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{{effect|&Rburning|(''burning damage'') damage per turn.|Burning | {{effect|&Rburning|(''burning damage'') damage per turn.|Burning | ||
}} | }} | ||
Creatures and objects gain the {{name}} effect if their temperature reaches or exceeds their flame temperature. For most creatures and objects, including the player, this is 350°. Some creatures or objects, such as {{favilink|phial|plural}} or the {{favilink|great magma crab}}, have a far higher flame temperature, making them harder to set on fire. | Creatures and objects gain the {{name}} effect if their temperature reaches or exceeds their flame temperature. For most creatures and objects, including the player, this is 350°. Some creatures or objects, such as {{favilink|phial|plural}} or the {{favilink|great magma crab}}, have a far higher flame temperature, making them harder to set on fire. [[Resistances|Heat resistance]] does not change a creature's flame temperature, but it reduces the severity of heating effects that could potentially bring the creature to its flame temperature. | ||
Creatures and objects with the {{name}} effect will have the {{Qud shader|fiery|flaming}} prefix added to the beginning their name. | Creatures and objects with the {{name}} effect will have the {{Qud shader|fiery|flaming}} prefix added to the beginning their name. |