Action cost: Difference between revisions

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The most common action cost besides 1,000 is 100, "one tenth of a turn" or "one segment". Directing companions has this action cost, as do various cases of flipping power switches.
The most common action cost besides 1,000 is 100, "one tenth of a turn" or "one segment". Directing companions has this action cost, as do various cases of flipping power switches.


{| class="wikitable"
== Action Cost Modifiers ==
|+Energy cost affecting factors
|-
! Mechanism !! Amount !! Scope
|-
|[[Empty the Clips]]
|  -50%
|Firing pistols
|-
|[[Fastest Gun in the Rust]]
|  -25%
|Firing pistols
|-
|{{favilink|medassist module}}
|  -80%
|Applying [[tonics]]
|-
|{{favilink|micromanipulator array}}
|  -40%
|Tinkering
|-
| [[Move Speed]]
| variable
| Movement
|-
|{{favilink|plastifer chem vest}}
|  -100%
|Applying [[tonics]]
|-
|{{favilink|rapid release finger flexors}}
|  -25%
|Firing pistols
|-
|[[Short Blade Expertise]]
|  -25%
|Attacking with a short blade in the primary hand
Using [[Hobble]] with a short blade equipped


Using [[Shank]] with a short blade in the primary hand
{{Excerpt|Quickness#Action Cost Modifiers}}<!-- You can edit this table in the [[Quickness]] article -->
|-
 
|[[Sprint]]
In addition, [[Movement Speed]] affects the action cost of a creature's basic movement action.
|  -50%
 
|Movement
== Notes ==
|-
|[[Springing]] with [[Sprint]]
|  -67%
|Movement
|-
|{{favilink|Steel butcher knife}}
-50% (first)
|[[Butchery]]
|-
|[[Telepathy]]
| -90%
|Directing companions
|-
| [[Two-headed]] || -20% to -56% || Mental actions
|}


Modding note: at an internal technical level, this concept is referred to as "energy". "Action cost" is used in public facing materials to avoid confusion with [[Energy|things one thinks of first when thinking "energy"]].
Modding note: at an internal technical level, this concept is referred to as "energy". "Action cost" is used in public facing materials to avoid confusion with [[Energy|things one thinks of first when thinking "energy"]].


[[Category:Mechanics]]
[[Category:Mechanics]]