Barathrum the Old/Conversations: Difference between revisions

did my best to add the new dialogue since the Tomb; still missing some stuff
m (patch number update)
(did my best to add the new dialogue since the Tomb; still missing some stuff)
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{{Spoiler}}{{As Of Patch|2.0.201.88}}{{tocright}}
{{Spoiler}}{{As Of Patch|2.0.204.72}}{{missing info|Missing the Moon Star updates to most pre-Tomb stuff, and conditionals on post-Tomb stuff}}{{tocright}}
== Before Call to Arms ==
== Before Call to Arms ==
{{Qud dialogue|nodetitle=Start
{{Qud dialogue|nodetitle=Start
Line 30: Line 30:
|tonode=PaxComplete
|tonode=PaxComplete
|text=I convinced Pax Klanq to construct the climber.|comment=Available only if the player has convinced Klanq to build the climber.}}
|text=I convinced Pax Klanq to construct the climber.|comment=Available only if the player has convinced Klanq to build the climber.}}
{{!}}-
{{Qud dialogue:choice row
|tonode=TombComplete
|text=I've returned from the high gate at Brightsheol. The Spindle's magnetic field is disabled.|comment=Available after returning Brightsheol.}}
{{!}}-
{{!}}-
{{Qud dialogue:choice row
{{Qud dialogue:choice row
Line 42: Line 38:
|tonode=TombExplain1
|tonode=TombExplain1
|text=Could you tell me again about the Tomb of the Eaters?}}
|text=Could you tell me again about the Tomb of the Eaters?}}
{{!}}-
{{Qud dialogue:choice row
|tonode=Golem
|text=The magnetic field has been disable and the Spindle is free to ascend. What now?
|comment=Available only after completing [[Tomb of the Eaters (quest)|Tomb of the Eaters]].}}
{{!}}-
{{Qud dialogue:choice row
|tonode=Golem4
|text=Tell me again of the plan to mold a giant creature to ascend the Spindle.
|comment=Available only after completing [[Tomb of the Eaters (quest)|Tomb of the Eaters]].}}
{{!}}-
{{Qud dialogue:choice row
|tonode=GolemQuestDone
|text=The creature has been made. What now?
|comment=Available only after completing [[Tomb of the Eaters (quest)|Tomb of the Eaters]].}}
{{!}}-
{{Qud dialogue:choice row
|tonode=GolemInfo
|text=Tell me again how the giant creature functions.
|comment=Available only after completing [[The Tomb of the Eaters (quest)|The Tomb of the Eaters]].}}
{{!}}-
{{!}}-
{{Qud dialogue:choice row
{{Qud dialogue:choice row
Line 234: Line 250:
|tonode=Questions
|tonode=Questions
|text=I have more to ask, Barathrum.}}}}
|text=I have more to ask, Barathrum.}}}}
{{Qud dialogue|nodetitle=TombComplete
 
|text=You look... refreshed. Thank you, =name=. Take this polygel we recently recovered from the Palladium Reef.}}
== Post-Tomb ==
{{Qud dialogue:choice|
{{Qud dialogue:choice row
|tonode=End
|text=My apologies, Barathrum.}}}}
{{Qud dialogue|nodetitle=Recame
|text=Is that you, nestling =name=? Are you returned from gate and Tomb? Come closer, I say.}}
{{Qud dialogue:choice|
{{Qud dialogue:choice row
|tonode=RecameMe
|text=It is, Barathrum. I've returned.}}}}
{{Qud dialogue|nodetitle=RecameMe
|text=You appear... refreshed. My old eyes spy the swim lines of the waking world and to you they cede precedence. A newness obtains.}}
{{Qud dialogue:choice|
{{Qud dialogue:choice row
|tonode=Brightsheol1
|text=Outside of time I found myself in a place of light. I chose to return and was made new.}}
{{!}}-
{{Qud dialogue:choice row
|tonode=Brightsheol2
|text=I found Brightsheol, where it lies beyond the Tomb. I spoke to the Shomer there and arranged for the disablement of the Spindle's magnets.}}
{{!}}-
{{Qud dialogue:choice row
|tonode=PreKlanq
|text=Over there, by your workbench. Is that... Pax Klanq?}}
{{!}}-
{{Qud dialogue:choice row
|tonode=PreJunk
|text=There is junk about.}}}}
{{Qud dialogue|nodetitle=PreKlanq
|text={{Qud shader no parse|emote|*Barathrum pauses.*}}
 
