Template:Extra info: Difference between revisions

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   Cargo Storage
   Cargo Storage
-->{{#cargo_store:_table=ExtraInfo|Info={{#ifeq: {{{isswarmer|}}}|yes|{{#if:{{{swarmbonus|}}}|Swarm Alpha: +{{{swarmbonus}}}</br>|Swarmer</br>}}}}{{#ifeq: {{{aquatic|}}}|yes|Aquatic</br>}}{{#ifeq: {{{flyover|}}}|yes|Flyover</br>}}{{#switch:{{{solid|}}}|yes=Solid</br>|no=Not Solid</br>}}{{#ifeq: {{{twohanded|}}}| yes |Two Handed</br>}} {{#ifeq: {{{metal|}}} | yes |Metal</br>}} {{#ifeq: {{{lightprojectile|}}} | yes |Light Projectiles</br>}} {{#ifeq: {{{cursed|}}} | yes |Not Unequippable</br>}} {{#ifeq: {{{empsensitive|}}} | yes |EMP Sensitive</br>}} {{#ifeq: {{{exoticfood|}}} | yes |Exotic food</br>}}{{#ifeq: {{{destroyonunequip|}}} | yes | Destroyed when unequipped</br>}}{{#ifeq: {{{spectacles|}}} | yes | Corrects Vision</br>}}{{{{extrainfo|}}} }}<!--
-->{{#cargo_store:_table=ExtraInfo|Info={{#ifeq: {{{isswarmer|}}}|yes|{{#if:{{{swarmbonus|}}}|Swarm Alpha: +{{{swarmbonus}}}</br>|Swarmer</br>}}}}{{#ifeq: {{{aquatic|}}}|yes|Aquatic</br>}}{{#ifeq: {{{flyover|}}}|yes|Flyover</br>}}{{#switch:{{{solid|}}}|yes=Solid</br>|no=Not Solid</br>}}{{#ifeq: {{{twohanded|}}}| yes |Two Handed</br>}} {{#ifeq: {{{metal|}}} | yes |Metal</br>}} {{#ifeq: {{{lightprojectile|}}} | yes |Light Projectiles</br>}} {{#ifeq: {{{cursed|}}} | yes |Not Unequippable</br>}} {{#ifeq: {{{empsensitive|}}} | yes |EMP Sensitive</br>}} {{#ifeq: {{{exoticfood|}}} | yes |Exotic food</br>}}{{#ifeq: {{{destroyonunequip|}}} | yes | Destroyed when unequipped</br>}}{{#ifeq: {{{spectacles|}}} | yes | Corrects Vision</br>}}{{#if: {{{carrybonus|}}} |{{{carrybonus}}} to max carry weight</br>}}{{#if: {{{movespeedbonus|}}}|{{{movespeedbonus}}} Movespeed</br>}}{{{{extrainfo|}}} }}<!--


   Content Start
   Content Start
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-->{{#ifeq: {{{destroyonunequip|}}} | yes |<li>Destroyed when unequipped}}<!--
-->{{#ifeq: {{{destroyonunequip|}}} | yes |<li>Destroyed when unequipped}}<!--
-->{{#ifeq: {{{spectacles|}}} | yes |<li>[[Corrected vision|Corrects vision]]}}<!--
-->{{#ifeq: {{{spectacles|}}} | yes |<li>[[Corrected vision|Corrects vision]]}}<!--
-->{{#if: {{{carrybonus|}}} |<li>{{{carrybonus}}} to max carry weight}}<!--
-->{{#if:{{{reflect|}}}|<li>Reflects {{{reflect}}}% of damage, rounded up}}<!--
-->{{#if: {{{movespeedbonus|}}}|<li>{{{movespeedbonus}}} Movespeed}}<!--
-->{{#if:{{{extrainfo|}}}|<li>{{{extrainfo}}} }}
-->{{#if:{{{extrainfo|}}}|<li>{{{extrainfo}}} }}
</ul></includeonly><noinclude><!----
</ul></includeonly><noinclude><!----
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   Documentation Start
   Documentation Start


