Heightened Hearing
Heightened Hearing
Category
|
Physical |
---|---|
Cost
|
2 |
ID?Use this ID to wish for the mutation
(example: mutation:HeightenedHearing ) |
HeightenedHearing |
Reality DistortingReality distorting mutations
cannot be used under the effects of normality. |
no |
If Heightened Hearing is leveled to 10, the entire screen gets affected. Unlike Clairvoyance, Heightened Hearing cannot detect anything other than creatures. However, it is automatically activated, does not run out, and does not require a turn to cast.
Chance of Identification
If: $ {\text{Random}}(1,100)<{\frac {100+10*{\text{Level}}}{({\text{distance to listener}}+9)^{2}*100}} $
is true, the creature is identified as their tile. If not, a ? is displayed instead.