8,756
edits
(cargo store, some updating) |
mNo edit summary |
||
Line 1: | Line 1: | ||
{{Aliases|names=torch}} | |||
{{Item | {{Item | ||
| title = {{Qud text|&ytorch (unburnt&y)}} | | title = {{Qud text|&ytorch (unburnt&y)}} | ||
Line 11: | Line 12: | ||
| categories = Light Sources | | categories = Light Sources | ||
}} | }} | ||
The {{name}} is the first light source the player will come across in the game. | The {{name}} is the first light source the player will come across in the game. Unlike many other light sources, torches have unique applications in combat. If something is hit with a torch, be it in a hand or after being thrown, the [[temperature]] is increased by {{dice tooltip|3d20}}, but the total cannot exceed 400. Because there is no combat stats attached to it, By default it will use the [[Cudgel]] weapon skill and deal {{heart}}{{dice tooltip|1d2}} damage with a maximum of {{PV}}4 [[PV]]. | ||
{{ |