Alchemist: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
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(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
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| ma = 7
| ma = 7
| marange = 6+1d2
| marange = 6+1d2
| weight = 200
| weight = 201
| featureweightinfo = no
| featureweightinfo = no
| id = Alchemist
| id = Alchemist
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| tilecolors = MB
| tilecolors = MB
| renderstr = h
| renderstr = h
| corpse = {{ID to name|Human Corpse}}
| corpse = Human Corpse
| corpsechance = 90
| corpsechance = 90
| role = NPC
| role = NPC
| extra = {{Extra info|weight = 200 | uniquechara = yes}}
| extra = {{Extra info|weight = 201 | uniquechara = yes | bodytype = Humanoid}}
| inheritingfrom = NPC
| inheritingfrom = NPC
| quickness = 100
| quickness = 100
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| faction = {{creature faction|{{FactionID to name|Prey}}|100}}
| faction = {{creature faction|{{FactionID to name|Prey}}|100}}
| demeanor = neutral
| demeanor = neutral
| inventory = {{inventory|Sooty Smock|1|no|100}}{{inventory|FluxPhial|1|no|100}}{{inventory|Phial|1d4+3|no|100}}{{inventory|Corpus|1|no|100}}
| inventory = {{inventory|Sooty Smock|1|no|100|no}}{{inventory|FluxPhial_NoSell|1|no|100|no}}{{inventory|Phial|1d4+3|no|100|no}}{{inventory|Corpus|1|no|100|no}}
| desc = "Let the manes put off their terror, let them put off their aqueous bodies with fire.
| desc = "Let the manes put off their terror, let them put off their aqueous bodies with fire.
       Let them draw together the bones of the metal.
       Let them draw together the bones of the metal.
       Selvaggia, Guiscarda, Mandetta,
       Selvaggia, Guiscarda, Mandetta,
       Rain flakes of gold on the water
       Rain flakes of gold on the water
       Azure and flaking silver of water,
       Azure and flaking silver of water,
       Pallor of silver, pale lustre of Latona,
       Pallor of silver, pale lustre of Latona,
       By these, from the malevolence of the dew
       By these, from the malevolence of the dew
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       -Ezra Pound
       -Ezra Pound
| categories = Unique Characters
| categories = Unique Characters
| gameversion = 2.0.201.60
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
The {{name}} is a creature living in the depths of {{favilink|Bethesda Susa}}, on the third level of the ruined ward. They sell one dram of every kind of liquid in {{favilink|phial|plural}}, including {{favilink|cloning draught}} and {{favilink|neutron flux}}, with the exception of {{Favilink|water}}.
The {{name}} is a member of the [[grazing hedonists]] faction who resides in {{favilink|Bethesda Susa}}, on the third level of the ruined ward.{{File Ref|file=Worlds}} They are a mysterious figure with a special love for all things liquid.  


Despite being a merchant, they are by no means weak. When in combat, the alchemist will attack by violently [[explosions|exploding]], dealing {{heart}}{{dice tooltip|10d10+250}} damage to anything caught within the blast radius.{{Code Reference|class =Alchemist}} The explosion is considered [[neutron flux|neutronic]] and has a force of 15,000. This kills the alchemist.  
== Character ==
The alchemist is a hermit and a liquid-tinker who has set up their workshop within the depths of Bethesda Susa. They purport to be a "connoisseur" of liquids, but claim to "dabble" in other states of matter as well.


Belonging to the [[grazing hedonists]] faction, they normally will not initiate attack with the player or other creatures, but other creatures in {{favilink|Bethesda Susa}} will attack them, like {{favilink|eyeless king crab|plural}} or {{favilink|lurking beth|plural}}. Clearing out the floor so no creatures of an opposing faction will meet the alchemist is recommended to prevent untimely neutronic-related death.  
The alchemist seems to be well known in Qud, at least amongst other liquid-tinkers. {{favilink|ichor merchant|plural}} will occasionally mention their desire to "plumb the depths of Bethesda Susa" in order to meet the alchemist. {{favilink|Hortensa}} names the alchemist as an "amateur liquid-tinker, poet, [and] merchant", and claims their methods "aren't scientific", warning the player to be careful around them.


Speaking to them grants the [[Quiet This Metal]] achievement.
==Wares==
The alchemist is notable for selling one dram of every kind of liquid in {{favilink|phial|plural}}, with the exception of {{Favilink|water}} (which they have but won't sell).{{Code Reference|namespace=XRL.World.Encounters.EncounterObjectBuilders|class=AlchemistEquipment}} This includes some exceptionally rare and valuable liquids such as {{favilink|cloning draught}}, {{favilink|neutron flux}}, and {{favilink|brain brine}}. They do not restock.  


==Wares==
{| class="wikitable"
{| class="wikitable"
! Item
! Item
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|-
|-
| {{favilink|phial}} of {{favilink|acid}}
| {{favilink|phial}} of {{favilink|acid}}
| 1
|-
| {{favilink|phial}} of {{favilink|algae}}
| 1
| 1
|-
|-
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|-
|-
| {{favilink|phial}} of {{favilink|blood}}
| {{favilink|phial}} of {{favilink|blood}}
| 1
|-
| {{favilink|phial}} of {{favilink|brain brine}}
| 1
| 1
|-
|-
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| 1
| 1
|-
|-
| {{favilink|phial}} of {{favilink|wine}}
| {{favilink|phial}} of {{favilink|sunslag}}
| 1
|-
| {{favilink|phial}} of {{favilink|warm static}}
| 1
| 1
|-
|-
| {{favilink|phial}} of {{favilink|brain brine}}
| {{favilink|phial}} of {{favilink|wine}}
| 1
| 1
|-
|-
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| {{dice tooltip|1d4+3}}
| {{dice tooltip|1d4+3}}
|}
|}
== Combat ==
Despite being a merchant, the alchemist is by no means weak. When in combat, the alchemist will attack by violently [[explosions|exploding]], dealing {{heart}}{{dice tooltip|10d10+250}} damage to anything caught within the blast radius. The explosion is considered [[neutron flux|neutronic]] and has a force of 15,000.{{Code Reference|class=Alchemist}} This kills the alchemist.
However, the alchemist is also quite conflict avoidant: they will immediately cease hostilities and begin fleeing from threats if their [[hitpoints]] fall below 99%{{File Ref|file=ObjectBlueprints|name=Object}} of their maximum.{{Code Reference|class=AISelfPreservation}}
Belonging to the [[grazing hedonists]] faction, the alchemist normally will not initiate attack with the player or other creatures, but other creatures in {{favilink|Bethesda Susa}} will attack them, like {{favilink|eyeless king crab|plural}} or {{favilink|lurking beth|plural}}. Clearing out the floor so no creatures of an opposing faction will meet the alchemist is recommended to prevent untimely neutronic-related death.
== Properties ==
Speaking to the alchemist grants the [[Quiet This Metal]] achievement.<ref name="Object"/>


{{Conversations link}}
{{Conversations link}}
==References==
 
<references/>
{{References|2.0.202.103}}


{{Creature Navbox|Grazing hedonists|uniquecommon}}
{{Creature Navbox|Grazing hedonists|uniquecommon}}
 
[[Category:Merchants]][[Category:Humanoids]]
[[Category:Merchants]]
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