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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | |||
{{Character | {{Character | ||
| title = {{ | | title = {{Qud text|alchemist}} | ||
| image = alchemist.png | | image = alchemist.png | ||
| | | lv = 30 | ||
| hp = 175 | |||
| hp = | | av = 0 | ||
| av = | | dv = 11 | ||
| dv = | | ma = 7 | ||
| ma = | | marange = 6+1d2 | ||
| strength = | | weight = 201 | ||
| agility = | | featureweightinfo = no | ||
| toughness = | | id = Alchemist | ||
| intelligence = | | tier = 6 | ||
| willpower = | | colorstr = &M | ||
| ego = | | tilecolors = MB | ||
| acid = | | renderstr = h | ||
| cold = | | corpse = Human Corpse | ||
| | | corpsechance = 90 | ||
| | | role = NPC | ||
| desc = | | extra = {{Extra info|weight = 201 | uniquechara = yes | bodytype = Humanoid}} | ||
| inheritingfrom = NPC | |||
| quickness = 100 | |||
| movespeed = 100 | |||
| strength = 14+1d3+7d1 | |||
| agility = 14+1d3+7d1 | |||
| toughness = 14+1d3+7d1 | |||
| intelligence = 14+1d3+7d1 | |||
| willpower = 14+1d3+7d1 | |||
| ego = 14+1d3+7d1 | |||
| acid = 0 | |||
| electric = 0 | |||
| cold = 0 | |||
| heat = 0 | |||
| xpvalue = 750 | |||
| xptier = 6 | |||
| faction = {{creature faction|{{FactionID to name|Prey}}|100}} | |||
| demeanor = neutral | |||
| inventory = {{inventory|Sooty Smock|1|no|100|no}}{{inventory|FluxPhial_NoSell|1|no|100|no}}{{inventory|Phial|1d4+3|no|100|no}}{{inventory|Corpus|1|no|100|no}} | |||
| desc = "Let the manes put off their terror, let them put off their aqueous bodies with fire. | |||
Let them draw together the bones of the metal. | |||
Selvaggia, Guiscarda, Mandetta, | |||
Rain flakes of gold on the water | |||
Azure and flaking silver of water, | |||
Pallor of silver, pale lustre of Latona, | |||
By these, from the malevolence of the dew | |||
Guard this alembic. | |||
Elain, Tireis, Allodetta | |||
Quiet this metal." | |||
-Ezra Pound | |||
| categories = Unique Characters | |||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
<!-- END QBE --> | |||
The {{name}} is a member of the [[grazing hedonists]] faction who resides in {{favilink|Bethesda Susa}}, on the third level of the ruined ward.{{File Ref|file=Worlds}} They are a mysterious figure with a special love for all things liquid. | |||
[[ | == Character == | ||
[[Category:Merchants]] | The alchemist is a hermit and a liquid-tinker who has set up their workshop within the depths of Bethesda Susa. They purport to be a "connoisseur" of liquids, but claim to "dabble" in other states of matter as well. | ||
The alchemist seems to be well known in Qud, at least amongst other liquid-tinkers. {{favilink|ichor merchant|plural}} will occasionally mention their desire to "plumb the depths of Bethesda Susa" in order to meet the alchemist. {{favilink|Hortensa}} names the alchemist as an "amateur liquid-tinker, poet, [and] merchant", and claims their methods "aren't scientific", warning the player to be careful around them. | |||
==Wares== | |||
The alchemist is notable for selling one dram of every kind of liquid in {{favilink|phial|plural}}, with the exception of {{Favilink|water}} (which they have but won't sell).{{Code Reference|namespace=XRL.World.Encounters.EncounterObjectBuilders|class=AlchemistEquipment}} This includes some exceptionally rare and valuable liquids such as {{favilink|cloning draught}}, {{favilink|neutron flux}}, and {{favilink|brain brine}}. They do not restock. | |||
