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imported>Trashmonks |
(Undo revision 89959 by Trashmonks (talk)) Tag: Undo |
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| dv = 8 | | dv = 8 | ||
| ma = 4 | | ma = 4 | ||
| weight = | | marange = 2+1d2 | ||
| weight = 201 | |||
| featureweightinfo = no | | featureweightinfo = no | ||
| id = Arconaut | | id = Arconaut | ||
| tier = 2 | | tier = 2 | ||
| colorstr = &y | | colorstr = &y | ||
| tilecolors = yK | |||
| renderstr = h | | renderstr = h | ||
| corpse = | | corpse = Human Corpse | ||
| corpsechance = 90 | | corpsechance = 90 | ||
| role = Skirmisher | | role = Skirmisher | ||
| extra = {{Extra info|weight = | | extra = {{Extra info|weight = 201 | bodytype = Humanoid}} | ||
| inheritingfrom = BaseArconaut | | inheritingfrom = BaseArconaut | ||
| quickness = 100 | | quickness = 100 | ||
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| faction = {{creature faction|{{FactionID to name|Prey}}|100}} | | faction = {{creature faction|{{FactionID to name|Prey}}|100}} | ||
| demeanor = neutral | | demeanor = neutral | ||
| inventory = {{inventory|Leather Boots|1|no|100}}{{inventory|Leather Cloak|1|no|100}}{{inventory|Studded Leather Armor|1|no|100}}{{inventory|Wide-brimmed Hat|1|no|100}}{{inventory|Borderlands Revolver|1|no|100}}{{inventory|Lead Slug|5-10|no|100}}{{inventory|Steel Dagger|1|no|100}}{{inventory|Vinewafer|1-2|no|100}}{{inventory|Waterskin|0-2|no|100}} | | inventory = {{inventory|Leather Boots|1|no|100|no}}{{inventory|Leather Cloak|1|no|100|no}}{{inventory|Studded Leather Armor|1|no|100|no}}{{inventory|Wide-brimmed Hat|1|no|100|no}}{{inventory|Borderlands Revolver|1|no|100|no}}{{inventory|Lead Slug|5-10|no|100|no}}{{inventory|Steel Dagger|1|no|100|no}}{{inventory|Vinewafer|1-2|no|100|no}}{{inventory|Waterskin|0-2|no|100|no}}{{inventory|Junk 1|3d4|no|100|yes}} | ||
| skills = {{SkillID to name|Acrobatics_Dodge}} </br>{{SkillID to name| | | skills = {{SkillID to name|Acrobatics_Dodge}} </br>{{SkillID to name|Tinkering}} </br>{{SkillID to name|Tinkering_Scavenger}} </br>{{SkillID to name|ShortBlades_Expertise}} | ||
| | | desc = A hood shades =pronouns.possessive= face from the salt sun and the halogen lamps of the vacated underearth. =pronouns.Possessive= cloak bulges around a scrapbag slung about =pronouns.possessive= waist, and =pronouns.possessive= core is tense with the promise of the chase. | ||
| categories = Humanoids | | categories = Humanoids | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
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The {{name}} is a prototypical denizen of the Caves of Qud. They can often be found wandering alone through underground caves, ruins, and dungeons. They are notable for the fact that they will [[Scavenger|rummage through trash]] and pick up items that they find lying on the ground, including items that the player has dropped or intentionally placed in the area. | The {{name}} is a prototypical denizen of the Caves of Qud. They can often be found wandering alone through underground caves, ruins, and dungeons. They are notable for the fact that they will [[Scavenger|rummage through trash]] and pick up items that they find lying on the ground, including items that the player has dropped or intentionally placed in the area. | ||
In addition to the {{name|possessive}} guaranteed inventory items, they will also always spawn with {{dice tooltip|3d4}} items from the [[ | In addition to the {{name|possessive}} guaranteed inventory items, they will also always spawn with {{dice tooltip|3d4}} items from the [[Population:Junk#Junk 1|Junk 1]] loot tables<ref><code>ObjectBlueprints.xml</code></ref>, which can yield a wide variety of interesting objects. | ||
==Dialogue== | ==Dialogue== |