Radio-powered: Difference between revisions
either this changed at some point or someone didn't read closely enough. tested in game w/ show debug internals |
m a tip |
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===Estimated Recharge Speed=== | ===Estimated Recharge Speed=== | ||
{{#cargo_query:table=ArtifactData=AD,GeneralData=GD|join on=AD.JoinKey=GD.JoinKey|fields=AD._pageName=Energy Cell,AD.MaxCharge,FLOOR(GD.Tier*10)=Recharge Speed,FLOOR(GD.Tier + 1)=Max Depth|where=AD._pageNamespace='0' AND GD.ParentObject WITHIN 'Energy Cell'|order by=Recharge Speed ASC}} | {{#cargo_query:table=ArtifactData=AD,GeneralData=GD|join on=AD.JoinKey=GD.JoinKey|fields=AD._pageName=Energy Cell,AD.MaxCharge,FLOOR(GD.Tier*10)=Recharge Speed,FLOOR(GD.Tier + 1)=Max Depth|where=AD._pageNamespace='0' AND GD.ParentObject WITHIN 'Energy Cell'|order by=Recharge Speed ASC}} | ||
Because many ticks pass quickly while travelling on the world map, travelling across the world map is a highly effective way to recharge radio-powered energy cells. | |||
==Satellite Power Occlusion== | ==Satellite Power Occlusion== |