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If fresh water is found in a large pool (200 drams or greater), it will often show with a brighter white color, flickering much more often than salt water. | If fresh water is found in a large pool (200 drams or greater), it will often show with a brighter white color, flickering much more often than salt water. | ||
==Evaporation== | |||
{{Main|Scalding steam}} | |||
When water reaches 100T, it will vaporize into {{favilink|scalding steam}}, where the drams vaporized/20 is the density of the steam. This steam deals 0.18 * density heat damage to whatever it's in contact with. | |||
==Freezing== | |||
Water freezes at -100 T. If a creature steps on frozen water, they will be forced to make an [[Agility]] save with difficulty 10. | |||
If | If a creature is in water while the tile is frozen, they will become stuck. | ||
{{missing info|What difficulty save?}} | |||
{{ | |||
==Sources of Water== | ==Sources of Water== | ||
{{name}} can be found in guaranteed areas as well as randomly generated. | {{name|caps}} can be found in guaranteed areas as well as randomly generated. | ||
* Trading with someone, with them owing you water | * Trading with someone, with them owing you water. | ||
* Finding pools of it in ruins or underground, usually near {{favilink|glowfish}} and {{favilink|glowpad|glowpads}}. | * Finding pools of it in ruins or underground, usually near {{favilink|glowfish}} and {{favilink|glowpad|glowpads}}. | ||
* In the water stores of {{favilink|Kyakukya}} | * In the water stores of {{favilink|Kyakukya}}. | ||
* {{favilink|water weep|&Bwater &yweeps}} or {{favilink|giant water weep|&ygiant &Bwater &yweeps}} | * {{favilink|water weep|&Bwater &yweeps}} or {{favilink|giant water weep|&ygiant &Bwater &yweeps}}. | ||
* Using a {{favilink|desalination pellet}} on salt water will turn it into fresh water. | * Using a {{favilink|desalination pellet}} on salt water will turn it into fresh water. | ||
== | ==Uses of Water== | ||
Water is a scarce but incredibly important liquid. | Water is a scarce but incredibly important liquid. | ||
* Used for most Water Rituals | * Used for most Water Rituals | ||
* Satiates [[thirst]] (10,000 a dram) | * Satiates [[thirst]] (10,000 a dram), | ||
* Used as base currency for [[trading]] | * Used as base currency for [[trading]], | ||
* Can put out fire (both salty and fresh) | * Can put out fire (both salty and fresh), | ||
* Can clean off items covered in other [[liquids]] (both salty and fresh) | * Can clean off items covered in other [[liquids]] (both salty and fresh). | ||
==Consuming Water== | |||
If you are not {{favilink|Amphibious}}, drinking {{name}} manually returns the following message: | |||
{{qud quote|Ahh, refreshing!}} | |||
If you are, it will return a different message instead: | |||
{{qud quote|You pour water on yourself!}} | |||
{{ | |||
Regardless, drinking {{name}} satiates your [[thirst]] by 10,000. | |||
==Factions that use Water as a Water Ritual Liquid== | ==Factions that use Water as a Water Ritual Liquid== |
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