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(update critical failure info) |
(i mean, it's not unique, gas masks and vinewood sap masks do it too) |
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When added to a tier 8 item, the {{name}} mod has the following effects:{{Code Reference|namespace=XRL.World.Parts|class=GasMask|name=GasMask}} | When added to a tier 8 item, the {{name}} mod has the following effects:{{Code Reference|namespace=XRL.World.Parts|class=GasMask|name=GasMask}} | ||
* Effectively reduces gas density by 50 prior to calculating gas effects on its wearer. | * Effectively reduces gas density by 50 prior to calculating gas effects on its wearer. | ||
* Provides a [[Save|saving throw]] bonus of +10 against inhaled gas effects | * Provides a [[Save|saving throw]] bonus of +10 against inhaled gas effects, and prevents critical failure when rolling a 1 on the saving throw. | ||
* Reduces gas-based damage by 10% | * Reduces gas-based damage by 10% | ||
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