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| av = 4 | | av = 4 | ||
| dv = 5 | | dv = 5 | ||
| weight = | | ma = 9 | ||
| marange = 6+1d5 | |||
| weight = 201 | |||
| featureweightinfo = no | | featureweightinfo = no | ||
| id = Waydroid | | id = Waydroid | ||
| tier = 2 | | tier = 2 | ||
| colorstr = &c | | colorstr = &c | ||
| tilecolors = cW | |||
| renderstr = 2 | | renderstr = 2 | ||
| role = Brute | | role = Brute | ||
| extra = {{Extra info|weight = | | extra = {{Extra info|weight = 201 | empsensitive = yes | metal = yes | hasmentalshield = yes | bodytype = HoverRobot}} | ||
| inheritingfrom = BaseRobot | | inheritingfrom = BaseRobot | ||
| quickness = 100 | | quickness = 100 | ||
| movespeed = 100 | | movespeed = 100 | ||
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| xpvalue = 250 | | xpvalue = 250 | ||
| xptier = 2 | | xptier = 2 | ||
| faction = {{creature faction|{{FactionID to name| | | faction = {{creature faction|{{FactionID to name|Robots}}|100}} | ||
| demeanor = neutral | | demeanor = neutral | ||
| inventory = {{inventory|Waydroid_Shockrod|2|no|100}}{{inventory|Chem Cell|1|no|10}}{{inventory|Stun Rod|1|no|5}} | | inventory = {{inventory|Waydroid_Shockrod|2|no|100|no}}{{inventory|Chem Cell|1|no|10|no}}{{inventory|Stun Rod|1|no|5|no}} | ||
| mutations = {{creature mutation|{{MutationID to name|NightVision}}|12|8}} | | mutations = {{creature mutation|{{MutationID to name|NightVision}}|12|8}} | ||
| desc = A | | desc = A cyclinder with a sensor array floats in magnetic suspension and emits a choppy hum. One long, articulated arm dangles beneath it, and sparks fly from its electric corm. | ||
| categories = Robots | | categories = Robots | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
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== Droid Scrambler Vulnerability == | == Droid Scrambler Vulnerability == | ||
If the player character is holding a {{favilink|droid scrambler}} either in their main inventory or an equipment slot, waydroids are initially friendly towards them and their companions. Otherwise, they | If the player character is holding a {{favilink|droid scrambler}} either in their main inventory or an equipment slot, waydroids are initially friendly towards them and their companions. Otherwise, they react like other [[robots]] (hostile by default). The scrambler has no effect if held by a creature that is not the player character or dominated by the player character. In particular, having a companion hold it is ineffectual.{{Code Reference|class=DroidScramblerWeakness}} | ||
When a {{name}} is affected by a droid scrambler, it will no longer grant [[XP]], even if the droid scrambler is dropped. However, yet-to-be-loaded waydroids will be unaffected. | |||
== Tips == | == Tips == | ||
* | * Their {{Favilink|shockrod|plural}} often create electrical arcs, making combat alongside them hazardous and infighting common once their current target has been dispatched. | ||
* The non-dormant waydroids inside the Barathrumite enclave are a variant named "sleeping waydroids". They initially spawn asleep and are Barathrumite faction members (and thus are neutral toward the player by default, even without a scrambler).{{XML Reference|object|Sleeping Waydroid}} | |||
== Trivia == | == Trivia == | ||
* Although they were ostensibly built by the Barathrumites, waydroids have [[Waydroids|their own hidden faction]] that | * Although they were ostensibly built by the Barathrumites, waydroids found outside the enclave are not members of the Barathrumites faction. Waydroids used to have [[:Category:Waydroids (faction)|their own hidden faction]] that was not mechanically related to the Barathrumites, except insofar as waydroids were neutral towards them. (The only other faction they were neutral towards was [[grazing hedonists]]; they were hostile towards all others.) Waydroids were changed to be members of the robots faction, while the defunct waydroids faction was later removed in [https://store.steampowered.com/news/app/333640/view/3349002486194482467 patch 2.0.203.41]. | ||
* Following the robots faction change mentioned above, sleeping waydroids inside the Barathrumite enclave, once awoken, were hostile toward the Barathrumites and the player (without a scrambler) by default. This was fixed in [https://store.steampowered.com/news/app/333640/view/3099043193820601682 patch 2.0.203.18]. | |||
{{references}} | |||
{{Robots Navbox}} |