Chaingun: Difference between revisions

1,541 bytes added ,  04:49, 11 November 2020
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imported>Trashmonks
(Updated by egocarib with game version 2.0.201.49 using QBE v1.0rc2)
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<!-- END QBE -->
<!-- END QBE -->The {{name}} is a mid-tier [[:Category:Heavy Weapons|heavy weapon]] that is notable for its high magazine capacity and the large number of projectiles it fires in a single shot. Because of this characteristic, the {{name}} can take down multiple targets in a single turn, and it can compete with or outperform other top-tier ranged weapons when fighting swarms of enemies or targets that do not have very high armor ([[AV]]). When fighting enemies with very high AV, a different heavy weapon or a [[:Category:Rifles|rifle]] with higher [[penetration]] may be preferred.
{{No Description}}
 
One of the most significant challenges of using a {{name}} for an extended period of time will be keeping it supplied with enough {{favilink|lead slug|plural}}, because it is quite ammo-hungry. Dedicated chaingunners may want to buy all the '''lead slugs''' they can find from merchants, and also consider learning how to craft additional slugs with the relevant [[Tinker I]] schematic.
 
== Obtaining ==
The {{name}} can be:
* Found as random loot in [[zone tier|mid-tier or high-tier zones]] or occasionally equipped by random creatures.
** The {{favilink|mechanimist rummager}} has slightly higher than a 2% chance of spawning with a {{name}}.{{Code Reference|namespace=XRL.World.Encounters.EncounterObjectBuilders|class=RummagerJunk}}
* Crafted with the [[Tinker II]] skill, after obtaining the required [[schematic]].
* [[Disarmed]] from {{favilink|chaingun turret|plural}}, which are one of the most common varieties of [[:Category:Turrets|turrets]].
 
== References ==
<references />
 
{{Missile Weapon Navbox}}
{{Missile Weapon Navbox}}


[[Category:Heavy Weapons]]
[[Category:Heavy Weapons]]