Becoming nook: Difference between revisions

409 bytes added ,  21:50, 10 January 2022
add info about power use
(Updated by egocarib with game version 2.0.202.104 using QBE v1.0rc2)
(add info about power use)
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A {{Name}} is a special furniture piece which allows [[True Kin]] to install, upgrade, or swap out [[cybernetics]].
A {{Name}} is a special furniture piece with which [[True Kin]] can interface, allowing them to install, upgrade, or swap out [[cybernetics]].


{{Name|plural}} will appear in various locations around Qud, such as randomly generated historical sites. There are a few locations that are always guaranteed to have a becoming nook. For more details, refer to the [[cybernetics locations]] page.
{{Name|plural}} will appear in various locations around Qud, such as randomly generated historical sites. There are a few locations that are always guaranteed to have a becoming nook. For more details, refer to the [[cybernetics locations]] page.
==Mechanics==
{{name|pluralcaps}} require 100 charge per interface to function. They are powered by a highly stable fusion reactor that provides 1000 charge per turn, which means that their charge use requirement is never an issue.{{XML Reference|object|CyberneticsTerminal2}}{{Code Reference|class=FusionReactor}}


==Lore==
==Lore==
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They allowed the notably trans-humanist civilization to install cybernetic implants and will still do so for [[True Kin]] due to their close genetic connection to the [[Eaters]]. Mutant players attempting to use a becoming nook will be turned away, as they are “no aristocrat”.
They allowed the notably trans-humanist civilization to install cybernetic implants and will still do so for [[True Kin]] due to their close genetic connection to the [[Eaters]]. Mutant players attempting to use a becoming nook will be turned away, as they are “no aristocrat”.
==References==
{{As of patch inline|2.0.202.104}}
<references />