Saad Amus, the Sky-Bear: Difference between revisions

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(Updated by egocarib with game version 2.0.202.92 using QBE v1.0rc2)
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Unique among vibro weapons, the vibrokhopesh requires no energy cell or external source of power to operate, instead being powered by a [[Energy#Zero Point Energy Collector|Zero Point Energy Collector]]. It generates 40 charge per turn, versus the 20 charge used whenever the vibrokhopesh makes an attack, meaning it will never run out of energy under normal circumstances. However, the Zero Point Energy Collector will cease to function under the effects of [[normality]],{{Code Reference|namespace=XRL.World.Parts|class=ZeroPointEnergyCollector}} causing the vibrokhopesh to lose its vibro status; in this case it will only have a PV value of {{PV}}4.
Unique among vibro weapons, the vibrokhopesh requires no energy cell or external source of power to operate, instead being powered by a [[Energy#Zero Point Energy Collector|Zero Point Energy Collector]]. It generates 40 charge per turn, versus the 20 charge used whenever the vibrokhopesh makes an attack, meaning it will never run out of energy under normal circumstances. However, the Zero Point Energy Collector will cease to function under the effects of [[normality]],{{Code Reference|namespace=XRL.World.Parts|class=ZeroPointEnergyCollector}} causing the vibrokhopesh to lose its vibro status; in this case it will only have a PV value of {{PV}}4.
=== Flume-Flier ===
=== Flume-Flier ===
{{favilink|the Flume-Flier of the Sky-Bear}} is an item unique to Saad Amus. When activated, it allows its wearer to enter a {{qud text|&Wdashing}} state, causing them to move in the direction of their choosing continuously for, at most, 20 tiles within a single turn. The wearer will continue to move in their chosen direction until they encounter an obstacle or they reach 20 tiles from their starting point. They remain in this state for 10 rounds, after which the item will be placed on cooldown for 100 rounds.  
{{favilink|Flume-Flier of the Sky-Bear}} is an item unique to Saad Amus. When activated, it allows its wearer to enter a {{qud text|&Wdashing}} state, causing them to move in the direction of their choosing continuously for, at most, 20 tiles within a single turn. The wearer will continue to move in their chosen direction until they encounter an obstacle or they reach 20 tiles from their starting point. They remain in this state for 10 rounds, after which the item will be placed on cooldown for 100 rounds.  


Upon encountering an obstacle, such as a creature, the wearer will make an attack with a bonus to hit and penetration, equal to +2 to hit and penetration for every 3 tiles they travel. In combination with his vibrokhopesh, this allows Saad Amus to do massive damage to the player with a single strike.
Upon encountering an obstacle, such as a creature, the wearer will make an attack with a bonus to hit and penetration, equal to +2 to hit and penetration for every 3 tiles they travel. In combination with his vibrokhopesh, this allows Saad Amus to do massive damage to the player with a single strike.