Blinking Tic: Difference between revisions

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{{As Of Patch|2.0.201.47}}{{Aliases|names=blinking tic}}
{{Aliases|names=blinking tic}}
{{Mutation
{{Mutation
| title = {{qud text|&yBlinking Tic (&rD&y)|notxml}}
| title = {{qud text|&yBlinking Tic (&rD&y)|notxml}}
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| cost = -3
| cost = -3
| id = BlinkingTic
| id = BlinkingTic
| code = eb
| startingmutation = yes
| gameversion = 2.0.206.63
| desc = You teleport about uncontrollably.
| desc = You teleport about uncontrollably.


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{{Name}} is a mental defect that causes the player to randomly teleport on occasion while in combat.
{{Name}} is a mental defect that causes the player to randomly teleport on occasion while in combat.


If a player with Blinking Tic is close to a hostile creature, there is a 0.1% chance each round for them to teleport to a random tile in the current zone. Unlike normal [[Teleportation]], this can be to an unexplored tile.  
If a player with Blinking Tic is close to a hostile creature, there is a 0.1% chance each round for them to teleport to a random tile in the current zone. Unlike normal {{favilink|Teleportation}}, this can be to an unexplored tile.  


Players with Blinking Tic will not be able to teleport if they are affected by [[normality]], such as when they are wearing an {{favilink|ontological anchor}}.{{Code Reference|namespace=XRL.World.Parts.Mutation|class=BlinkingTic}}
Players with Blinking Tic will not be able to teleport if they are affected by [[normality]], such as when they are wearing an {{favilink|ontological anchor}}.{{Code Reference|namespace=XRL.World.Parts.Mutation|class=BlinkingTic}}