-->All of these variables only take "yes", except for Solid, which takes both yes/no. To be used only in the Extra variable in [[Template:Character]] and [[Template:Item]].
-->To be used only in the Extra variable in [[Template:Character]] and [[Template:Item]].
{| class="wikitable"
{| class="wikitable"
!variable
!variable
!possible values
!output
!output
|-
|-
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|-
|-
|isswarmer (if swarmbonus not specified)
|isswarmer (if swarmbonus not specified)
| yes
|Swarmer: This creature receives +1 to its to-hit and penetration rolls for each other swarmer beyond the first who is adjacent to its target.
|Swarmer: This creature receives +1 to its to-hit and penetration rolls for each other swarmer beyond the first who is adjacent to its target.
|-
|-
|swarmbonus (and isswarmer is specified)
|swarmbonus (and isswarmer is specified)
| ye
|Swarm Alpha: As long as this creature is adjacent to its target, it grants +{{{swarmbonus}}} to the swarm bonuses of each other swarmer who is adjacent to its target.
|Swarm Alpha: As long as this creature is adjacent to its target, it grants +{{{swarmbonus}}} to the swarm bonuses of each other swarmer who is adjacent to its target.
|-
|-
| flyover
| flyover
| yes
| Can be [[flying|flown]] over.
| Can be [[flying|flown]] over.
|-
|-
| solid
| solid
| yes/no
| Can/cannot be walked on/through
| Can/cannot be walked on/through
|-
|-
| twohanded
| twohanded
| yes
| Requires two hands to wield
| Requires two hands to wield
|-
|-
| metal
| metal
| yes
| Made out of [[Item Properties#Metal|Metal]]
| Made out of [[Item Properties#Metal|Metal]]
|-
|-
| lightprojectile
| lightprojectile
| yes
| Light projectiles
| Light projectiles
|-
|-
| cursed
| cursed
| yes
| Cannot be unequipped
| Cannot be unequipped
|-
|-
| empsensitive
| empsensitive
| yes
| [[EMP]] Sensitive
| [[EMP]] Sensitive
|-
|-
| exoticfood
| exoticfood
| yes
| Exotic food
| Exotic food
|-
|-
| destroyonunequip
| destroyonunequip
| yes
| Destroyed when unequipped
| Destroyed when unequipped
|-
|-
| spectacles
| spectacles
| yes
| [[Corrected vision|Corrects vision]]
| [[Corrected vision|Corrects vision]]
|-
| carrybonus
| integer
| +(number) to max carry weight
|-
| savemodifier, savemodifieramt
| string,int
| (number) vs. (savemodifier)
|-
| reflect
| int
| Reflects {{{reflect}}}% of damage, rounded up
|-
| movespeedbonus
| int
| {{{movespeedbonus}}} Movespeed
|-
|-
| extrainfo
| extrainfo
| any other info that does not fit
| any other info that does not fit
|}[[Category:Cargo Store Templates]]</noinclude>
|}[[Category:Cargo Store Templates]]</noinclude>

Revision as of 19:20, 9 September 2019

This template defines the table "ExtraInfo". View table.To be used only in the Extra variable in Template:Character and Template:Item.

variable possible values output
aquatic This creature is aquatic.
isswarmer (if swarmbonus not specified) yes Swarmer: This creature receives +1 to its to-hit and penetration rolls for each other swarmer beyond the first who is adjacent to its target.
swarmbonus (and isswarmer is specified) ye Swarm Alpha: As long as this creature is adjacent to its target, it grants +{{{swarmbonus}}} to the swarm bonuses of each other swarmer who is adjacent to its target.
flyover yes Can be flown over.
solid yes/no Can/cannot be walked on/through
twohanded yes Requires two hands to wield
metal yes Made out of Metal
lightprojectile yes Light projectiles
cursed yes Cannot be unequipped
empsensitive yes EMP Sensitive
exoticfood yes Exotic food
destroyonunequip yes Destroyed when unequipped
spectacles yes Corrects vision
carrybonus integer +(number) to max carry weight
savemodifier, savemodifieramt string,int (number) vs. (savemodifier)
reflect int Reflects {{{reflect}}}% of damage, rounded up
movespeedbonus int {{{movespeedbonus}}} Movespeed
extrainfo any other info that does not fit