with golden {{favilink id|EaterStatue Gold|statues of Eaters}} that are in various states of weathered decay.
The tomb is enormous. It fills an entire [[parasang]] (3x3 [[zones]]) and extends for twelve total levels upward and downward throughout that entire area, making for a total area of more than 100 zones. The tomb's exterior perimeter, which passes through 16 additional zones to encircle the Tomb's entire parasang, is constructed of {{favilink id|SultanWall_Ornate_Period5|carved stone from the sultanate}} of each of the five sultans that preceded [[Resheph]]. This carved stone perimeter is dotted with many recesses that are filled with golden {{favilink id|EaterStatue Gold|statues of Eaters}} that are in various states of weathered decay.


The tomb is constructed around the [[Spindle]], which extends vertically through the center of the entire Tomb. This central zone of the {{name}} is generally inaccessible, but if the player does manage to dig or phase into this zone, it will be constructed entirely of {{favilink|burnished azzurum}} except for a circular opening in the middle of the zone. These central zones are referred to as {{qud text|The Spindle Channel}}.
The tomb is constructed around the [[Spindle]], which extends vertically through the center of the entire Tomb. This central zone of the {{name}} is generally inaccessible, but if the player does manage to dig or phase into this zone, it will be constructed entirely of {{favilink|burnished azzurum}} except for a circular opening in the middle of the zone. These central zones are referred to as {{qud text|The Spindle Channel}}.