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Kernelmethod (talk | contribs) m (Add a code reference for damage calculations.) |
Kernelmethod (talk | contribs) m (Fix code reference.) |
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Creatures and objects with the {{name}} effect will have the {{Qud shader|fiery|flaming}} prefix added to the beginning their name. | Creatures and objects with the {{name}} effect will have the {{Qud shader|fiery|flaming}} prefix added to the beginning their name. | ||
Burning damage per turn is calculated as follows{{Code Reference|class=Burning|method=GetBurningAmount}}: | Burning damage per turn is calculated as follows{{Code Reference|namespace=XRL.World.Effects|class=Burning|method=GetBurningAmount}}: | ||
{| class="wikitable" | {| class="wikitable" | ||
! Degrees above flame temperature | ! Degrees above flame temperature |