Burning: Difference between revisions

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m
Fix code reference.
m (Add a code reference for damage calculations.)
m (Fix code reference.)
 
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Creatures and objects with the {{name}} effect will have the {{Qud shader|fiery|flaming}} prefix added to the beginning their name.
Creatures and objects with the {{name}} effect will have the {{Qud shader|fiery|flaming}} prefix added to the beginning their name.


Burning damage per turn is calculated as follows{{Code Reference|class=Burning|method=GetBurningAmount}}:
Burning damage per turn is calculated as follows{{Code Reference|namespace=XRL.World.Effects|class=Burning|method=GetBurningAmount}}:
{| class="wikitable"
{| class="wikitable"
! Degrees above flame temperature
! Degrees above flame temperature

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