19,173
edits
m (remove unnecessary category (it was being transcluded onto "Eaters" page - it's already applied by the Item template above)) |
Trashmonks (talk | contribs) |
||
Line 1: | Line 1: | ||
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | <!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{ | {{Character | ||
| title = {{Qud text|becoming nook}} | | title = {{Qud text|becoming nook}} | ||
| image = becoming nook.png | | image = becoming nook.png | ||
Line 14: | Line 14: | ||
| tilecolors = CY | | tilecolors = CY | ||
| renderstr = º | | renderstr = º | ||
| extra = {{Extra info|weight = 5000 | metal = yes | solid = no | flyover = no | isoccluding = yes}} | | extra = {{Extra info|weight = 5000 | empsensitive = yes | metal = yes | solid = no | flyover = no | isoccluding = yes}} | ||
| inheritingfrom = Furniture | | inheritingfrom = Furniture | ||
| desc = Beneath the glass arch of this enclosure there is a standing rectangle of neutrofoam with the imprint of a human form. Across the foam at eye level, glyphs dance on a diaphonous screen. Surgical machinery, obscured by blinding light, reposes above. | | desc = Beneath the glass arch of this enclosure there is a standing rectangle of neutrofoam with the imprint of a human form. Across the foam at eye level, glyphs dance on a diaphonous screen. Surgical machinery, obscured by blinding light, reposes above. | ||
| categories = Furniture | | categories = Furniture | ||
| gameversion = 2.0.201. | | gameversion = 2.0.201.114 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |