Regeneration: Difference between revisions
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→Advantages & Disadvantages: Add considerations, move a couple of disadvantages to said section. Needs consideration of gamma moths, but I don't actually know how those interact. |
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* The bonus to passive {{heart}}[[HP]] regeneration is too low to make a significant difference in most fights | * The bonus to passive {{heart}}[[HP]] regeneration is too low to make a significant difference in most fights | ||
* Limbs are dismembered ''very'' infrequently in {{Gamename}}, and the “normal” methods of regenerating limbs are common ''enough'' to regrow any lost limbs | * Limbs are dismembered ''very'' infrequently in {{Gamename}}, and the “normal” methods of regenerating limbs are common ''enough'' to regrow any lost limbs | ||
* This mutation may lock you out of getting fungal infections, preventing you from gaining any benefits they bring | ** Decapitation is even ''more'' uncommon, with only five creature types in the entire game having the skill. Death by decapitation can also be prevented by having {{f|Two-headed}} for cheaper and with other benefits. | ||
* Similarly, at level 5 and beyond it locks you out of [[Ironshank]]'s potential 5{{AV}}[[AV]] bonus | |||
===Considerations=== | |||
* This mutation may lock you out of getting fungal infections, preventing you from gaining any benefits they bring, while also removing any inconvenience of having an infection in a bad spot | |||
* Similarly, at level 5 and beyond it locks you out of [[Ironshank]]'s potential 5{{AV}}[[AV]] bonus, but also prevents its movement penalties. | |||
==Creatures with Regeneration== | ==Creatures with Regeneration== |