{| class="wikitable" | |||
! Item | |||
! Quantity | |||
|- | |||
| {{favilink|Corpus Choliys}} | |||
| 1 | |||
|- | |||
| {{favilink|phial}} of {{favilink|acid}} | |||
| 1 | |||
|- | |||
| {{favilink|phial}} of {{favilink|algae}} | |||
| 1 | |||
|- | |||
| {{favilink|phial}} of {{favilink|asphalt}} | |||
| 1 | |||
|- | |||
| {{favilink|phial}} of {{favilink|black ooze}} | |||
| 1 | |||
|- | |||
| {{favilink|phial}} of {{favilink|blood}} | |||
| 1 | |||
|- | |||
| {{favilink|phial}} of {{favilink|brain brine}} | |||
| 1 | |||
|- | |||
| {{favilink|phial}} of {{favilink|brown sludge}} | |||
| 1 | |||
|- | |||
| {{favilink|phial}} of {{favilink|cider}} | |||
| 1 | |||
|- | |||
| {{favilink|phial}} of {{favilink|cloning draught}} | |||
| 1 | |||
|- | |||
| {{favilink|phial}} of {{favilink|convalessence}} | |||
| 1 | |||
|- | |||
| {{favilink|phial}} of {{favilink|gel}} | |||
| 1 | |||
|- | |||
| {{favilink|phial}} of {{favilink|green goo}} | |||
| 1 | |||
|- | |||
| {{favilink|phial}} of {{favilink|honey}} | |||
| 1 | |||
|- | |||
| {{favilink|phial}} of {{favilink|ink}} | |||
| 1 | |||
|- | |||
| {{favilink|phial}} of {{favilink|lava}} | |||
| 1 | |||
|- | |||
| {{favilink|phial}} of {{favilink|molten wax}} | |||
| 1 | |||
|- | |||
| {{favilink|phial}} of {{favilink|neutron flux}} | |||
| 1 | |||
|- | |||
| {{favilink|phial}} of {{favilink|oil}} | |||
| 1 | |||
|- | |||
| {{favilink|phial}} of {{favilink|primordial soup}} | |||
| 1 | |||
|- | |||
| {{favilink|phial}} of {{favilink|putrescence}} | |||
| 1 | |||
|- | |||
| {{favilink|phial}} of {{favilink|salt}} | |||
| 1 | |||
|- | |||
| {{favilink|phial}} of {{favilink|sap}} | |||
| 1 | |||
|- | |||
| {{favilink|phial}} of {{favilink|slime}} | |||
| 1 | |||
|- | |||
| {{favilink|phial}} of {{favilink|sunslag}} | |||
| 1 | |||
|- | |||
| {{favilink|phial}} of {{favilink|warm static}} | |||
| 1 | |||
|- | |||
| {{favilink|phial}} of {{favilink|wine}} | |||
| 1 | |||
|- | |||
| {{favilink|phial}} | |||
| {{dice tooltip|1d4+3}} | |||
|} | |||
== Combat == | |||
Despite being a merchant, the alchemist is by no means weak. When in combat, the alchemist will attack by violently [[explosions|exploding]], dealing {{heart}}{{dice tooltip|10d10+250}} damage to anything caught within the blast radius. The explosion is considered [[neutron flux|neutronic]] and has a force of 15,000.{{Code Reference|class=Alchemist}} This kills the alchemist. | |||
However, the alchemist is also quite conflict avoidant: they will immediately cease hostilities and begin fleeing from threats if their [[hitpoints]] fall below 99%{{File Ref|file=ObjectBlueprints|name=Object}} of their maximum.{{Code Reference|class=AISelfPreservation}} | |||
Belonging to the [[grazing hedonists]] faction, the alchemist normally will not initiate attack with the player or other creatures, but other creatures in {{favilink|Bethesda Susa}} will attack them, like {{favilink|eyeless king crab|plural}} or {{favilink|lurking beth|plural}}. Clearing out the floor so no creatures of an opposing faction will meet the alchemist is recommended to prevent untimely neutronic-related death. | |||
== Properties == | |||
Speaking to the alchemist grants the [[Quiet This Metal]] achievement.<ref name="Object"/> | |||
{{Conversations link}} | |||
{{References|2.0.202.103}} | |||
{{Creature Navbox|Grazing hedonists|uniquecommon}} | |||
[[Category:Merchants]][[Category:Humanoids]] |