8,290
edits
No edit summary |
(Add an intro and reorganize a bit) |
||
Line 7: | Line 7: | ||
| id=Tactics_Charge | | id=Tactics_Charge | ||
}} | }} | ||
'''Charge''' is a skill that allows the user to move multiple squares to approach and [[melee combat|melee attack]] a target, all in a single turn. | |||
== Skill Interactions == | |||
* [[Charging Strike (Axe)]] grants the user additional bonuses related to [[cleave|cleaving]] or [[dismember]]ing the target. | |||
* [[Charging Strike (Cudgel)]] guarantees that the target will be [[dazed]] if hit by the charge. | |||
* [[Shield Slam]] grants a free shield slam attack when charging. | |||
== Other Interactions == | |||
* Players or creatures with the [[Horns]] mutation, or who are wearing a {{favilink|fork-horned helm}}, will always get a free attack with their horns when charging. | |||
{{Creatures with the skill|Charge}} | {{Creatures with the skill|Charge}} | ||
{{Skills and Powers Navbox}} | {{Skills and Powers Navbox}} |