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{{ | <!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{Character | |||
| title = {{Qud text|hyperbiotic bed}} | | title = {{Qud text|hyperbiotic bed}} | ||
| image = hyperbiotic bed.png | | image = hyperbiotic bed.png | ||
| hp = 200 | |||
| av = 4 | |||
| dv = -10 | |||
| weight = 400 | | weight = 400 | ||
| featureweightinfo = no | |||
| chargeused = 10 | |||
| chargefunction = HyperbioticSystems | |||
| id = Hyperbiotic Bed | |||
| complexity = 6 | |||
| tier = 6 | | tier = 6 | ||
| colorstr = &C | | colorstr = &C | ||
| tilecolors = CY | |||
| renderstr = ≡ | | renderstr = ≡ | ||
| role = Uncommon | | role = Uncommon | ||
| extra = {{Extra info|weight = 400 | empsensitive = yes | metal = yes | flyover = no | animatable = yes | capacitorcharge = 50 | capacitormax = 50 | capacitorrate = 10}} | |||
| inheritingfrom = BaseBed | |||
| dynamictable = {{Dynamic object|AnimatableFurniture|Hyperbiotic Bed}} | |||
| unidentifiedname = strange furniture | |||
| unidentifiedaltname = strange furniture | |||
| capacitorcharge = 50 | |||
| capacitormax = 50 | |||
| capacitorrate = 10 | |||
| supportedmods = CommonMods,ElectronicsMods | |||
| desc = Hidden micro-reactors smash together particles, generate heat, and power the biotic machine apparatus that rejuvenates the weary slumberer. | | desc = Hidden micro-reactors smash together particles, generate heat, and power the biotic machine apparatus that rejuvenates the weary slumberer. | ||
| categories = | | categories = Beds | ||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
This furniture | <!-- END QBE --> | ||
This furniture causes the player to [[recuperate]] and, after 100 rounds of sleeping in it, heals minor physical debuffs as if the creature has level 1 {{favilink|Regeneration}}.{{Code Reference|class=Bed}}{{XML Reference|object|Hyperbiotic Bed}} Found in the {{favilink|Grit Gate}} medical ward for easy access. They cannot regenerate missing limbs, including a rotted tongue from [[glotrot]].{{Code Reference|namespace=XRL.World.Effects|class=Glotrot}} | |||
=== Animated === | |||
{{name|plural}} can be animated via {{favilink|spray-a-brain}} or {{favilink|nano-neuro animator}}. Animated {{name|plural}} have [[Staunch Wounds]], [[Heal]], and [[Set Limb]]. | |||
== Effects that can be removed == | |||
These effects are only healed if they are applied to the sleeping creature, not their equipment. | |||
{{#cargo_query:table=Effects | |||
|fields =CONCAT('[[', _pageName, '{{!}}', PlainName, ']]') | |||
|where = Type RLIKE "111[01]{24}$" AND (Type RLIKE "1[01]{13}$" OR Type RLIKE "1[01]{10}$" OR Type RLIKE "1[01]{4}$" OR Type RLIKE "1[01]{3}$" OR Type RLIKE "1[01]{2}$") | |||
|format = ul | |||
|columns = 2}} | |||
{{references|2.0.202.99}} | |||
{{Beds Navbox}} |