Torch: Difference between revisions

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173 bytes added ,  17:04, 14 September 2019
cargo store, some updating
mNo edit summary
(cargo store, some updating)
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| inheritingfrom = LightSource
| inheritingfrom = LightSource
| desc = A length of brinestalk wrapped in oil-soddened cloth.~J211
| desc = A length of brinestalk wrapped in oil-soddened cloth.~J211
| categories = Light Sources
}}
}}
[[Category:Light Sources]]
The {{name}} is the first light source the player will come across in the game. It is the only light source that has applications in combat. If something is hit with a torch, be it in a hand or after being thrown, the temperature is increased by 3d20, but the total cannot exceed 400.
The torch is the first light source the player will come across in the game. It is the only light source that has applications in combat. If something is hit with a torch, be it in a hand or after being thrown, the temperature is increased by 3d20, but the total cannot exceed 400.
 
<!-- Extra cargo store-->
{{#cargo_store:_table=GeneralData|DisplayName={{qud text|torch}}|PlainName=torch|Displaychar={{qud char|&amp;y|*}}|Image=torch unburnt.png}}

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