Becoming nook: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
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(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
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| title = {{Qud text|becoming nook}}
| title = {{Qud text|becoming nook}}
| image = becoming nook.png
| image = becoming nook.png
| hp = 10
| hp = 25
| av = 2
| av = 2
| dv = -10
| dv = -10
| ma = 0
| weight = 5000
| weight = 5000
| featureweightinfo = no
| featureweightinfo = no
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| tilecolors = CY
| tilecolors = CY
| renderstr = º
| renderstr = º
| extra = {{Extra info|weight = 5000 | empsensitive = yes | metal = yes | solid = no | flyover = no | isoccluding = yes}}
| extra = {{Extra info|weight = 5000 | empsensitive = yes | metal = yes | flyover = no | isoccluding = yes}}
| inheritingfrom = Furniture
| inheritingfrom = MountedFurniture
| desc = Beneath the glass arch of this enclosure there is a standing rectangle of neutrofoam with the imprint of a human form. Across the foam at eye level, glyphs dance on a diaphonous screen. Surgical machinery, obscured by blinding light, reposes above.
| desc = A rectangle of neutrofoam imprinted with the human form hangs beneath an arch of glass. Across the foam at eye level, glyphs loop on an elliptical screen. Surgical machinery, obscured by blinding light, beetles out from the underside of an enclosing dome.
| categories = Machinery
| categories = Machinery
| gameversion = 2.0.202.104
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
{{Stub}}


A {{Name}} is a special furniture piece with which [[True Kin]] can interface, allowing them to install, upgrade, or swap out [[cybernetics]].
A {{Name}} is a special furniture piece with which [[True Kin]] can interface, allowing them to install, upgrade, or swap out [[cybernetics]].
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{{Name|plural}} will appear in various locations around Qud, such as randomly generated historical sites. There are a few locations that are always guaranteed to have a becoming nook. For more details, refer to the [[cybernetics locations]] page.
{{Name|plural}} will appear in various locations around Qud, such as randomly generated historical sites. There are a few locations that are always guaranteed to have a becoming nook. For more details, refer to the [[cybernetics locations]] page.


==Mechanics==
==Internal Mechanics==
{{name|pluralcaps}} require 100 charge per interface to function. They are powered by a highly stable fusion reactor that provides 1000 charge per turn, which means that their charge use requirement is never an issue.{{XML Reference|object|CyberneticsTerminal2}}{{Code Reference|class=FusionReactor}}
{{name|pluralcaps}} require 100 charge per interface to function. They are powered by a highly stable fusion reactor that provides 1000 charge per turn, which means that their charge use requirement is never an issue.{{XML Reference|object|CyberneticsTerminal2}}{{Code Reference|class=FusionReactor}}


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