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|id=Cudgel_Backswing}} | |id=Cudgel_Backswing}} | ||
== Summary == | == Summary == | ||
Backswing is a | Backswing is a power in the [[Cudgel]] skill tree. | ||
It grants the owner a chance to automatically make a second free attack whenever they attack with a cudgel in their primary hand. The backswing is treated as a completely separate attack, so it can miss or hit independently of the initial primary hand cudgel attack that trigged it. A backswing cannot trigger another backswing (only one backswing may occur per turn).{{Code Reference|namespace=XRL.World.Parts.Skill|class=Cudgel_Backswing}} | |||
== Trivia == | |||
* Prior to [https://store.steampowered.com/news/app/333640/view/5261849541952848134 patch 2.0.188.0] (August 2019), Backswing also existed as a power in the Axe skill tree, and learning the power from either skill tree would grant the user the ability to backswing off of both cudgel '''''and''''' axe attacks. These powers had the description ''"Whenever you miss with an axe or cudgel attack, there's a 25% chance you make an additional attack. You can't backswing off a missed backswing."'' The power no longer exists in the Axe skill tree, and Backswing now works <u>'''only'''</u> for cudgel weapons. | |||
{{references|2.0.201.60}} | |||
{{Skills and Powers Navbox}} | {{Skills and Powers Navbox}} | ||
[[Category:Skills and Powers]] | [[Category:Skills and Powers]] |