It is. For reasons I will explain shortly, for reasons beyond any of our remits, Klanq has returned to Grit Gate.}}
{{Qud dialogue:choice|
{{Qud dialogue:choice row
|tonode=RecameMe
|text=I've something else to say.}}
{{!}}-
{{Qud dialogue:choice row
|tonode=Brightsheol1
|text=Outside of time I found myself in a place of light. I chose to return and was made new.}}
{{!}}-
{{Qud dialogue:choice row
|tonode=Brightsheol2
|text=I found Brightsheol, where it lies beyond the Tomb. I spoke to the Shomer there and arranged for the disablement of the Spindle's magnets.}}
{{!}}-
{{Qud dialogue:choice row
|tonode=PreKlanq
|text=Over there, by your workbench. Is that... Pax Klanq?}}
{{!}}-
{{Qud dialogue:choice row
|tonode=PreJunk
|text=There is junk about.}}}}
{{Qud dialogue|nodetitle=PreJunk
|text={{Qud shader no parse|emote|*Barathrum pauses.*}}
 
Unusual circumstances have put my study in disarray. Lamentable, this is, but necessary.}}
{{Qud dialogue:choice|
{{Qud dialogue:choice row
|tonode=RecameMe
|text=I've something else to say.}}
{{!}}-
{{Qud dialogue:choice row
|tonode=Brightsheol1
|text=Outside of time I found myself in a place of light. I chose to return and was made new.}}
{{!}}-
{{Qud dialogue:choice row
|tonode=Brightsheol2
|text=I found Brightsheol, where it lies beyond the Tomb. I spoke to the Shomer there and arranged for the disablement of the Spindle's magnets.}}
{{!}}-
{{Qud dialogue:choice row
|tonode=PreKlanq
|text=Over there, by your workbench. Is that... Pax Klanq?}}
{{!}}-
{{Qud dialogue:choice row
|tonode=PreJunk
|text=There is junk about.}}}}
{{Qud dialogue|nodetitle=Brightsheol1
|text={{Qud shader no parse|emote|*Barathrum pauses.*}}
 
I am confident there is a richness of wisdom in the poetry of that statement. One day, I will be eager to discover it. For now, what of the Spindle?}}
{{Qud dialogue:choice|
{{Qud dialogue:choice row
|tonode=Brightsheol1
|text=Outside of time I found myself in a place of light. I chose to return and was made new.}}
{{!}}-
{{Qud dialogue:choice row
|tonode=Brightsheol2
|text=I found Brightsheol, where it lies beyond the Tomb. I spoke to the Shomer there and arranged for the disablement of the Spindle's magnets.}}
{{!}}-
{{Qud dialogue:choice row
|tonode=PreKlanq
|text=Over there, by your workbench. Is that... Pax Klanq?}}
{{!}}-
{{Qud dialogue:choice row
|tonode=PreJunk
|text=There is junk about.}}}}
{{Qud dialogue|nodetitle=Brightsheol2
|text={{Qud shader no parse|emote|*Barathrum breathes a deep and relieved sigh.*}}
 
You are ever a courier of bright tidings, =name=. I am fond of this fact.
 
