Cold-Blooded: Difference between revisions

Jump to navigation Jump to search
202 bytes added ,  21:33, 14 June 2022
→‎Disadvantages: cold/heat res
m (→‎Advantages: worn overloaded items heat you up even with 100 heat res)
(→‎Disadvantages: cold/heat res)
Line 88: Line 88:
* Few locations in the game have a high enough ambient temperature to counteract the Quickness debuff, let alone increase Quickness beyond 100
* Few locations in the game have a high enough ambient temperature to counteract the Quickness debuff, let alone increase Quickness beyond 100
* A significant Quickness bonus can't be attained even at extremely high temperatures
* A significant Quickness bonus can't be attained even at extremely high temperatures
* Most sources of cold [[resistance]] (which is very desirable with this defect) also provide an equal amount of heat resistance (which makes purposefully increasing the character's temperature harder)
* Can synergize poorly with {{favilink id|Hoarshroom}} overdose, {{favilink|Freeze ray|}},  [[Freezing]] weapons, close range use of {{favilink|Cryokinesis}} or the {{favilink|Freezing Ray}} mutation
* Can synergize poorly with {{favilink id|Hoarshroom}} overdose, {{favilink|Freeze ray|}},  [[Freezing]] weapons, close range use of {{favilink|Cryokinesis}} or the {{favilink|Freezing Ray}} mutation
{{Mutation Navbox}}
{{Mutation Navbox}}
97

edits

Navigation menu