Burgeoning: Difference between revisions

89 bytes removed ,  00:26, 20 August 2019
updated for hotfix
(Created page with "{{As Of Patch|2.0.189.0}} {{Mutation | title = {{PAGENAME}} | image = none | type = Mental | cost = 3 | id = Burgeoning | code = db | desc = You cause plants to spontaneously...")
 
(updated for hotfix)
Line 1: Line 1:
{{As Of Patch|2.0.189.0}}
{{As Of Patch|2.0.189.1}}
{{Mutation
{{Mutation
| title = {{PAGENAME}}
| title = {{PAGENAME}}
Line 15: Line 15:
==Summoning Plants==
==Summoning Plants==
Summoning a plant on an nonoccluding tile will spawn a plant on top. The surrounding cells will also have a 20% chance of spawning an additional plant. The plant spawned has a 50% chance of being the "main plant" type and the other 50% chance will be randomly chosen based on burgeoning level.
Summoning a plant on an nonoccluding tile will spawn a plant on top. The surrounding cells will also have a 20% chance of spawning an additional plant. The plant spawned has a 50% chance of being the "main plant" type and the other 50% chance will be randomly chosen based on burgeoning level.
This currently does not work and only spawns {{favilink|feral lah}} in patch 2.0.189.0.


===Main Plant by Tier===
===Main Plant by Tier===