Categories and types are decohering in these historic times. Nonetheless, the ritual nourishes us. You are raised to Meyvn, =name=. The one who understands.}}
{{Qud dialogue:choice|
{{Qud dialogue:choice row
|tonode=TombReward
|text=*continue listening*}}}}
{{Qud dialogue|nodetitle=TombReward
|text=Take this, too. A chute of morphing gel from my personal collection. You've arrayed yourself in the artifacts of time, and so we have little left to give you. But still, this may be useful.}}
{{Qud dialogue:choice|
{{Qud dialogue:choice row
|tonode=GolemPreface
|text=*continue listening*
|quest=Tomb of the Eaters|step=reward}}}}
{{Qud dialogue|nodetitle=GolemPreface
|text=Now, matters have... evolved... in your absence. Do you choose now to learn more?}}
{{Qud dialogue:choice|
{{Qud dialogue:choice row
|tonode=Golem
|text=I do.}}
{{!}}-
{{Qud dialogue:choice row
|tonode=End
|text=First, I need rest.}}}}
{{Qud dialogue|nodetitle=Golem
|text=High on the mount above Omonporch, the Putus Templar watch us through their war lenses and prepare an attack. The nephilim, too, stir from their cradles on the Moon Stair and slump with infernal purpose. The short of this is, due to a dearth of prep time and inadequate armament, Pax Klanq no longer believes in the viability of Q Girl's climber design. We must take Klanq at its word, here...}}
{{Qud dialogue:choice|
{{Qud dialogue:choice row
|tonode=Golem2
|text=*continue listening*}}}}
{{Qud dialogue|nodetitle=Golem2
|text=This disheartens us, but there is another hope. Klanq has offered up a new design, something unconventional at all angles. And, despite our early misgivings, Q Girl and I now work in assistance to the project...}}
{{Qud dialogue:choice|
{{Qud dialogue:choice row
|tonode=Golem3
|text=*continue listening*}}}}
{{Qud dialogue|nodetitle=Golem3
|text=A new creature struggles to be born, =name=, and you will help birth it. Then, it will carry us, you and I, to the top of the Spindle.}}
{{Qud dialogue:choice|
{{Qud dialogue:choice row
|tonode=Golem4
|text=...}}}}
{{Qud dialogue|nodetitle=Golem4
|text=Pax Klanq will mold the creature from raw bioelectrical materials. You must gather these entrails: the body as a model, the catalyst to charge the sanguine fluid, the atzmus as deistic direction, the armament for protection, and the hamsa for personality. You will bond with the creature, too, and act as its pilot. So you must speak an incantation to inscribe the connection.
 
You'll also need to procure the sanguine fluid itself. And, too, a power source shielded from electromagnetic attacks.}}
{{Qud dialogue:choice|
{{Qud dialogue:choice row
|tonode=Entrails
|text=These entrails, what are they? Where do I find them?}}
{{!}}-
{{Qud dialogue:choice row
|tonode=EntrailsAlternate
|text=These entrails, what are they? Where do I find them?}}
{{!}}-
{{Qud dialogue:choice row
|tonode=Pilot
|text=I'm to pilot the creature? And bond with it?}}
{{!}}-
{{Qud dialogue:choice row
|tonode=Fluid
|text=Sanguine fluid?}}
{{!}}-
{{Qud dialogue:choice row
|tonode=Power
|text=A power source?}}
{{!}}-
{{Qud dialogue:choice row
|tonode=AcceptGolem
|text=Let us begin, then.}}
{{!}}-
{{Qud dialogue:choice row
|tonode=End
|text=I need time and space from this.}}
{{!}}-
{{Qud dialogue:choice row
|tonode=Start
|text=I wish to ask about something else.}}}}
{{Qud dialogue|nodetitle=Entrails
|text=They are the components that we will grow, shape, and solder into the ascendant being. We can delve into specifics once you begin, at which point Pax Klanq can also serve as a source of knowledge.
 
As you acquire components, bring them to the mound of scrap and clay over by Klanq.}}
{{Qud dialogue:choice|
{{Qud dialogue:choice row
|tonode=Entrails
|text=These entrails, what are they? Where do I find them?}}
{{!}}-
{{Qud dialogue:choice row
|tonode=EntrailsAlternate
|text=These entrails, what are they? Where do I find them?}}
{{!}}-
{{Qud dialogue:choice row
|tonode=Pilot
|text=I'm to pilot the creature? And bond with it?}}
{{!}}-
{{Qud dialogue:choice row
|tonode=Fluid
|text=Sanguine fluid?}}
{{!}}-
{{Qud dialogue:choice row
|tonode=Power
|text=A power source?}}
{{!}}-
{{Qud dialogue:choice row
|tonode=AcceptGolem
|text=Let us begin, then.}}
{{!}}-
{{Qud dialogue:choice row
|tonode=End
|text=I need time and space from this.}}
{{!}}-
{{Qud dialogue:choice row
|tonode=Start
|text=I wish to ask about something else.}}}}
{{Qud dialogue|nodetitle=EntrailsAlternate
|text=They are the components that we will grow, shape, and solder into the ascendant being. Ask Pax Klanq for details.
 
