Blood-gradient hand vacuum: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
(Updated by Plutovi with game version 2.0.203.49 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(3 intermediate revisions by 2 users not shown)
Line 22: Line 22:
| liquidgenrate = 800
| liquidgenrate = 800
| chargeperdram = 7500
| chargeperdram = 7500
| dramsperuse = 0.2
| dramsperuse = 1
| chargeused = 100
| chargeused = 100
| chargefunction = Weapon Power
| chargefunction = Weapon Power
Line 36: Line 36:
| extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes | twohanded = no | energyammoloader = yes | realitydistortionbased = yes | leakswhenbroken = 10-20}}
| extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes | twohanded = no | energyammoloader = yes | realitydistortionbased = yes | leakswhenbroken = 10-20}}
| inheritingfrom = BasePistol
| inheritingfrom = BasePistol
| dynamictable = {{Dynamic object|Items|Blood-Gradient Hand Vacuum}} </br>{{Dynamic object|Guns|Blood-Gradient Hand Vacuum}}
| dynamictable = {{Dynamic object|Guns|Blood-Gradient Hand Vacuum}} </br>{{Dynamic object|Items|Blood-Gradient Hand Vacuum}}
| unidentifiedimage = bloodgradient hand vacuum unidentified.png
| unidentifiedimage = bloodgradient hand vacuum unidentified.png
| unidentifiedname = weird artifact
| unidentifiedname = weird artifact
Line 47: Line 47:
{{Qud shader|rules|{{(}}Compute power on the local lattice decreases the time needed for this item to generate ammunition.{{)}}}}
{{Qud shader|rules|{{(}}Compute power on the local lattice decreases the time needed for this item to generate ammunition.{{)}}}}
| categories = Pistols
| categories = Pistols
| gameversion = 2.0.203.49
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
Line 85: Line 85:
{{Opinion}}
{{Opinion}}
=== Advantages ===
=== Advantages ===
* One of the strongest [[pistol]]s available in the game.
* Has an infinitely recharging ammo supply, and uses a liquid that is relatively easy to find.
* Has an infinitely recharging ammo supply, and uses a liquid that is relatively easy to find.
=== Disadvantages ===
=== Disadvantages ===
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