Blood-gradient hand vacuum: Difference between revisions
Blood-gradient hand vacuum (view source)
Revision as of 15:07, 1 November 2020
, 15:07, 1 November 2020Updated by egocarib with game version 2.0.201.48 using QBE v1.0rc2
imported>Trashmonks |
imported>Trashmonks |
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__NOTOC__<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | __NOTOC__<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{As Of Patch|2.0.201. | {{As Of Patch|2.0.201.48}} | ||
{{Item | {{Item | ||
| title = {{Qud text|blood-gradient hand vacuum}} | | title = {{Qud text|blood-gradient hand vacuum}} | ||
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| damage = 1d8 | | damage = 1d8 | ||
| weight = 6 | | weight = 6 | ||
| featureweightinfo = yes | |||
| commerce = 666 | | commerce = 666 | ||
| weaponskill = {{SkillID to name|Pistol}} | | weaponskill = {{SkillID to name|Pistol}} | ||
Line 29: | Line 30: | ||
| colorstr = &r | | colorstr = &r | ||
| renderstr = ) | | renderstr = ) | ||
| extra = {{Extra info|empsensitive = yes | twohanded = no}} | | extra = {{Extra info|empsensitive = yes | twohanded = no | realitydistortionbased = yes}} | ||
| inheritingfrom = BasePistol | | inheritingfrom = BasePistol | ||
| dynamictable = {{Dynamic object|Guns|Blood-Gradient Hand Vacuum}} | | dynamictable = {{Dynamic object|Guns|Blood-Gradient Hand Vacuum}} |