Hemophilia: Difference between revisions

447 bytes added ,  10:47, 26 October 2020
m
added a description for this before i realized it was deprecated, oh well
mNo edit summary
m (added a description for this before i realized it was deprecated, oh well)
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{{Removed Content}}
{{Mutation
{{Mutation
| title = {{qud text|Hemophilia (&rD&y)|notxml}}
| title = {{qud text|Hemophilia (&rD&y)|notxml}}
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| id = Hemophilia
| id = Hemophilia
| code = ch
| code = ch
| desc = Your blood does not clot easily.\n\nIt takes much longer than usual for you to stop bleeding.
| desc = Your blood does not clot easily.
 
It takes much longer than usual for you to stop bleeding.
| realitydistort =no
| realitydistort =no
}}
}}
If the creature has Hemophilia, an additional +60 is added to the difficulty save for [[bleeding]].
{{Name}} is a physical defect that affects the [[bleeding]] status.
 
If a player with Hemophilia contracts the bleeding status effect, their save difficulty against bleeding is increased by 60.{{Code Reference|namespace=XRL.World.Parts.Mutation|class=Hemophilia}} In other words, bleeding will take much longer to go away on it's own, and it will take many more {{favilink|bandage|plural}} to remove. Additionally, [[Staunch Wounds]] will not act as an instant cure and will require multiple uses.
== References ==
<references/>
{{Mutation Navbox}}
{{Mutation Navbox}}
[[Category:Defects]]
[[Category:Defects]]