As you acquire components, bring them to the mound of scrap and clay over by Klanq.}}
{{Qud dialogue:choice|
{{Qud dialogue:choice row
|tonode=Entrails
|text=These entrails, what are they? Where do I find them?}}
{{!}}-
{{Qud dialogue:choice row
|tonode=EntrailsAlternate
|text=These entrails, what are they? Where do I find them?}}
{{!}}-
{{Qud dialogue:choice row
|tonode=Pilot
|text=I'm to pilot the creature? And bond with it?}}
{{!}}-
{{Qud dialogue:choice row
|tonode=Fluid
|text=Sanguine fluid?}}
{{!}}-
{{Qud dialogue:choice row
|tonode=Power
|text=A power source?}}
{{!}}-
{{Qud dialogue:choice row
|tonode=AcceptGolem
|text=Let us begin, then.}}
{{!}}-
{{Qud dialogue:choice row
|tonode=End
|text=I need time and space from this.}}
{{!}}-
{{Qud dialogue:choice row
|tonode=Start
|text=I wish to ask about something else.}}}}
{{Qud dialogue|nodetitle=Pilot
|text=Correct. The creature will be shaped broad enough to contain two, but only you will be bonded to it. Only you will pilot.
 
Don't fear over an inescapable tether, though. The creature will be mobile unpiloted, if slower to act.}}
{{Qud dialogue:choice|
{{Qud dialogue:choice row
|tonode=Entrails
|text=These entrails, what are they? Where do I find them?}}
{{!}}-
{{Qud dialogue:choice row
|tonode=EntrailsAlternate
|text=These entrails, what are they? Where do I find them?}}
{{!}}-
{{Qud dialogue:choice row
|tonode=Pilot
|text=I'm to pilot the creature? And bond with it?}}
{{!}}-
{{Qud dialogue:choice row
|tonode=Fluid
|text=Sanguine fluid?}}
{{!}}-
{{Qud dialogue:choice row
|tonode=Power
|text=A power source?}}
{{!}}-
{{Qud dialogue:choice row
|tonode=AcceptGolem
|text=Let us begin, then.}}
{{!}}-
{{Qud dialogue:choice row
|tonode=End
|text=I need time and space from this.}}
{{!}}-
{{Qud dialogue:choice row
|tonode=Start
|text=I wish to ask about something else.}}}}
{{Qud dialogue|nodetitle=Fluid
|text=Primordial soup, to be catalyzed and ran through its arteries as the animating substance.}}
{{Qud dialogue:choice|
{{Qud dialogue:choice row
|tonode=Entrails
|text=These entrails, what are they? Where do I find them?}}
{{!}}-
{{Qud dialogue:choice row
|tonode=EntrailsAlternate
|text=These entrails, what are they? Where do I find them?}}
{{!}}-
{{Qud dialogue:choice row
|tonode=Pilot
|text=I'm to pilot the creature? And bond with it?}}
{{!}}-
{{Qud dialogue:choice row
|tonode=Fluid
|text=Sanguine fluid?}}
{{!}}-
{{Qud dialogue:choice row
|tonode=Power
|text=A power source?}}
{{!}}-
{{Qud dialogue:choice row
|tonode=AcceptGolem
|text=Let us begin, then.}}
{{!}}-
{{Qud dialogue:choice row
|tonode=End
|text=I need time and space from this.}}
{{!}}-
{{Qud dialogue:choice row
|tonode=Start
|text=I wish to ask about something else.}}}}
{{Qud dialogue|nodetitle=Power
|text=Yes, the question of power is a trickier one. Our standard power sources might suffice, but they would be vulnerable to electromagnetic attacks on the ascent, and we believe it within the competency of the Putus Templar to execute such an attack.
 
