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Broadcast power is a form of [[energy]] that can be transmitted remotely either between objects in the same [[zone]] or from satellites to objects that are anywhere on or near the surface of {{gamename}}.{{Code Reference|class=BroadcastPowerTransmitter}}{{Code Reference|class=BroadcastPowerReceiver|name=BroadcastPowerReceiver}} | Broadcast power is a form of [[energy]] that can be transmitted remotely either between objects in the same [[zone]] or from satellites to objects that are anywhere on or near the surface of {{gamename}}.{{Code Reference|class=BroadcastPowerTransmitter}}{{Code Reference|class=BroadcastPowerReceiver|name=BroadcastPowerReceiver}} | ||
Objects must be specially designed to receive broadcast power. Some objects have this capability built-in, but it can also be enabled for energy cells by applying the [[radio-powered]] mod. Depending on the object, its status as a broadcast power receiver may be obvious when looking at the object, or it may | Objects must be specially designed to receive broadcast power. Some objects have this capability built-in, but it can also be enabled for energy cells by applying the [[radio-powered]] mod. Depending on the object, its status as a broadcast power receiver may be obvious when looking at the object, or it may require a [[Scanning#Techscanning|techscanning]] apparatus for the viewer to identify that the object can use broadcast power. | ||
{{qud quote|&CThis object has a broadcast power receiver that can pick up electrical charge either from satellites if not too far underground or from a nearby broadcast power transmitter.|noindent=true}} | {{qud quote|&CThis object has a broadcast power receiver that can pick up electrical charge either from satellites if not too far underground or from a nearby broadcast power transmitter.|noindent=true}} |