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(→Disadvantages: cold/heat res) |
(→Advantages: quickness is nice) |
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* Grants a Quickness bonus so long as the player can keep their temperature high | * Grants a Quickness bonus so long as the player can keep their temperature high | ||
* Can synergize well with {{favilink|Blaze injector|plural}}, {{favilink|rocket skates}}, [[Flaming]] weapons, [[overloaded]] equipment, close range use of {{favilink|Pyrokinesis}} or the {{favilink|Flaming Ray}} mutation | * Can synergize well with {{favilink|Blaze injector|plural}}, {{favilink|rocket skates}}, [[Flaming]] weapons, [[overloaded]] equipment, close range use of {{favilink|Pyrokinesis}} or the {{favilink|Flaming Ray}} mutation | ||
* If you can find them, {{favilink|transkinetic cuffs}} essentially turn this defect into a permanent +10 Quickness bonus | |||
===Disadvantages=== | ===Disadvantages=== |
edits