This leaves us two options. Klanq and Q Girl have worked out a design for a neutronic battery, free from vulnerabilities on the EM spectrum. But it requires 3 drams of neutron flux. The alternative is remote power, but to carry us across  the Spindle's length the source would have to be extraordinary. I would look to Chavvah, the Tree of Life, for a psychic quickening. Reports tell of the resumption of their roaming across the Moon Stair. Seek the trunk at Eyn Roj to begin your investigation, if that's the path you choose.}}
{{Qud dialogue:choice|
{{Qud dialogue:choice row
|tonode=Entrails
|text=These entrails, what are they? Where do I find them?}}
{{!}}-
{{Qud dialogue:choice row
|tonode=EntrailsAlternate
|text=These entrails, what are they? Where do I find them?}}
{{!}}-
{{Qud dialogue:choice row
|tonode=Pilot
|text=I'm to pilot the creature? And bond with it?}}
{{!}}-
{{Qud dialogue:choice row
|tonode=Fluid
|text=Sanguine fluid?}}
{{!}}-
{{Qud dialogue:choice row
|tonode=Power
|text=A power source?}}
{{!}}-
{{Qud dialogue:choice row
|tonode=AcceptGolem
|text=Let us begin, then.}}
{{!}}-
{{Qud dialogue:choice row
|tonode=End
|text=I need time and space from this.}}
{{!}}-
{{Qud dialogue:choice row
|tonode=Start
|text=I wish to ask about something else.}}}}
{{Qud dialogue|nodetitle=AcceptGolem
|text=Yes, =name=! Begin the gathering, and the molding will follow. The materials you choose will influence the being we create, but any such being will be suitable for ascent.
 
This is our last task before we make our historic climb, =name=. Be safe and well in doing it. If you have more questions, return here. Klanq and I will be available.}}
{{Qud dialogue:choice|
{{Qud dialogue:choice|
{{Qud dialogue:choice row
{{Qud dialogue:choice row
|tonode=End
|tonode=End
|text=Live and drink, Barathrum.
|text=OK.
|quest=Tomb of the Eaters|step=Return to Grit Gate|comment=Barathrum gives the player a {{favilink|metamorphic polygel}}.}}}}
|quest=The Golem|step=accept}}}}
{{Qud dialogue|nodetitle=GolemQuestDone
|text=The creature is born, and you are bonded? What sterling work you do, =name=. Now, we must wait until our operators at Omonporch finalize the mechanical provisions for our ascension. Until then, continue as you do, and get to know your creature.
 
Live and drink, meyvn.}}
{{Qud dialogue:choice|
{{Qud dialogue:choice row
|tonode=None
|text=Live and drink, Barathrum.}}}}
{{Qud dialogue|nodetitle=GolemInfo
|text=Klanq is able to answer your questions. You received an operating manual, too, no? Perhaps you could reference it.}}
{{Qud dialogue:choice|
{{Qud dialogue:choice row
|tonode=Old
|text=You are so... old.}}
{{!}}-
{{Qud dialogue:choice row
|tonode=Quest
|text=Otho said you wished to speak with me.}}
{{!}}-
{{Qud dialogue:choice row
|tonode=Euclid
|text=What's with the houseplant over there?}}
{{!}}-
{{Qud dialogue:choice row
|tonode=Signal
|text=Please tell me about the signal again.}}
{{!}}-
{{Qud dialogue:choice row
|tonode=Signal
|text=Please tell me about the signal again.}}
{{!}}-
{{Qud dialogue:choice row
|tonode=PaxComplete
|text=I convinced Pax Klanq to construct the climber.}}
{{!}}-
{{Qud dialogue:choice row
|tonode=TombIntro
|text=Pax Klanq has agreed to build the climber. What now?}}
{{!}}-
{{Qud dialogue:choice row
|tonode=TombExplain1
|text=Could you tell me again about the Tomb of the Eaters?}}
{{!}}-
{{Qud dialogue:choice row
|tonode=Golem
|text=The magnetic field has been disable and the Spindle is free to ascend. What now?}}
{{!}}-
{{Qud dialogue:choice row
|tonode=Golem4
|text=Tell me again of the plan to mold a giant creature to ascend the Spindle.}}
{{!}}-
{{Qud dialogue:choice row
|tonode=GolemQuestDone
|text=The creature has been made. What now?}}
{{!}}-
{{Qud dialogue:choice row
|tonode=GolemInfo
|text=Tell me again how the giant creature functions.}}
{{!}}-
{{Qud dialogue:choice row
|tonode=End
|text=Live and drink, eldest Barathrum.}}}}
[[Category:Conversations]]
[[Category:Conversations]]