Arconaut: Difference between revisions

Undo revision 89959 by Trashmonks (talk)
(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
(Undo revision 89959 by Trashmonks (talk))
Tag: Undo
 
(7 intermediate revisions by 2 users not shown)
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| ma = 4
| ma = 4
| marange = 2+1d2
| marange = 2+1d2
| weight = 200
| weight = 201
| featureweightinfo = no
| featureweightinfo = no
| id = Arconaut
| id = Arconaut
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| corpsechance = 90
| corpsechance = 90
| role = Skirmisher
| role = Skirmisher
| extra = {{Extra info|weight = 200 | bodytype = Humanoid}}
| extra = {{Extra info|weight = 201 | bodytype = Humanoid}}
| inheritingfrom = BaseArconaut
| inheritingfrom = BaseArconaut
| quickness = 100
| quickness = 100
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| faction = {{creature faction|{{FactionID to name|Prey}}|100}}
| faction = {{creature faction|{{FactionID to name|Prey}}|100}}
| demeanor = neutral
| demeanor = neutral
| inventory = {{inventory|Leather Boots|1|no|100}}{{inventory|Leather Cloak|1|no|100}}{{inventory|Studded Leather Armor|1|no|100}}{{inventory|Wide-brimmed Hat|1|no|100}}{{inventory|Borderlands Revolver|1|no|100}}{{inventory|Lead Slug|5-10|no|100}}{{inventory|Steel Dagger|1|no|100}}{{inventory|Vinewafer|1-2|no|100}}{{inventory|Waterskin|0-2|no|100}}
| inventory = {{inventory|Leather Boots|1|no|100|no}}{{inventory|Leather Cloak|1|no|100|no}}{{inventory|Studded Leather Armor|1|no|100|no}}{{inventory|Wide-brimmed Hat|1|no|100|no}}{{inventory|Borderlands Revolver|1|no|100|no}}{{inventory|Lead Slug|5-10|no|100|no}}{{inventory|Steel Dagger|1|no|100|no}}{{inventory|Vinewafer|1-2|no|100|no}}{{inventory|Waterskin|0-2|no|100|no}}{{inventory|Junk 1|3d4|no|100|yes}}
| skills = {{SkillID to name|Acrobatics_Dodge}} </br>{{SkillID to name|Tinkering}} </br>{{SkillID to name|Tinkering_Scavenger}} </br>{{SkillID to name|ShortBlades_Expertise}}
| skills = {{SkillID to name|Acrobatics_Dodge}} </br>{{SkillID to name|Tinkering}} </br>{{SkillID to name|Tinkering_Scavenger}} </br>{{SkillID to name|ShortBlades_Expertise}}
| desc = =pronouns.Possessive= cloak bulges around =pronouns.possessive= waist where =pronouns.subjective= =verb:stash:afterpronoun= scrap on =pronouns.possessive= belt. =pronouns.Subjective= =verb:don't:afterpronoun= look at you but two steps in front of you.
| desc = A hood shades =pronouns.possessive= face from the salt sun and the halogen lamps of the vacated underearth. =pronouns.Possessive= cloak bulges around a scrapbag slung about =pronouns.possessive= waist, and =pronouns.possessive= core is tense with the promise of the chase.
| categories = Humanoids
| categories = Humanoids
| gameversion = 2.0.201.114
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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The {{name}} is a prototypical denizen of the Caves of Qud. They can often be found wandering alone through underground caves, ruins, and dungeons. They are notable for the fact that they will [[Scavenger|rummage through trash]] and pick up items that they find lying on the ground, including items that the player has dropped or intentionally placed in the area.
The {{name}} is a prototypical denizen of the Caves of Qud. They can often be found wandering alone through underground caves, ruins, and dungeons. They are notable for the fact that they will [[Scavenger|rummage through trash]] and pick up items that they find lying on the ground, including items that the player has dropped or intentionally placed in the area.


In addition to the {{name|possessive}} guaranteed inventory items, they will also always spawn with {{dice tooltip|3d4}} items from the [[Data:Junk#Junk 1|Junk 1]] loot tables<ref><code>ObjectBlueprints.xml</code></ref>, which can yield a wide variety of interesting objects.
In addition to the {{name|possessive}} guaranteed inventory items, they will also always spawn with {{dice tooltip|3d4}} items from the [[Population:Junk#Junk 1|Junk 1]] loot tables<ref><code>ObjectBlueprints.xml</code></ref>, which can yield a wide variety of interesting objects.


==Dialogue==
==Dialogue==