Blood-gradient hand vacuum: Difference between revisions

Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
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| tilecolors = rK
| tilecolors = rK
| renderstr = )
| renderstr = )
| extra = {{Extra info|empsensitive = yes | twohanded = no | realitydistortionbased = yes | leakswhenbroken = 10-20}}
| extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes | twohanded = no | realitydistortionbased = yes | leakswhenbroken = 10-20}}
| inheritingfrom = BasePistol
| inheritingfrom = BasePistol
| dynamictable = {{Dynamic object|Guns|Blood-Gradient Hand Vacuum}}
| dynamictable = {{Dynamic object|Guns|Blood-Gradient Hand Vacuum}}
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